Dungeon Crawl Stone Soup version 0.29-a0-88-g03a7b78be7 (webtiles) character file. Game seed: 8827747211841303769 156 Zigma the Insei (level 5, 0/33 HPs) Began as an Octopode Transmuter on Feb 5, 2022. Slain by a river rat (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (3696 turns). Zigma the Insei (Octopode Transmuter) Turns: 3696, Time: 00:04:09 Health: 0/33 AC: 1 Str: 9 XL: 5 Next: 38% Magic: 5/8 EV: 13 Int: 17 God: Gold: 83 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith + (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . h - amulet of faith rElec . Harm . f - +4 ring of slaying rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -4), appendages, wereblooded, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour i - a +0 hat (melded) Jewellery f - a +4 ring of slaying (left tentacle) h - an amulet of faith (around mantle) Scrolls b - a scroll of fog c - a scroll of magic mapping {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify Skills: + Level 1.3 Fighting + Level 2.6 Dodging + Level 2.6 Stealth + Level 4.1 Unarmed Combat + Level 2.5 Spellcasting * Level 3.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 i - Ice Form Ice/Tmut 7% N/A 69% 4 s - Wereblood Tmut 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the river rat. Your grab misses the river rat. You squeeze the river rat, but do no damage. You tentacle-slap the river rat. Your grab misses the river rat. You pierce the river rat. You feel a bit better. You kill the river rat! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You tentacle-slap the river rat but do no damage. Your grab misses the river rat. You pierce the river rat, but do no damage. You feel sick. The river rat bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. You grab the adder. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The river rat closely misses you. It was a potion of haste. You feel yourself speed up. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The river rat closely misses you. The adder bites you but does no damage. You barely miss the adder. You pierce the adder. The adder is heavily wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The river rat misses you. You bludgeon the adder! You feel a bit better. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You closely miss the river rat. You grab the river rat. You pierce the river rat. The river rat is moderately wounded. You constrict the river rat, but do no damage. The river rat bites you. You die... ####### #.....# # ≈....##### #≈≈≈.....#.. #≈#.......... #≈≈≈.......... #≈#≈.......... #≈r@≈.....>... #≈#†.......... # #†.......... #........... ###........... #.....<.....(. ##...##.###### #.#.. ..# ...... .... You could see a river rat. Vanquished Creatures 3 adders 4 gnolls 3 river rats (D:3) 7 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 8 jackals A quokka (D:1) 5 ball pythons 6 bats 4 frilled lizards (D:1) 4 kobolds 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 133 | D:1 | Reached XP level 2. HP: 5/18 MP: 1/5 136 | D:1 | Learned a level 2 spell: Wereblood 1190 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1424 | D:1 | Reached skill level 1 in Stealth 2001 | D:1 | Reached XP level 4. HP: 15/28 MP: 5/7 3070 | D:2 | Found a faded altar of an unknown god. 3134 | D:2 | Found a broken altar of Ashenzari. 3304 | D:2 | Reached XP level 5. HP: 10/33 MP: 8/8 3663 | D:2 | Learned a level 4 spell: Ice Form 3679 | D:3 | Reached skill level 4 in Unarmed Combat 3696 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_b, co_window_cross_4, co_window_of_opportunity_c, co_window_corner_ca, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, chequers_serial_rivers_micro_a, minmay_tall_x D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_run_dry, minmay_stone_trees_medium D:3: layout_rooms, lightli_sewer_entry_pipes, hex_intersection Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.6 Unarmed Combat | 4 | 4.1 Transmutations | 3 | 3.0 Fighting | | 1.3 Dodging | | 2.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 91 | 56 || 147 Tentacles | 19 | 10 || 29 Constrict | 26 | 10 || 36 Kick | 8 | 8 || 16 Punch | 2 | 1 || 3 Cast: Beastly Appendage | 6 | 2 || 8 Wereblood | 3 | 1 || 4 Abil: End Transformatio | | 1 || 1 Use: Potion | 1 | 1 || 2 Scroll | 1 | || 1 Stab: Sleeping | 8 | 4 || 12 Armor: Skin | 8 | 7 || 15 Dodge: Dodged | 63 | 20 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3686 | 3587 | 99 | 0 | 2950 | 3 | 1228.7 | Dungeon | 3686 | 3587 | 99 | 0 | 2950 | 3 | 1228.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1879 daAuts D:2: 1788 daAuts D:3: 19 daAuts