Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 2633162256530859509 2 Zigma the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Dec 19, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (90 turns). Zigma the Grave Robber (Octopode Necromancer) Turns: 90, Time: 00:00:15 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You miss the bat. Your grab misses the bat. The bat completely misses you. The bat closely misses you. The dart slug launches a dart at you. The slug dart misses you. You closely miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. You release your grip on the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. You tentacle-slap the bat. Your grab misses the bat. The bat is heavily wounded. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You tentacle-slap the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. Your grab misses the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You barely miss the bat. You grab the bat. The bat is moderately wounded. You constrict the bat. The bat hits you. You die... ############## ##.....##...##.# .#....#....##.# .## ... ##....#...# #.# #...#......##.###.# ......#...#b.#gb@#.### .##..#w.#...#.######.## .......##..#.##.#...#.# ...##......##.##..###<# ..# †#...#..#.#.###..## #. .##..#...#..###.#. #..# #...#..#.#.. ##. ... ##.##..##.# #.. ..#..#..#.#..#..# You could see a goblin and a bat. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Cast: Pain || 3 Armor: Skin || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 63 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 63 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts