Zigma Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (2, -31, D:1) a +0 chain mail (7, -34, D:1) a +0 dagger (15, -19, D:1) a +0 hunting sling (25, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (8, 15, D:2) a +0 spear (13, -10, D:2) a rat corpse (skeletalised by now) (16, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -9, D:2) a hobgoblin corpse (skeletalised by now) (19, 4, D:2) an orb of guile (29, 26, D:2) a +0 club (31, -8, D:2) 25 stones (34, 32, D:2) 27 sling bullets (36, -9, D:2) a +0 leather armour (43, 0, D:2) a +0 robe (43, 30, D:2) a +0 buckler (44, -9, D:2) a +0 falchion (66, 19, D:2) a +0 cloak (70, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (15, 0, D:3) 30 arrows (43, 5, D:3) 18 sling bullets (47, 10, D:3) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now)