Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 3975266956551729373 3 Zigma the Insei (level 1, -1/16 HPs) Began as an Octopode Monk on Feb 7, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (132 turns). Zigma the Insei (Octopode Monk) Turns: 132, Time: 00:00:09 Health: -1/16 AC: 1 Str: 10 XL: 1 Next: 50% Magic: 1/1 EV: 14 Int: 12 God: Gold: 10 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls a - a scroll of enchant weapon {unknown} b - a scroll of noise {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Dodging + Level 2.7 Stealth * Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A hobgoblin comes into view. The hobgoblin shouts! A rat comes into view. You tentacle-slap the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You barely miss the rat. Your grab misses the rat. The rat barely misses you. You barely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! As you open the door, it creaks loudly! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. A quokka comes into view. The quokka misses you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka bites you. You die... # ## ## #.##.###.♣. .#...#.... ....... #.r.# ######### #@.# #.......# #.## ##.....## #.# ##...## #.# ##'## #.# #.# #.# #.##### #.# #####.##... #.# #.......... #.# #.#......## You could see a quokka. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, chequers_avenue, skrybe_limestone_x Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 2 Stab: Sleeping || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 106 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 106 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts