Zigma Level 1 of the Dungeon (15, 2, D:1) a +0 ring mail (21, -16, D:1) a +0 ring mail (25, -23, D:1) a +2 dagger of electrocution (29, -21, D:1) 5 atropa-tipped darts (29, -14, D:1) 22 sling bullets (37, -26, D:1) 23 bolts (38, 15, D:1) a +0 pair of boots (40, -24, D:1) a +0 dagger (45, 21, D:1) a +0 mace (48, 17, D:1) a +0 barding Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (6, 1, D:2) 21 stones (7, 11, D:2) 26 stones (8, -15, D:2) a +0 club (8, 17, D:2) a +0 club (9, -11, D:2) 17 stones (12, 25, D:2) a +0 short sword 5 stones (21, 15, D:2) a +0 ring mail (24, -13, D:2) a +0 dagger (29, 19, D:2) a +0 club a +0 hunting sling 14 stones (36, -13, D:2) a +0 dagger 2 stones (44, -15, D:2) a +0 war axe Level 3 of the Dungeon (2, 0, D:3) a +0 short sword (4, -13, D:3) a +0 short sword (11, -19, D:3) a +0 dagger (11, -13, D:3) a +0 dagger (12, -19, D:3) a +0 war axe a +0 mace a +0 leather armour (19, -14, D:3) 23 sling bullets (19, -13, D:3) a +0 pair of gloves (21, 7, D:3) 3 stones a +0 dagger (23, -13, D:3) a +0 club 19 stones a +0 ring mail (23, -12, D:3) a +2 dagger of venom 5 poisoned darts (23, 8, D:3) a +0 scale mail 21 stones a +0 trident (33, -4, D:3) a +0 robe (34, -4, D:3) a +0 dagger (36, -14, D:3) a +0 club (37, -5, D:3) a +0 dagger of venom 3 poisoned darts (37, -3, D:3) 18 stones (39, -15, D:3) a +0 dagger (39, -14, D:3) a +0 club a +0 dagger a +0 dagger (40, -14, D:3) a +0 club (40, -13, D:3) a +0 dagger (49, -14, D:3) a +0 dagger (49, -9, D:3) 18 stones Level 4 of the Dungeon [Shop] Ishy's Antique Weapon Boutique a +0 falchion (84 gold) a +0 morningstar (112 gold) a +0 trident (98 gold) the +7 scimitar of the Puffball {freeze, *Slow +Blink rPois} (1534 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +0 quarterstaff (112 gold) a +0 spear (84 gold) a +0 quarterstaff (112 gold) a +0 hand axe (84 gold) a +2 dagger of venom (403 gold) (7, 25, D:4) a +0 club a +0 hand axe a +0 leather armour (7, 26, D:4) a +0 mace 3 boomerangs (7, 36, D:4) a +2 vorpal mace (7, 39, D:4) a +0 robe (8, 21, D:4) a +0 dagger (8, 26, D:4) a +0 hand axe (14, 11, D:4) a +0 club a +0 leather armour (15, 14, D:4) a +0 long sword a +0 chain mail of fire resistance (15, 20, D:4) a +0 dagger (21, 16, D:4) a +0 falchion (21, 19, D:4) a +0 dagger a +0 club a +1 whip of electrocution a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (29, 29, D:4) a +0 dagger (34, 23, D:4) a +0 chain mail (43, 24, D:4) a +0 club (44, 45, D:4) 17 arrows (48, 12, D:4) 3 boomerangs a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 40, D:5) a +0 club (3, 39, D:5) 2 scrolls of noise (4, 5, D:5) a +0 robe (18, 21, D:5) a +0 hand axe (27, 23, D:5) a +0 robe (38, 5, D:5) a +0 helmet (53, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a black bear skeleton (2, 13, D:6) a +3 flail (23, 29, D:6) a +0 whip of electrocution a +0 robe (27, -10, D:6) a +0 flail (still there?) a gnoll corpse (still there?) (27, -9, D:6) a +0 spear (28, -9, D:6) a +0 spear a +0 ring mail (29, -10, D:6) a +0 spear (30, -4, D:6) 23 arrows (32, 5, D:6) a +0 rapier (50, 13, D:6) a +0 robe (51, 8, D:6) a +0 quarterstaff