Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 9942813786974484623 16 Zigma the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Dec 19, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (315 turns). Zigma the Insei (Octopode Transmuter) Turns: 315, Time: 00:00:51 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 54% Magic: 3/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of acquirement {unknown} Skills: + Level 1.1 Fighting + Level 2.0 Dodging + Level 3.3 Unarmed Combat + Level 2.0 Spellcasting * Level 2.3 Transmutations * Level 0.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 22% 1 Spider Form Tmut/Pois 4% N/A 38% 3 Confusing Touch Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin misses you. You barely miss the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka barely misses you. You aren't carrying any potions. You aren't carrying any potions. You tentacle-slap the quokka. You feel a bit better. You kill the quokka! A bat comes into view. The bat moves out of view. Unknown command. A bat is nearby! Casting: Wereblood (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You miss the bat. You grab the bat. Your tentacle spike misses the bat. You constrict the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat escapes! The bat hits you. You die... .. ........ .#.# ....... ...#(# #..... #..#.# #.... #..#.# ... ..#.# ###+# #.#############.#.# ......##b#...............# .$....)..@............)†.. ......#################..# ..... #..# .... ##.# ### #.. #.. #.. #.. #.# You could see a bat. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 quokkas (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 222 | D:1 | Learned a level 2 spell: Wereblood 315 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic Action || total -------------------------++------- Melee: Unarmed || 33 Constrict || 6 Tentacles || 4 Punch || 1 Kick || 1 Cast: Beastly Appendage || 2 Wereblood || 1 Stab: Sleeping || 4 Armor: Skin || 1 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 0 | 214 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 0 | 214 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 312 daAuts