Dungeon Crawl Stone Soup version 0.28-a0-845-gfc338a8e3c (webtiles) character file. Game seed: 9578344327648352720 15 Zigma the Grave Robber (level 2, 0/17 HPs) Began as an Octopode Necromancer on Nov 13, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (651 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 651, Time: 00:01:05 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 50% Magic: 1/5 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 68% 1d7 3% 1 s - Animate Skeleton Necr 34% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! An endoplasm is nearby! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The endoplasm quivers. The endoplasm writhes in agony. The hobgoblin shouts! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The hobgoblin writhes in agony. You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm writhes in agony. You kill the endoplasm! * * * LOW MAGIC WARNING * * * An endoplasm comes into view. The quokka twitches its whiskers. Your magical contamination has completely faded away. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, chance to affect: 87%) The hobgoblin writhes in agony. You kill the hobgoblin! * * * LOW MAGIC WARNING * * * You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka misses you. You barely miss the quokka. Your grab misses the quokka. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. You die... #...## ### ####....J #.. †.#.... #.# ...... #.# #.#.. #.# #.#.# ####.### ##.#.#.##.# #....@.# #.......... #.##.#r# #..#...##.# #.##.#.###..##..# #.##.#...†..# ..# #.##.######[# .# #.##.# #.# .# #.##.# #.## # #.##.######... #.........####. ## You could see a quokka. Vanquished Creatures A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 277 | D:1 | Learned a level 1 spell: Animate Skeleton 651 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 1 Cast: Pain || 25 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 651 | 651 | 0 | 0 | 553 | 1 | 651.0 | Dungeon | 651 | 651 | 0 | 0 | 553 | 1 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts