Zigma Level 1 of the Dungeon (16, -7, D:1) a +0 club (18, 16, D:1) a +0 dagger (19, -7, D:1) 24 sling bullets (24, 21, D:1) 15 stones (31, 0, D:1) a +0 club (32, 0, D:1) a +0 short sword 5 stones (46, 15, D:1) a +0 robe (62, -11, D:1) 20 stones Level 2 of the Dungeon (15, -1, D:2) 14 sling bullets (18, 16, D:2) a +0 dagger (18, 26, D:2) a +1 spectral quarterstaff (29, 40, D:2) a +0 kite shield (34, 33, D:2) a staff of poison (39, 8, D:2) a +0 dagger (43, 0, D:2) a +0 dagger (46, 3, D:2) a +0 dagger (57, 26, D:2) a +0 hunting sling of flaming Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 12, D:3) a +3 antimagic mace a +0 dagger a +0 dagger a +0 scale mail (10, 35, D:3) a +0 short sword (11, 0, D:3) a +2 barding (12, 15, D:3) a potion of heal wounds (13, 15, D:3) an orb of wrath (27, 27, D:3) a +1 dagger (27, 32, D:3) a +0 club (31, 47, D:3) a +0 leather armour (35, 32, D:3) a +0 short sword (37, 17, D:3) a +0 dagger (43, 27, D:3) a +0 mace (53, 12, D:3) an orb of light Level 4 of the Dungeon [Shop] Otabrais's Jewellery Emporium a ring of wizardry (420 gold) a +4 ring of evasion (504 gold) a ring of fire (350 gold) the ring "Jiabb" {Wiz Dex+5} (665 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+5). a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) the ring of Suspected Treachery {Fire rElec rPois rCorr Int-2} (624 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a ring of flight (245 gold) a ring of flight (245 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) (0, 0, D:4) 11 gold pieces (3, -11, D:4) 23 stones (5, -14, D:4) 16 gold pieces