Zigma Level 1 of the Dungeon [Shop] Plog's Jewellery Shop a ring of protection from fire (300 gold) an amulet of regeneration (360 gold) a ring of wizardry (360 gold) a ring of wizardry (360 gold) a ring of magical power (240 gold) a +4 ring of protection (432 gold) a +4 ring of evasion (432 gold) a +4 ring of evasion (432 gold) (0, 0, D:1) a +0 whip 2 stones (13, 16, D:1) a +0 dagger 2 stones (15, -1, D:1) a +0 tower shield (25, 13, D:1) a +0 chain mail (28, -5, D:1) a +0 dagger (29, 3, D:1) 25 stones (37, -12, D:1) a +0 club (42, 28, D:1) a +0 ring mail (47, 8, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 28 stones (1, 12, D:2) a +0 short sword (2, -4, D:2) a +0 whip (7, 41, D:2) a +0 dagger 2 stones (11, 15, D:2) 27 bolts (15, 30, D:2) a +0 club (24, 43, D:2) a +0 club (29, 22, D:2) 4 boomerangs (32, 19, D:2) a +0 scale mail (39, 22, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, -5, D:3) a +0 short sword (6, 0, D:3) a +0 dagger (8, 39, D:3) 17 sling bullets (9, -5, D:3) 29 stones (11, 30, D:3) a +0 dagger (22, 4, D:3) a +0 dagger 3 stones a +0 short sword (31, 17, D:3) 2 stones a +0 short sword (34, 19, D:3) a +0 ring mail (35, 17, D:3) a +0 long sword (40, 36, D:3) 19 stones (45, 3, D:3) 20 sling bullets (46, 13, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 15, D:4) a +0 scale mail a +0 club (5, 16, D:4) a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 mace a +0 robe a +0 dagger (6, 18, D:4) 3 stones a +0 dagger (19, 29, D:4) a +0 robe (24, 28, D:4) a +2 whip of electrocution (25, 28, D:4) a +0 halberd a +0 club (26, 28, D:4) a +0 flail a +0 robe a +0 whip (27, 28, D:4) a +0 whip (29, 30, D:4) a book of Maledictions (34, 3, D:4) a +0 dagger of speed (38, 15, D:4) 25 arrows (41, 34, D:4) a +0 short sword (41, 37, D:4) a +0 short sword (45, 22, D:4) a +0 dagger (49, 13, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 18 stones (8, 37, D:5) a +0 long sword (9, 9, D:5) 9 stones (10, 46, D:5) 10 stones (11, 42, D:5) a +0 scale mail (31, 15, D:5) 16 sling bullets (34, 29, D:5) 17 stones (54, 42, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +4 battleaxe a +0 robe (0, 19, D:6) a +0 giant spiked club (1, 0, D:6) a +6 dire flail of freezing a +0 robe (2, -1, D:6) 17 arrows (2, 0, D:6) a +0 scimitar a +0 robe (3, 25, D:6) a +0 club (6, -8, D:6) a +0 robe a +0 morningstar (7, 0, D:6) a +0 short sword (13, 10, D:6) a +0 ring mail (15, -1, D:6) 15 arrows (15, 8, D:6) a staff of fire (19, -16, D:6) a +0 scale mail (22, 10, D:6) 15 stones (23, 25, D:6) 8 stones (24, -7, D:6) 5 poisoned darts (26, -20, D:6) a +0 robe (28, 26, D:6) a +0 chain mail (29, -11, D:6) 24 stones (30, 26, D:6) a +0 ring mail (35, -26, D:6) a +0 long sword (36, 20, D:6) 25 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (4, 9, D:7) a +0 whip (12, -2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -2, D:7) a +0 hand axe a +0 ring mail (16, -9, D:7) 2 poisoned darts (19, 1, D:7) a +0 robe (22, -3, D:7) 14 arrows (25, 8, D:7) 6 poisoned darts (26, 15, D:7) a +0 longbow (30, 10, D:7) a +0 leather armour a +0 club (30, 11, D:7) a +0 robe a +0 dagger (30, 12, D:7) a +0 leather armour a +0 whip (31, 7, D:7) a +0 ring mail a +0 short sword (34, -1, D:7) a +0 flail (41, -5, D:7) a +0 leather armour (44, -25, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 flail (47, -25, D:7) a +0 robe (47, 7, D:7) 20 arrows (50, -13, D:7) a +0 shortbow 18 arrows (51, -14, D:7) a +0 hand axe (54, -19, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -12, D:8) an amulet of reflection an amulet of the acrobat (1, -11, D:8) a +0 scimitar a +0 plate armour 5 large rocks (16, -18, D:8) 18 arrows (18, 5, D:8) a +0 ring mail (27, -21, D:8) a +0 hand axe 2 boomerangs (27, -16, D:8) a +0 dagger (30, -21, D:8) 18 stones a +0 trident (31, -20, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger of distortion a +0 hand axe (31, 18, D:8) a +0 whip a +0 leather armour (31, 19, D:8) a +0 dagger a +0 robe (32, -22, D:8) a +0 hand axe (32, -21, D:8) a +0 robe a +1 dagger of holy wrath a +0 hand axe a +0 hand axe (32, 19, D:8) a +0 short sword a +0 dire flail a boomerang a +0 chain mail (33, -24, D:8) a +0 war axe a +0 hand axe (33, -21, D:8) a +0 hand axe a boomerang (33, 20, D:8) a +0 dagger a +0 robe (34, -12, D:8) a +0 hand axe a boomerang (35, 18, D:8) a +0 dagger (37, -1, D:8) a +0 trident (40, -22, D:8) 15 arrows (42, -20, D:8) a +0 robe a +0 dagger (43, -22, D:8) a +0 hand axe (43, -10, D:8) a +0 hand axe (43, -9, D:8) a +0 short sword 2 boomerangs (44, -22, D:8) a +0 hand axe (44, -20, D:8) a +0 dagger (44, -1, D:8) 23 arrows (45, -22, D:8) a +0 hand axe a boomerang (46, -11, D:8) a +0 leather armour (47, -24, D:8) a +0 dagger (48, -25, D:8) a scroll of noise (48, -24, D:8) +0 steam dragon scales a +4 morningstar of draining (52, 2, D:8) a +1 long sword of pain Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 plate armour a +0 chain mail (12, 21, D:9) a +0 club (14, -18, D:9) a +0 war axe (15, 3, D:9) a +0 whip (16, -4, D:9) a +0 plate armour (17, -26, D:9) a +0 mace (17, -14, D:9) 5 datura-tipped darts (18, -31, D:9) the +1 mace "Cyguur" {vorpal, rPois rC- Int+4 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (27, 5, D:9) a book of Sloth (37, -8, D:9) a +0 dagger 3 stones (38, -8, D:9) a +0 short sword 3 poisoned darts (39, -6, D:9) a +0 whip (42, 19, D:9) a +0 dagger of draining a +0 robe (43, 19, D:9) a +0 dagger (44, 17, D:9) a +0 mace a +0 leather armour (49, -3, D:9) 2 datura-tipped darts (52, -1, D:9) a +0 quarterstaff (59, 8, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, -36, D:10) 12 stones (14, 5, D:10) a +4 glaive 6 silver javelins a +0 scale mail (14, 7, D:10) a +0 shortbow 12 arrows (19, -15, D:10) a +0 scale mail (40, -10, D:10) a +0 shortbow (still there?) 12 arrows (still there?) Level 11 of the Dungeon [Shop] Tuhimp's Distillery a potion of haste (170 gold) a potion of curing (51 gold) a potion of heal wounds (85 gold) a potion of resistance (170 gold) a potion of lignification (51 gold) a potion of curing (51 gold) a potion of heal wounds (85 gold) a potion of mutation (136 gold) [Shop] Kerph's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 dagger (54 gold) a +0 club (27 gold) a +0 hand axe (81 gold) a +0 flail (94 gold) [Shop] Pibillug's Book Emporium a book of Minor Magic (252 gold) a book of the Dragon (644 gold) a book of Air (308 gold) Great Wizards, Vol. II (532 gold) a book of Scorching (420 gold) a book of Misfortune (504 gold) a book of Decay (420 gold) a book of Conjurations (280 gold) (0, 0, D:11) 7 arrows (5, 0, D:11) a +0 barding (8, 6, D:11) 29 arrows a +0 shortbow (19, 8, D:11) a +0 giant club a +0 giant club (20, 7, D:11) a +0 ring mail (21, 36, D:11) 5 poisoned darts (32, 9, D:11) 3 large rocks (36, 28, D:11) the +3 dagger of Lust {flame, rPois rN+ Int+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. (37, 15, D:11) 29 arrows (37, 19, D:11) a +0 dire flail (39, 3, D:11) a +0 leather armour (40, 23, D:11) a +0 trident a +0 scale mail (41, 21, D:11) a +0 whip (41, 22, D:11) a +0 whip (41, 23, D:11) a +0 flail (41, 24, D:11) a +0 halberd a +0 flail Level 12 of the Dungeon (0, 0, D:12) 14 gold pieces the Ecumenical Temple