Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (10, 1, D:1) a +0 hand axe (26, -26, D:1) 20 arrows (30, 2, D:1) 33 stones (32, 11, D:1) a staff of death (41, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (1, -38, D:2) 24 bolts (1, -17, D:2) a +0 robe (5, -15, D:2) a +0 club a +0 hunting sling 11 stones (9, -8, D:2) a +0 dagger (15, -33, D:2) a +0 dagger a +0 robe (15, 18, D:2) a +0 club (16, 11, D:2) a +0 club a +0 club (24, -34, D:2) a +0 leather armour (30, -13, D:2) 19 stones (35, -28, D:2) a +0 dagger (57, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 mace (5, -22, D:3) a +0 ring mail (5, -20, D:3) a +0 short sword a +0 trident (6, 2, D:3) 19 arrows (8, -28, D:3) a +0 chain mail (9, -28, D:3) a +1 mace of protection (12, -13, D:3) a +0 spear (13, 17, D:3) a +0 mace (15, -13, D:3) a +4 flail of protection (16, 8, D:3) a +0 scale mail (17, 12, D:3) a +0 dagger a +0 leather armour (18, -19, D:3) a +0 club (23, -28, D:3) a +0 short sword (25, 5, D:3) a +0 spear (34, -9, D:3) a +0 scythe a +0 robe (41, 14, D:3) a +0 club (42, -4, D:3) a +0 dagger (42, 17, D:3) a +0 whip (44, 17, D:3) a +2 halberd of venom (47, -14, D:3) a +0 spear (48, -15, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -25, D:4) a +0 falchion (5, -7, D:4) 23 stones (16, 7, D:4) a +0 dagger (20, 9, D:4) a +0 trident (20, 20, D:4) a +0 short sword (20, 21, D:4) a +0 whip a +0 ring mail (20, 22, D:4) a +0 dagger (21, 20, D:4) a +0 club (27, -25, D:4) a +0 barding (29, -21, D:4) a +0 mace (37, 19, D:4) a +0 flail (40, -21, D:4) 21 bolts (40, -10, D:4) a +1 dagger a +0 robe a +0 dagger (47, -12, D:4) a +0 dagger (54, -30, D:4) a +0 club (56, 21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 ring mail (5, -30, D:5) a +0 pair of gloves (13, -55, D:5) a +0 leather armour (14, -28, D:5) a +0 spear of flaming (15, -27, D:5) a +0 club (15, -25, D:5) a +0 club (19, -50, D:5) 14 sling bullets (19, -43, D:5) 19 arrows (19, 1, D:5) a +0 spear a +0 robe (19, 2, D:5) a +0 halberd a +0 whip (21, -44, D:5) a +0 war axe a +0 club a +0 whip a +0 leather armour a +0 whip a +0 leather armour (25, -29, D:5) a +0 short sword (25, 2, D:5) 23 bolts (25, 6, D:5) a +0 ring mail (33, 6, D:5) a +0 halberd (43, -31, D:5) a +0 robe (52, -40, D:5) an amulet of regeneration (57, -42, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ogayn's Antique Weapon Shoppe a +0 quarterstaff (96 gold) a +0 trident (84 gold) the +11 mace of Tofoene {vorpal, Will+} (1730 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. the +10 broad axe of Tenacity {protect, *Slow Str+3 Dex+4} (1701 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. a +0 halberd (96 gold) a +0 war axe (84 gold) a +0 war axe (84 gold) a +2 vorpal long sword (412 gold) a +0 mace (72 gold) (0, 0, D:6) 11 stones (2, 3, D:6) a potion of ambrosia (6, 29, D:6) a +0 spear (7, -5, D:6) a potion of ambrosia (8, -2, D:6) a +0 scale mail (8, -1, D:6) 18 stones (8, 1, D:6) 19 gold pieces (8, 2, D:6) 17 gold pieces (21, -5, D:6) a +0 leather armour (24, -5, D:6) a scroll of noise (26, 7, D:6) 3 scrolls of identify Level 7 of the Dungeon (0, 0, D:7) 23 stones (4, -5, D:7) 15 stones (6, 1, D:7) 9 bolts (7, -16, D:7) a +0 leather armour (13, -2, D:7) a potion of degeneration (13, 22, D:7) 26 stones (15, 20, D:7) a +0 quarterstaff (17, -22, D:7) a +0 scale mail (19, 9, D:7) a +0 leather armour (30, -11, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (2, 5, D:8) a +0 long sword (8, -4, D:8) a +0 halberd a +0 robe (8, 9, D:8) a +0 hand axe a +0 leather armour (10, -7, D:8) 22 stones (10, 8, D:8) a +0 short sword a +0 plate armour (10, 9, D:8) a +0 dagger a +0 chain mail (11, -3, D:8) a +0 long sword (11, -1, D:8) a +4 falchion a +0 robe (12, -3, D:8) a +3 trident (12, -1, D:8) a +0 robe (12, 0, D:8) a +0 robe (12, 8, D:8) 20 stones (12, 16, D:8) a +2 vorpal war axe (13, 7, D:8) a +0 hand axe (13, 8, D:8) a +0 falchion (14, -3, D:8) a +2 battleaxe (14, -2, D:8) a +0 robe (14, 15, D:8) a +0 trident (15, 14, D:8) a +0 scimitar 3 boomerangs a +0 chain mail (18, 13, D:8) a +0 dagger a +0 robe (19, 1, D:8) 14 stones (19, 13, D:8) a +0 short sword (23, 22, D:8) a +0 war axe (28, -8, D:8) 11 stones (30, 6, D:8) 30 stones (31, 24, D:8) a +3 dagger of chaos a +2 robe of willpower (35, 0, D:8) 5 large rocks (36, 24, D:8) 12 arrows a +0 shortbow (47, 2, D:8) a +0 ring mail a +0 flail (48, 3, D:8) a +0 robe a +0 dagger a +0 flail (49, 3, D:8) a +0 leather armour a +0 mace a +0 leather armour a +0 mace (51, -11, D:8) a scroll of identify Level 9 of the Dungeon (19, -20, D:9) a scroll of identify (25, -2, D:9) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (26, -2, D:9) a +0 shortbow 50 arrows a +0 whip a +0 leather armour (28, -13, D:9) 20 stones (28, -1, D:9) a +0 dagger a +0 mace a +0 leather armour (37, -3, D:9) a +0 hunting sling (43, -2, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a +0 trident (1, 0, D:10) a +0 dagger a +0 chain mail (1, 1, D:10) a +0 falchion a +0 trident (2, 1, D:10) a +0 dagger a +0 robe (5, 23, D:10) a book of Cantrips (8, 15, D:10) a +0 chain mail (10, 29, D:10) 2 javelins (11, 2, D:10) 7 sling bullets (14, -2, D:10) 24 stones (15, -11, D:10) a scroll of identify (18, -17, D:10) a +0 hunting sling (22, -15, D:10) a +0 trident (23, 8, D:10) a +0 falchion (25, -26, D:10) a +0 giant spiked club a +0 giant club (25, 2, D:10) 31 bolts (30, -21, D:10) 22 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +4 whip (1, 1, D:11) a +1 flail of protection (2, 1, D:11) a +0 trident a +0 scale mail (4, 1, D:11) a +0 whip a +0 flail a +0 club (7, -33, D:11) a +0 war axe (10, 1, D:11) a +0 plate armour (11, 18, D:11) a +0 giant club a +0 giant club (16, -8, D:11) a +0 scale mail (16, -4, D:11) a +0 chain mail (16, -3, D:11) a +2 dire flail of draining (17, -5, D:11) a +0 giant club (17, -3, D:11) a +3 flail of protection (17, -1, D:11) a +0 giant spiked club a +0 giant spiked club (22, -7, D:11) 15 stones (29, 6, D:11) a +0 giant club a +0 giant club (30, -12, D:11) 16 stones (31, 5, D:11) 2 potions of degeneration (31, 6, D:11) a +0 whip (31, 9, D:11) a +0 short sword (32, 5, D:11) a +0 whip (32, 7, D:11) a +0 short sword a curare-tipped dart (33, 5, D:11) a +0 short sword 2 stones a +0 dagger (33, 6, D:11) a +0 club (34, -19, D:11) a +0 glaive a +0 chain mail (39, -28, D:11) 18 stones (39, 15, D:11) 20 stones (44, 16, D:11) +0 acid dragon scales Level 12 of the Dungeon (5, 12, D:12) a +0 quarterstaff (8, 36, D:12) 12 arrows (12, 6, D:12) a +0 ring mail (19, 5, D:12) a +0 hunting sling (19, 35, D:12) 10 arrows (21, 48, D:12) a +0 giant club (still there?) a +0 giant club (still there?) (31, 7, D:12) 19 bolts (31, 41, D:12) a +0 ring mail (31, 43, D:12) the +5 short sword of Makia {drain, Str+5} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). (31, 54, D:12) a +0 robe (36, 3, D:12) a +0 mace (37, 2, D:12) 2 large rocks (39, 54, D:12) a +0 arbalest 15 bolts (40, 54, D:12) a +0 arbalest 6 bolts (41, 53, D:12) a +0 arbalest 22 bolts (41, 54, D:12) a +0 arbalest 11 bolts (43, 37, D:12) a +1 pair of gloves (44, 22, D:12) a +0 mace (63, 8, D:12) a +0 robe (63, 12, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) 14 stones (9, -8, D:13) 17 sling bullets (9, -4, D:13) 36 arrows (10, 24, D:13) a +0 longbow 17 arrows (22, -9, D:13) 3 large rocks 34 sling bullets (24, -10, D:13) a +0 quarterstaff (26, 10, D:13) 3 poisoned darts (30, 28, D:13) a +0 mace (45, 3, D:13) a +0 longbow 25 arrows Level 14 of the Dungeon (0, 0, D:14) 20 stones (3, -4, D:14) a +1 bardiche a +0 leather armour (5, 3, D:14) a +0 cloak (15, -20, D:14) a +0 scale mail (16, -5, D:14) a scroll of identify (17, -46, D:14) a +0 mace (17, -7, D:14) a +0 hand axe (17, -5, D:14) 13 bolts (18, -5, D:14) a ring of resist corrosion (19, -7, D:14) a scroll of identify (19, -6, D:14) the +6 great sword of Destiny {protect, rElec rN+++ Int+2 Dex-4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (31, -32, D:14) a +0 flail (38, -28, D:14) a +0 arbalest 20 bolts (38, -16, D:14) 21 arrows (39, -26, D:14) a +0 arbalest 2 bolts (39, -19, D:14) a +3 dagger of protection a +0 hand crossbow 23 bolts (40, -36, D:14) a +0 longbow 15 arrows (40, -27, D:14) a +0 arbalest 17 bolts (41, -20, D:14) a +0 club 2 poisoned darts (42, -20, D:14) a +0 dagger a +0 robe (42, -19, D:14) a +0 dagger a curare-tipped dart (42, -18, D:14) a +0 short sword 8 poisoned darts (48, -17, D:14) a +0 giant club (49, -27, D:14) a +0 club a +0 leather armour a +0 war axe a +0 ring mail a +0 halberd a +0 plate armour (49, -18, D:14) a +0 whip a +0 robe (50, -26, D:14) a +0 dagger a +0 robe (50, -19, D:14) a +0 giant club (50, -16, D:14) a +0 giant spiked club (51, -27, D:14) a +0 dagger (51, -17, D:14) a +0 giant spiked club (55, -43, D:14) a +0 longbow 13 arrows (56, -44, D:14) a +0 ring mail (56, -3, D:14) a +0 leather armour (57, -34, D:14) a +0 leather armour (58, 2, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) 26 gold pieces (2, -3, D:15) a +0 trident (5, 8, D:15) 2 poisoned darts (12, 2, D:15) 7 gold pieces (18, 22, D:15) a staff of fire the Ecumenical Temple