Zigma Level 1 of the Dungeon (7, 40, D:1) a +0 dagger a +0 dagger (9, -14, D:1) a +0 ring mail (9, -13, D:1) 5 gold pieces (9, -12, D:1) a +0 pair of gloves (10, -14, D:1) a +0 short sword (10, -13, D:1) a scroll of fear (10, -12, D:1) 15 gold pieces (11, -14, D:1) 7 gold pieces (11, -13, D:1) 15 gold pieces (11, -12, D:1) a +0 great sword (18, -4, D:1) 21 stones (19, -8, D:1) a +0 short sword (19, -4, D:1) a +0 chain mail (57, 21, D:1) a +0 short sword (60, -10, D:1) 17 stones (61, -14, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (22, -31, D:2) a +0 club a stone (22, 13, D:2) a +0 club (29, -14, D:2) 19 arrows (30, -4, D:2) a +0 dagger (36, -24, D:2) a +0 club (43, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, -1, D:3) a +0 dagger a +0 robe (2, 1, D:3) a +0 halberd (2, 2, D:3) a +0 club a +0 ring mail (3, 0, D:3) a +0 spear (3, 2, D:3) a +0 flail a scroll of noise a +0 war axe a +0 chain mail (4, 0, D:3) a +0 dagger a +2 ring mail of fire resistance a +0 flail a +0 mace a +0 whip a +0 whip (12, 8, D:3) 14 arrows (13, 8, D:3) a +0 club (17, -11, D:3) a +0 flail (18, -11, D:3) a +0 dagger (18, 4, D:3) a +0 plate armour (21, -10, D:3) a +0 dagger (25, -15, D:3) a +0 hunting sling (27, -14, D:3) 17 sling bullets (31, 16, D:3) a +0 short sword (33, 9, D:3) 19 sling bullets (38, -15, D:3) a +0 chain mail (41, -12, D:3) 22 arrows (41, 22, D:3) a +0 dagger a +0 leather armour (43, 19, D:3) a +0 helmet (46, -6, D:3) a +0 dagger a +0 robe (46, -5, D:3) a +0 whip a stone (49, 20, D:3) a scroll of noise (52, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (4, 27, D:4) 28 stones (7, 42, D:4) a +0 giant spiked club (16, 11, D:4) a +0 scale mail (19, -1, D:4) a +0 mace a +0 chain mail (50, 12, D:4) a +0 dagger 4 stones (55, 6, D:4) 22 sling bullets (55, 42, D:4) a +0 dagger (55, 45, D:4) 10 arrows (55, 52, D:4) a +0 whip 2 stones (65, 33, D:4) a +0 spear (66, 20, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (7, -5, D:5) a +0 hand axe (8, -3, D:5) a +0 short sword (11, 15, D:5) 15 arrows (15, 0, D:5) 20 bolts (22, -6, D:5) 22 sling bullets (32, -20, D:5) a +0 dagger (33, -22, D:5) a +0 whip (40, -25, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow of flaming 14 arrows (4, -5, D:6) 23 sling bullets (8, 6, D:6) a +0 robe (15, -18, D:6) 19 stones (21, -1, D:6) a +0 hunting sling (24, -10, D:6) the +8 hunting sling "Zeichaog" {flame, rF- Str+6} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. (26, 3, D:6) 10 stones (29, -12, D:6) 15 stones (33, -9, D:6) a +0 giant club (37, -10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (5, 5, D:7) 19 bolts (7, 11, D:7) a +0 dagger a +0 leather armour (11, 6, D:7) a +0 dagger a +0 scale mail (11, 11, D:7) a +0 flail (11, 14, D:7) a +2 flail of holy wrath (12, 11, D:7) a +0 dagger a +0 robe a +2 whip of freezing a +0 leather armour (12, 15, D:7) a +0 club 11 poisoned darts a scroll of noise (13, 17, D:7) a +0 flail (13, 18, D:7) a +0 trident a +0 scale mail (13, 28, D:7) a +0 dagger a +0 robe (14, 8, D:7) a +0 giant club (14, 13, D:7) a +0 flail a +0 spear 18 stones a +0 ring mail a +0 buckler (15, 13, D:7) a +0 whip (15, 17, D:7) a +0 giant club (16, 14, D:7) a +0 club a +0 scale mail a +0 short sword 8 poisoned darts (16, 16, D:7) a +0 morningstar a +3 scale mail (17, 11, D:7) a +0 dagger a +0 robe (17, 15, D:7) a +0 dagger a +0 robe (17, 17, D:7) a +0 whip a +0 leather armour a +0 whip a +0 leather armour (17, 18, D:7) a +0 glaive a +0 plate armour (18, 8, D:7) a +0 dagger a +0 leather armour (18, 11, D:7) a +1 short sword of speed 6 poisoned darts (18, 15, D:7) a +0 dagger (18, 18, D:7) a +0 whip (18, 19, D:7) a +0 giant spiked club a +0 giant club (18, 50, D:7) a +0 ring mail a +0 dagger (19, 21, D:7) a +0 whip of freezing a +0 ring mail (20, 17, D:7) a +0 giant club (20, 18, D:7) a +0 flail a +0 robe (20, 50, D:7) a +0 leather armour a +0 club (21, 8, D:7) a +0 giant spiked club (21, 50, D:7) a +0 ring mail a +0 club (22, 49, D:7) a +0 flail a +0 flail (23, 48, D:7) a +0 scale mail 3 boomerangs a +2 falchion of protection (23, 50, D:7) a +4 mace of draining (24, 8, D:7) a +0 dagger a +0 robe (24, 11, D:7) a +0 dagger 3 poisoned darts (25, 7, D:7) a +0 falchion (25, 18, D:7) a +0 club (27, 8, D:7) a +0 giant club (27, 11, D:7) a +0 dagger a +0 robe (28, 8, D:7) a +0 giant club a +0 short sword a +0 leather armour (29, 1, D:7) 24 bolts (34, 37, D:7) 16 stones (37, 14, D:7) 19 stones (44, 14, D:7) a +0 whip a +0 hand axe 5 stones a +0 scale mail (45, 16, D:7) a +0 club (46, 16, D:7) a +0 trident a +0 ring mail a scarf of harm (48, 16, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (2, -2, D:8) 22 stones (6, -4, D:8) a +0 robe (18, 8, D:8) a +4 dagger a +0 robe (19, 9, D:8) a +3 scimitar a +0 robe (19, 10, D:8) a +0 falchion a +0 robe (21, 8, D:8) a +0 short sword a +0 robe (21, 9, D:8) a +0 battleaxe a +0 robe (23, 6, D:8) a +0 ring mail (37, 16, D:8) a +0 falchion a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 1, D:8) a +0 war axe (62, 45, D:8) a scroll of noise Level 9 of the Dungeon [Shop] Pigriqaj's Antique Armour Emporium a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) [Shop] Neohoy's Antique Weapon Shoppe a +0 great mace (234 gold) a +0 short sword of venom (201 gold) a +4 long sword (918 gold) the +9 sword of Zonguldrok {reap} (2880 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a +0 hunting sling (54 gold) a +0 club (36 gold) a +0 long sword (126 gold) a +0 rapier (144 gold) a +0 scythe (108 gold) [Shop] Fuukk's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 trident (94 gold) a +0 great mace (175 gold) the +6 short sword "Joonil" {vorpal, rN+ rCorr} (1385 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 rapier (108 gold) a +0 scimitar (108 gold) a +1 long sword of protection (302 gold) (0, 0, D:9) a +0 trident (0, 1, D:9) a +0 hand axe a +0 plate armour (0, 3, D:9) a +0 dagger a +0 leather armour (0, 15, D:9) a +0 dagger a +0 robe (0, 16, D:9) a +0 flail a +0 leather armour (0, 18, D:9) 30 stones (0, 24, D:9) a +0 war axe (1, 0, D:9) a +0 trident a +0 leather armour (1, 3, D:9) a +0 hand axe a +0 leather armour (1, 14, D:9) a +0 hand axe a +0 chain mail (1, 15, D:9) a +0 dagger a +0 robe (2, 11, D:9) a +0 robe (2, 15, D:9) a +0 war axe (3, 29, D:9) a +3 dagger of draining 6 atropa-tipped darts (4, 5, D:9) a +0 ring mail (9, -12, D:9) a potion of degeneration (9, -8, D:9) the +8 dagger of Prudence {freeze, Str+4 Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+3). (10, 16, D:9) a +0 dagger (16, 5, D:9) the +12 falchion of Stained Duty {freeze, rElec rPois Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. (19, 22, D:9) a potion of mutation (20, 31, D:9) a +2 plate armour of fire resistance (24, 16, D:9) a +0 whip of flaming a +0 robe a potion of degeneration (28, -14, D:9) a +1 robe of positive energy (31, 32, D:9) a +0 dagger a +0 robe (32, -15, D:9) a +0 vorpal glaive (33, -15, D:9) a +0 animal skin 2 potions of mutation (34, -5, D:9) a +0 robe (34, 30, D:9) a +0 trident a +0 chain mail (35, 29, D:9) 15 arrows (36, 29, D:9) a +0 dagger a +0 robe (37, 27, D:9) a +0 dagger a +0 robe (37, 28, D:9) a +0 dagger a +0 robe (43, 34, D:9) a book of Changes (45, 16, D:9) an amulet of guardian spirit (48, 12, D:9) 2 curare-tipped darts (50, 10, D:9) a +0 chain mail (54, 16, D:9) 13 arrows (63, 26, D:9) 24 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 25 arrows (2, 6, D:10) a +0 leather armour (7, 44, D:10) 24 stones (9, 24, D:10) 24 arrows (9, 29, D:10) a +0 club (10, -5, D:10) a +0 shortbow 23 arrows (10, 39, D:10) 26 arrows (14, 13, D:10) 6 boomerangs of dispersal (20, 43, D:10) a +0 halberd (21, 42, D:10) a +0 halberd (21, 44, D:10) a +0 spear (22, 43, D:10) a +3 halberd (26, 39, D:10) a scroll of holy word (27, 45, D:10) a +0 war axe (28, 40, D:10) a +0 falchion (28, 44, D:10) a +0 leather armour a +0 flail (29, 43, D:10) a +0 chain mail a +0 hand axe (30, 4, D:10) a +0 chain mail (33, 17, D:10) 27 arrows (35, 7, D:10) a +0 club (35, 9, D:10) 14 sling bullets (38, 6, D:10) a +0 whip (40, 32, D:10) a +0 scale mail (49, 21, D:10) a +2 falchion of freezing a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 12 arrows (9, -7, D:11) a +0 pair of boots (12, 1, D:11) a +0 dagger a +0 robe (12, 5, D:11) a +0 shortbow 17 arrows (13, 1, D:11) a +0 war axe a +5 dagger a +0 robe (13, 3, D:11) a +0 scimitar a +0 chain mail a potion of attraction (13, 9, D:11) a +0 shortbow 24 arrows (14, 1, D:11) a +0 dagger a +0 robe (17, 10, D:11) a +0 shortbow 11 arrows (19, -6, D:11) 22 stones (20, 7, D:11) 15 arrows a +0 shortbow (23, 4, D:11) a +0 giant spiked club a +0 giant club (24, -3, D:11) 15 sling bullets (36, -10, D:11) a +0 robe (36, 5, D:11) a +0 robe (39, -8, D:11) a +0 quarterstaff (44, -18, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (still there?) 11 arrows (still there?) (0, 3, D:12) a potion of might (4, 0, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 halberd a +0 plate armour (1, 0, Orc:1) a +0 dagger a +0 scale mail (1, 1, Orc:1) a +0 falchion (1, 16, Orc:1) a +0 mace (1, 17, Orc:1) a +0 robe a +0 dagger (1, 18, Orc:1) a +0 robe a +0 dagger (22, 21, Orc:1) a +0 dagger (23, 21, Orc:1) a +0 dagger (23, 22, Orc:1) a +0 robe a +0 dagger (24, -4, Orc:1) a +0 hand axe (24, -3, Orc:1) a +0 scimitar a +0 chain mail a +0 club (24, -2, Orc:1) a +0 plate armour a +0 long sword (25, -4, Orc:1) a +0 giant club (25, -2, Orc:1) a +2 robe of fire resistance a +0 dagger a +0 dagger (27, -5, Orc:1) a +0 plate armour a +0 halberd (27, -4, Orc:1) a +0 short sword (27, -3, Orc:1) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (28, -6, Orc:1) a +0 scale mail a +0 dagger (28, -5, Orc:1) a +0 flail (28, -4, Orc:1) a +0 chain mail a +0 dire flail (28, -3, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club (30, -6, Orc:1) a +0 leather armour a +0 hand axe (36, 29, Orc:1) a +0 scimitar a +0 chain mail (37, 30, Orc:1) a +0 dagger a +0 hand axe a +0 chain mail a +0 whip (37, 31, Orc:1) a +0 club (37, 32, Orc:1) a +0 short sword (38, 33, Orc:1) a +0 long sword a +0 chain mail (39, 30, Orc:1) a +0 dagger (39, 33, Orc:1) a +2 whip of electrocution 2 boomerangs of dispersal a +0 chain mail Level 2 of the Orcish Mines [Shop] Kufaw's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Orycsiwo's Magic Scroll Emporium (Shop contents are unknown) (3, -10, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -28, Orc:2) a +0 giant spiked club (6, -6, Orc:2) a +0 dagger a +0 robe (7, -6, Orc:2) a +0 mace a +0 plate armour (10, -27, Orc:2) a +0 flail a +0 ring mail (10, -25, Orc:2) a +0 dagger a +0 robe (11, -25, Orc:2) a +0 club a +0 chain mail a +0 flail (11, -24, Orc:2) a +0 dire flail a +0 plate armour (14, -22, Orc:2) a +0 club a +0 ring mail of willpower (16, -21, Orc:2) a +0 dagger a +0 robe (17, -21, Orc:2) a +0 trident a +0 plate armour (23, -23, Orc:2) a +0 short sword 2 boomerangs a +0 leather armour (29, -22, Orc:2) a +0 flail (still there?) a +0 chain mail (still there?) (29, -21, Orc:2) a +0 dagger (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) (29, -18, Orc:2) a +0 flail a +0 leather armour a +0 club (29, -17, Orc:2) a +0 hand axe (still there?) a +0 mace (still there?) (30, -21, Orc:2) a +0 glaive a +0 plate armour (30, -20, Orc:2) a +0 war axe 2 boomerangs a +0 chain mail a +0 falchion (30, -17, Orc:2) a +0 glaive (still there?) a +0 plate armour (still there?) (31, -21, Orc:2) a +0 trident a +0 chain mail (31, -18, Orc:2) a +0 glaive (still there?) a +0 chain mail (still there?) (33, -19, Orc:2) a +0 club (34, -20, Orc:2) a +0 club a +0 leather armour (35, -16, Orc:2) a +0 flail (36, -17, Orc:2) a +0 mace (38, -17, Orc:2) a +0 chain mail (still there?) a +0 hand axe (still there?) (39, -18, Orc:2) a +0 short sword (46, -24, Orc:2) a +0 club (50, -10, Orc:2) 31 gold pieces a +0 flail (51, -14, Orc:2) a +0 scale mail (still there?) a +0 war axe (still there?) (51, -10, Orc:2) a +0 plate armour (still there?) 3 boomerangs (still there?) a +0 halberd (still there?) (51, -9, Orc:2) a +0 chain mail (still there?) a +0 hand axe (still there?) (52, -15, Orc:2) a +0 giant club (52, -14, Orc:2) a +0 plate armour (still there?) a +0 glaive (still there?) (52, -10, Orc:2) a +0 ring mail (still there?) a +2 short sword of draining (still there?) (52, -9, Orc:2) a +0 hand axe (53, -15, Orc:2) a +0 robe a +0 dagger a +0 flail of protection (53, -12, Orc:2) a +0 giant club (53, -7, Orc:2) 23 gold pieces (54, -14, Orc:2) a +0 great sword a +0 arbalest 27 bolts a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (7, 23, Lair:1) a +0 hunting sling (14, 27, Lair:1) 16 stones (18, 32, Lair:1) a +0 robe (27, -2, Lair:1) an amulet of the acrobat (30, -3, Lair:1) a +0 dagger (32, -17, Lair:1) a +0 short sword (33, 17, Lair:1) a +2 whip of draining (39, -2, Lair:1) a +0 ring mail (47, 20, Lair:1) 6 atropa-tipped darts (50, 16, Lair:1) a staff of fire (53, 7, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (1, 16, Lair:2) a +0 ring mail (2, 27, Lair:2) a +0 leather armour (4, -3, Lair:2) 15 arrows (4, 14, Lair:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (6, 2, Lair:2) 7 arrows (9, 29, Lair:2) a ring of magical power (12, -2, Lair:2) a +0 dagger (16, 27, Lair:2) a +0 scale mail (31, 1, Lair:2) a box of beasts (35, -8, Lair:2) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (3, -33, Lair:3) a +0 trident (29, -34, Lair:3) a +0 leather armour (37, 8, Lair:3) 24 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (13, -3, Lair:4) a +0 war axe of venom (16, -19, Lair:4) 3 datura-tipped darts (17, 2, Lair:4) a +0 chain mail (18, -20, Lair:4) a +0 dagger (30, 10, Lair:4) a book of Displacement (44, -24, Lair:4) a +0 trident (45, 13, Lair:4) a +0 scale mail (50, 8, Lair:4) a +0 robe (51, 11, Lair:4) a +0 falchion (57, 18, Lair:4) 6 curare-tipped darts (58, -36, Lair:4) a +0 vorpal long sword (59, 18, Lair:4) a potion of degeneration (60, -33, Lair:4) 16 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (2, 11, Lair:5) 4 poisoned darts (27, -10, Lair:5) a staff of cold (28, 16, Lair:5) a book of Vapours (35, -20, Lair:5) a scarf of resistance (37, -11, Lair:5) a +0 scale mail (40, -9, Lair:5) 18 sling bullets (50, 16, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 stones (8, 12, Lair:6) a +0 pair of boots (11, -3, Lair:6) a tin of tremorstones (2/2) (21, 29, Lair:6) a +0 dagger (22, 1, Lair:6) 16 stones (32, 17, Lair:6) a book of Cantrips (38, -7, Lair:6) a +0 quarterstaff (44, -23, Lair:6) 3 poisoned darts