Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, 36, D:1) 18 bolts (9, 13, D:1) a +0 club (15, 23, D:1) a +0 dagger (25, -13, D:1) 30 stones (34, -6, D:1) a +0 club Level 2 of the Dungeon (2, 8, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a +0 club (18, 4, D:2) a +0 dagger (23, 28, D:2) 4 javelins (24, -5, D:2) a +0 helmet (24, 14, D:2) a +0 club (25, 27, D:2) a +0 dagger (32, -3, D:2) 16 bolts (33, 11, D:2) 19 stones (34, 35, D:2) 17 stones (35, 34, D:2) a jackal corpse (skeletalised by now) (36, 34, D:2) a jackal corpse (skeletalised by now) (38, 7, D:2) 14 stones (42, -1, D:2) a +0 dagger (51, 19, D:2) a +0 whip (53, -4, D:2) 6 poisoned darts (55, 13, D:2) a +0 ring mail (56, -8, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (1, 0, D:3) a +0 club