Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (1, -14, D:1) a +0 dagger (2, -27, D:1) 24 sling bullets (5, 1, D:1) a +0 dagger 18 stones (6, -27, D:1) a +0 dagger (6, -23, D:1) a +0 club (7, -23, D:1) 26 stones (7, -22, D:1) 7 arrows (11, -3, D:1) 9 stones (17, -33, D:1) a +0 club (20, -39, D:1) a +0 dagger (22, -17, D:1) a +0 club (24, -27, D:1) a +0 robe (27, -16, D:1) a +0 dagger (30, -50, D:1) a +0 club (35, -13, D:1) a +0 tower shield (39, -26, D:1) 17 arrows (41, -39, D:1) 17 sling bullets (49, -28, D:1) a +0 mace Level 2 of the Dungeon (4, 4, D:2) 17 stones (10, 4, D:2) 19 bolts (13, 11, D:2) a +0 robe a +0 dagger (16, -7, D:2) a +0 war axe a +0 chain mail a +0 trident a +0 ring mail (17, -13, D:2) a +0 trident a +0 leather armour (18, -12, D:2) a +0 club a +0 chain mail (18, -11, D:2) a +0 dagger (18, 4, D:2) a +0 dagger (19, 4, D:2) a +0 hand axe (20, 4, D:2) a +0 short sword (23, 4, D:2) a +0 short sword a +0 dagger a +0 dagger (35, 17, D:2) 17 stones (36, -13, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (9, 6, D:3) a +0 club a +0 leather armour (11, -10, D:3) 19 stones (16, -2, D:3) a +0 dagger (18, 27, D:3) a +0 hand axe a +0 leather armour (27, 35, D:3) a +3 quarterstaff of chaos (28, 36, D:3) a +0 mace (39, 3, D:3) a +0 robe (39, 11, D:3) a +0 dagger (40, 23, D:3) a +0 club a +0 long sword 24 stones a +0 club (42, -15, D:3) a +0 robe (44, 36, D:3) 35 arrows (47, 1, D:3) 28 stones (47, 2, D:3) a +0 club (55, -9, D:3) 10 stones (55, 17, D:3) a +0 hand axe (55, 25, D:3) a +0 halberd Level 4 of the Dungeon (4, 36, D:4) a +0 short sword (5, 30, D:4) 18 stones (5, 39, D:4) the +1 robe of Grot {*Slow rN+++ Will- rCorr} rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It decreases your willpower. (12, 8, D:4) a scarf of harm (16, 11, D:4) a +0 club (16, 33, D:4) 27 stones (19, 10, D:4) 15 arrows (24, 2, D:4) a +0 flail (24, 3, D:4) a +0 chain mail a +0 club (24, 18, D:4) a +0 hand crossbow (25, 32, D:4) a +0 club (33, 25, D:4) a +0 trident (44, 20, D:4) 3 boomerangs of dispersal (46, 7, D:4) 3 stones (51, 23, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -57, D:5) a +0 vampiric spear (10, -54, D:5) 29 stones (11, -30, D:5) 22 stones (12, -46, D:5) a +0 quarterstaff (16, -39, D:5) a +0 spear (18, -39, D:5) a +0 spear (18, -36, D:5) a +0 ring mail (19, -38, D:5) a +0 flail (19, -37, D:5) a +0 club (19, -24, D:5) a +0 flail (20, -48, D:5) a +0 ring mail (23, -13, D:5) 23 stones (24, -24, D:5) a +0 hand axe (25, -25, D:5) a +0 club (26, -30, D:5) a +0 scale mail (26, -24, D:5) a +0 short sword a +0 leather armour (26, -23, D:5) a +0 whip (27, -12, D:5) 15 stones (33, -20, D:5) a +0 leather armour a +0 trident (44, -32, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -29, D:6) a +0 falchion a +0 leather armour a +0 mace a +0 dagger a +0 chain mail (2, -3, D:6) 19 stones (4, -6, D:6) 28 stones (4, -5, D:6) a +0 scale mail (5, -24, D:6) a +0 short sword (6, -25, D:6) a +0 hand axe a +0 leather armour (11, -35, D:6) a staff of conjuration (13, -15, D:6) a +0 dagger (14, -38, D:6) a +0 spear (14, -1, D:6) 20 bolts (15, -36, D:6) a +0 robe (16, -37, D:6) a +0 spear (16, -36, D:6) a +0 whip (27, -48, D:6) 23 stones (32, -26, D:6) a +0 dagger a +0 robe (33, -25, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 34, D:7) a +0 short sword a +0 robe (5, 36, D:7) a +2 falchion (10, 38, D:7) a +2 scimitar a +0 robe (11, 38, D:7) a +0 robe (12, 16, D:7) 15 stones (12, 39, D:7) a +0 robe (13, 38, D:7) a +0 flail a +0 robe (14, 40, D:7) a +0 trident (18, 3, D:7) a +0 long sword (18, 27, D:7) a +0 shortbow 13 arrows (22, 4, D:7) a scroll of noise a +0 club (23, 4, D:7) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 leather armour a +0 morningstar (26, 26, D:7) a +1 robe of cold resistance (27, 26, D:7) a +0 halberd (55, 12, D:7) 5 javelins Level 8 of the Dungeon (0, 0, D:8) 18 stones (3, 3, D:8) a +0 club (16, -31, D:8) a +0 ring mail (22, -1, D:8) a +0 trident (22, 1, D:8) a +0 hand axe a +0 scale mail (22, 2, D:8) a +0 dagger a +0 robe (22, 4, D:8) a +0 flail a +0 ring mail (29, 17, D:8) a +0 robe (32, -22, D:8) 15 stones (34, 2, D:8) a +0 ring mail (35, 5, D:8) a +0 club (36, -6, D:8) a +0 arbalest (36, 7, D:8) 5 javelins (36, 8, D:8) a +0 robe a +0 dagger (36, 11, D:8) a +0 chain mail a +0 hand axe (38, 11, D:8) a +0 club (39, -26, D:8) a +0 whip (39, -24, D:8) a +0 spear a +0 whip (39, -7, D:8) a +2 whip of electrocution a +0 robe (40, -25, D:8) a +0 whip a +0 spear (40, 15, D:8) +0 steam dragon scales (41, -26, D:8) a +0 ring mail a +0 kite shield (45, -10, D:8) an amulet of faith (49, 0, D:8) 19 stones (53, 4, D:8) a +0 hand axe (54, 4, D:8) 21 stones (55, 3, D:8) a +0 short sword a +0 leather armour (55, 6, D:8) a +0 dagger (60, 18, D:8) a +0 hunting sling Level 9 of the Dungeon (2, 7, D:9) 18 stones (15, -1, D:9) 20 arrows (18, 7, D:9) a +0 spear a +0 ring mail (18, 8, D:9) a +0 club a +0 whip a +0 hand crossbow 12 bolts (18, 9, D:9) a +0 short sword a +2 short sword of holy wrath (18, 29, D:9) a +0 giant spiked club (19, 29, D:9) a +0 giant club (20, 0, D:9) the +3 quarterstaff "Mise" {freeze, rElec Dex+7 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (24, -17, D:9) a +2 short sword of venom a +0 cloak (31, 20, D:9) a +0 whip (31, 22, D:9) a +0 longbow (32, 19, D:9) a +0 short sword 5 stones a +0 short sword (32, 20, D:9) a +0 dagger a +0 club (33, 20, D:9) a +0 dagger 2 stones a +0 dagger (54, -9, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace (1, 0, D:10) a +0 glaive a +0 plate armour (2, 0, D:10) a +0 dagger a +0 robe (3, 0, D:10) a +0 flail (6, -33, D:10) a +0 long sword a +0 plate armour a +0 dagger (6, -32, D:10) a +0 whip (6, -18, D:10) a staff of fire (7, -33, D:10) a +0 dagger a +0 chain mail (14, -25, D:10) the +0 scale mail of Nogeq {Int+8} Int: It affects your intelligence (+8). a scroll of identify (22, -21, D:10) a scroll of noise (33, -21, D:10) a +0 club (41, -18, D:10) a +0 ring mail (42, -26, D:10) a +0 dagger a +0 robe (42, -25, D:10) a +0 club a +0 ring mail a +0 dagger (45, -25, D:10) a +0 dagger a +0 robe (46, -25, D:10) a +0 club a +0 ring mail (48, 18, D:10) a +0 helmet (50, 5, D:10) a +0 chain mail (51, -28, D:10) 23 sling bullets Level 11 of the Dungeon (0, 17, D:11) a +0 giant spiked club a +0 giant club (8, -2, D:11) a +0 long sword a +0 leather armour (12, 18, D:11) 17 stones (15, 30, D:11) an amulet of regeneration (18, 32, D:11) 22 stones (19, 9, D:11) 4 large rocks (20, 4, D:11) a stone (21, 8, D:11) a stone (21, 38, D:11) a staff of poison (22, 6, D:11) 6 large rocks (23, -5, D:11) 20 arrows (23, 4, D:11) a stone (23, 9, D:11) a stone (26, -4, D:11) a +3 scale mail of fire resistance (26, 1, D:11) a +0 shortbow 11 arrows (27, 4, D:11) a +0 leather armour (27, 26, D:11) a +0 hunting sling (29, 5, D:11) a +0 shortbow 20 arrows (29, 6, D:11) a +0 shortbow 23 arrows (31, 5, D:11) a +0 shortbow 16 arrows (33, 3, D:11) a scroll of identify (48, 27, D:11) a +0 long sword (49, 12, D:11) a scroll of torment (52, 14, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) the +8 chain mail of Precision Catastrophes {Rampage} Rampage: It bestows one free step when moving towards enemies. (4, -15, D:12) 22 stones (13, -27, D:12) 11 stones (15, -45, D:12) 17 arrows (16, -11, D:12) a +0 flail (16, 3, D:12) a scroll of identify (17, -19, D:12) a +0 arbalest (23, -9, D:12) a +0 pair of gloves (24, -47, D:12) a +0 long sword (31, 1, D:12) 6 large rocks (34, -19, D:12) a +0 scimitar (55, 0, D:12) 24 stones (60, -38, D:12) a +0 giant spiked club a +0 giant spiked club (62, -46, D:12) 23 arrows (63, -28, D:12) a +1 chain mail of poison resistance Level 13 of the Dungeon (0, 0, D:13) 19 arrows (0, 4, D:13) a +0 plate armour (1, 15, D:13) a +0 club a +0 scale mail (1, 16, D:13) a +0 short sword a +0 dagger a +0 robe (1, 17, D:13) a +0 dagger a +0 robe (2, 17, D:13) a +0 hand axe a +0 chain mail (14, -1, D:13) a scroll of identify (21, 1, D:13) 16 bolts (23, 27, D:13) 5 large rocks (24, 26, D:13) a +2 longbow of flaming 14 arrows a +0 barding (27, 26, D:13) a +4 scimitar of flaming (28, 14, D:13) a +0 shortbow 21 arrows (33, 15, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) 11 gold pieces (1, 0, D:14) a ring of positive energy (3, -7, D:14) a +0 leather armour (5, 2, D:14) a +0 giant club (still there?) a +0 giant spiked club (still there?) the Ecumenical Temple an ice cave (0, 0, IceCv) 14 gold pieces (1, -4, IceCv) a book of Unlife (1, 0, IceCv) 19 gold pieces (1, 1, IceCv) a +1 lajatang of freezing (2, 0, IceCv) a potion of degeneration (2, 1, IceCv) a staff of cold (13, 0, IceCv) the +8 ice dragon scales "Efoduas" {-Tele rElec rF- rC++ rCorr SInv} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (13, 1, IceCv) a +4 scale mail of cold resistance (14, 0, IceCv) a +0 halberd (15, -15, IceCv) a poisoned dart