Zigma Level 1 of the Dungeon [Shop] Hafehiowk's Antique Weapon Emporium a +0 club (30 gold) a +1 falchion of holy wrath (372 gold) a +0 mace (90 gold) a +0 hand axe (90 gold) a +0 trident (105 gold) a +0 club (30 gold) a +0 club (30 gold) a +0 dagger (60 gold) the +6 battleaxe "Congunig" {antimagic, +Blink Int-3 Dex+4 Stlth+} (2052 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). +Blink: It lets you blink. Stlth: It makes you more stealthy. the +6 long sword of Cauw {flame, SInv} (1425 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. SInv: It lets you see invisible. (0, 0, D:1) a +0 dagger (7, 7, D:1) a +0 short sword 5 stones (9, 21, D:1) a +0 club (16, -26, D:1) a +0 dagger (18, -24, D:1) a +0 leather armour (22, -4, D:1) a +0 club (22, 20, D:1) a +0 mace (25, -26, D:1) a +0 scale mail (34, -6, D:1) a +0 ring mail (39, -14, D:1) a +0 club (47, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 32, D:2) a +0 club (22, -1, D:2) a +0 dagger (22, 0, D:2) a +0 club (22, 16, D:2) 10 sling bullets (35, 30, D:2) a +0 club (36, 18, D:2) a +0 mace (38, 11, D:2) 3 boomerangs (44, 17, D:2) a +0 dagger (46, 4, D:2) a +1 dagger Level 3 of the Dungeon (4, 50, D:3) a +0 robe (6, 48, D:3) a hobgoblin corpse (skeletalised by now) (22, 8, D:3) a +0 club (still there?) a goblin corpse (still there?) (22, 32, D:3) a +0 flail an orc corpse (24, 18, D:3) a +0 dagger (24, 34, D:3) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 flail a +0 scale mail a +0 hand axe an orc corpse an orc corpse (27, 10, D:3) a +0 helmet (27, 26, D:3) a +0 short sword