Dungeon Crawl Stone Soup version 0.29-a0-41-g89e12c0570 (webtiles) character file. Game seed: 8352650979135690018 3 Zigma the Magician (level 1, -4/15 HPs) Began as a Djinni Necromancer on Feb 2, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (140 turns). Zigma the Magician (Djinni Necromancer) Turns: 140, Time: 00:00:40 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level d - Vampiric Draining Necr 13% 2d6 13% 3 p - Pain Necr 52% 1d6 4% 1 s - Animate Skeleton Necr 26% N/A 4% 1 x - Agony Necr 13% N/A 77% 5 z - Animate Dead Necr 6% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin shouts! The ball python misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! You see here a +0 scale mail. Your magical contamination has completely faded away. There is a stone staircase leading down here. You see here a +0 scale mail. The hobgoblin writhes in agony. You kill the hobgoblin! You are too injured to fight recklessly! An endoplasm comes into view. The endoplasm quivers. The endoplasm writhes in agony. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... . .. ... ..>. .....## .......### ......†..### ..._.###...##### ###..### .⌠. #?J@....###8....8# . ###.###...###..### ########>#####.#÷+..+÷# #..........##..###..### #........†.....#8....8# #.........###.####..### #......)..###.##<'..+÷# #..............###..### #.........#....##8..8## You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Found a faded altar of an unknown god. 140 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, ebering_ecumenical_altar_abandoned, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Pain || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 94 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 94 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts