Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 11319639682475736008 9548 Zigma the Martial Artist (level 11, -9/69 HPs) Began as an Octopode Monk on Feb 8, 2022. Was a Priest of Qazlal. Mangled by Viceroy's ghost (32 damage) ... on level 9 of the Dungeon. The game lasted 00:21:33 (11375 turns). Zigma the Martial Artist (Octopode Monk) Turns: 11375, Time: 00:21:34 Health: -9/69 AC: 5 Str: 14 XL: 11 Next: 48% Magic: 5/13 EV: 20 Int: 12 God: Qazlal [***...] Gold: 1624 SH: 4 Dex: 15 Spells: 3/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + + + Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of positive energy rCorr + Rampage . e - +4 ring of evasion Will ++... m - ring of willpower Stlth +++....... s - +4 ring of protection HPRegen 0.21/turn w - ring of willpower MPRegen 0.13/turn y - ring of wizardry C - ring of wizardry g - ring "Mairchu" {+Blink rN++ rCorr Str+3 Int-4} @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink, Upheaval, Elemental Force You were on level 9 of the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 1624 gold pieces. Inventory: Jewellery b - a ring of positive energy (left tentacle) e - a +4 ring of evasion (right tentacle) g - the ring "Mairchu" (on tentacle) {+Blink rN++ rCorr Str+3 Int-4} (You acquired it on level 9 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+3). Int: It affects your intelligence (-4). rN: It greatly protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. m - a ring of willpower (on tentacle) s - a +4 ring of protection (on tentacle) w - a ring of willpower (on tentacle) y - a ring of wizardry (on tentacle) C - a ring of wizardry (on tentacle) Wands a - a wand of flame (1) x - a wand of polymorph (12) A - a wand of charming (8) Scrolls c - a scroll of enchant armour {unknown} f - 2 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of brand weapon l - a scroll of fear o - a scroll of fog p - 3 scrolls of teleportation q - a scroll of blinking {unknown} r - a scroll of torment {unknown} u - 2 scrolls of enchant weapon D - a scroll of holy word {unknown} Potions d - a potion of mutation i - 5 potions of flight k - 2 potions of cancellation t - 3 potions of brilliance v - a potion of ambrosia z - 6 potions of curing Skills: + Level 4.2 Fighting + Level 6.2 Dodging + Level 7.1 Stealth + Level 3.5 Shields * Level 14.4 Unarmed Combat * Level 4.2 Transmutations + Level 2.8 Invocations + Level 2.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Passwall Tmut/Erth 4% N/A 6% 2 y - Yara's Violent Unrav Hex/Tmut 2% 3d3 65% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 9% 1 Magic Dart Conj 0% 1d3 9% 1 Slow Hex 0% N/A 9% 1 Corpse Rot Necr/Air 0% N/A 13% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 13% 2 Poisonous Vapours Pois/Air 0% N/A 13% 2 Searing Ray Conj 0% 2d4 13% 2 Confusing Touch Hex 0% N/A 24% 3 Conjure Flame Conj/Fire 0% 6-21 24% 3 Inner Flame Hex/Fire 0% N/A 24% 3 Swiftness Air 0% N/A 24% 3 Tukima's Dance Hex 0% N/A 24% 3 Vampiric Draining Necr 0% 2d6 24% 3 Flame Wave Conj/Fire 0% 2d4 58% 4 Fulminant Prism Conj/Hex 0% 3d6 58% 4 Passage of Golubria Tloc 0% N/A 58% 4 Summon Ice Beast Ice/Summ 0% N/A 58% 4 Summon Mana Viper Hex/Summ 0% N/A 89% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (0/6) D:9 Bailey (visited) Orc: D:9-12 Altars: Gozag Makhleb Qazlal Ru Trog Vehumet Wu Jian Yredelemnul Annotations: D:8 3 runed translucent doors, raistware's ghost, novice HuCj D:9 Viceroy's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your tentacle-slap misses Viceroy's ghost. Your squeeze misses Viceroy's ghost. Viceroy's ghost is severely damaged. Viceroy's ghost misses you. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Viceroy's ghost (severely damaged, ally target) The floor. There are monsters nearby! Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Viceroy's ghost (severely damaged, ally target) The floor. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. You tentacle-slap Viceroy's ghost. Your tentacle-slap misses Viceroy's ghost. Your squeeze misses Viceroy's ghost. Viceroy's ghost is severely damaged. Your wight hits the ynoxinul with a +0 long sword! The ynoxinul dies! Qazlal accepts your kill. You miss Viceroy's ghost. Viceroy's ghost is severely damaged. Viceroy's ghost misses you. You miss Viceroy's ghost. Your squeeze misses Viceroy's ghost. Viceroy's ghost is severely damaged. Your wight dissolves into shadows! You miss Viceroy's ghost. Viceroy's ghost is severely damaged. Viceroy's ghost hits you!! You die... ## #.# ##...####.###### #.### .# #.###....# #......# #.# # .###.##.....## ######.# #.# .............# #.#######.### .##..........# #............ .###.#.......#### ####...)..... ................# #.####.### .#..####....###.########.####.# ............# #.@W.......##.(.### .#..........# #######............ ...#####...## #............ ........>.## #..########## ...######## #z.#∩.∩.∩.∩.# .#.# #..#........# .#.##### #..'......:(# .......# #..#........# .#####.# #..#∩.∩!∩.∩.# You could see Viceroy's ghost. Vanquished Creatures 4 two-headed ogres A death yak (D:9) An orc knight (Bailey) Maggie (D:7) Psyche (D:8) Sigmund (D:4) A wyvern (D:8) 2 steam dragons (D:8) 2 water moccasins 9 orc warriors An ice beast (D:8) A sky beast (D:6) A black bear (D:3) 4 ogres 2 centaurs 2 phantoms 3 bullfrogs 3 scorpions 5 wights (D:7) 12 killer bees An electric eel (D:6) A jelly (D:7) A crimson imp (D:8) A bullfrog zombie (D:3) 2 hounds A gnoll shaman (D:7) An orc priest (D:8) 2 iguanas A centaur skeleton (D:7) Natasha (thrice) (D:4) 3 orc wizards A killer bee zombie (D:5) 2 howler monkey zombies Robin (D:4) 4 gnolls 2 howler monkey skeletons 6 adders A river rat (D:9) A shadow imp (D:6) 2 white imps 2 worms (D:3) A dart slug (D:1) 30 orcs 7 bats 3 endoplasms 18 goblins 14 hobgoblins 3 jackals (D:1) 18 kobolds A quokka (D:9) 9 ball pythons A frilled lizard (D:3) 5 rats 206 creatures vanquished. Vanquished Creatures (collateral kills) 2 death yaks (D:9) A ynoxinul (D:9) A river rat (D:9) 2 quokkas (D:9) A rat (D:9) 7 creatures vanquished. Vanquished Creatures (others) 12 plants 12 creatures vanquished. Grand Total: 225 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 557 | D:1 | Found a faded altar of an unknown god. 580 | D:1 | Prayed at the altar of an unknown god. 580 | D:1 | Became a worshipper of Qazlal Stormbringer 580 | D:1 | Reached * piety under Qazlal 580 | D:1 | Reached ** piety under Qazlal 1145 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1329 | D:2 | Reached *** piety under Qazlal 1913 | D:3 | Noticed a black bear 1924 | D:3 | Reached skill level 4 in Unarmed Combat 1933 | D:3 | Reached XP level 4. HP: 24/31 MP: 4/4 2392 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/5 2398 | D:3 | Reached skill level 5 in Unarmed Combat 2496 | D:3 | Killed a black bear 2497 | D:3 | Reached XP level 6. HP: 42/42 MP: 6/6 2739 | D:4 | Found a bloodstained altar of Trog. 2826 | D:4 | Noticed Sigmund 3176 | D:4 | Reached skill level 6 in Unarmed Combat 3524 | D:4 | Noticed Natasha 3534 | D:4 | Killed Natasha 3622 | D:4 | Reached **** piety under Qazlal 3629 | D:4 | Noticed Robin 3638 | D:4 | Killed Robin 3705 | D:4 | Reached XP level 7. HP: 5/46 MP: 7/7 4020 | D:4 | Noticed Natasha 4024 | D:4 | Killed Sigmund 4025 | D:4 | Reached skill level 7 in Unarmed Combat 4049 | D:4 | Killed Natasha 4234 | D:4 | Found an ornate altar of the Wu Jian Council. 4486 | D:4 | Noticed Natasha 4490 | D:4 | Killed Natasha 4697 | D:5 | Entered Level 5 of the Dungeon 4890 | D:5 | Reached skill level 8 in Unarmed Combat 4897 | D:5 | Reached skill level 1 in Shields 4897 | D:5 | Reached XP level 8. HP: 24/53 MP: 8/8 5134 | D:5 | Reached skill level 1 in Invocations 5876 | D:6 | Reached skill level 9 in Unarmed Combat 6953 | D:7 | Reached XP level 9. HP: 55/58 MP: 10/10 6957 | D:7 | Reached skill level 10 in Unarmed Combat 6963 | D:7 | Reached skill level 5 in Dodging 7111 | D:7 | Noticed Maggie 7118 | D:7 | Killed Maggie 7158 | D:7 | Found an opulent altar of Gozag. 7188 | D:7 | Found a staircase to the Ecumenical Temple. 7600 | D:7 | Reached skill level 11 in Unarmed Combat 7937 | D:7 | Learned a level 2 spell: Passwall 8224 | D:8 | Noticed Psyche 8227 | D:8 | Killed Psyche 8228 | D:8 | Reached skill level 1 in Transmutations 8349 | D:8 | Noticed a two-headed ogre 8369 | D:8 | Killed a two-headed ogre 8370 | D:8 | Reached skill level 12 in Unarmed Combat 8370 | D:8 | Reached XP level 10. HP: 47/63 MP: 4/11 8464 | D:8 | Found a runed translucent gate. 8464 | D:8 | Found a runed translucent gate. 8464 | D:8 | Found a runed translucent gate. 8464 | D:8 | Noticed raistware's ghost (novice HuCj) 8621 | D:8 | Noticed a two-headed ogre 8632 | D:8 | Killed a two-headed ogre 8661 | D:8 | Reached skill level 5 in Stealth 8661 | D:8 | Reached skill level 1 in Evocations 9030 | D:8 | Found a radiant altar of Vehumet. 9031 | D:8 | Found a burning altar of Makhleb. 9165 | D:8 | Found a sacrificial altar of Ru. 9166 | D:8 | Found a stormy altar of Qazlal. 9385 | D:8 | Learned a level 5 spell: Yara's Violent Unravelling 9453 | D:9 | Noticed a two-headed ogre 9507 | D:9 | Noticed a two-headed ogre 9515 | D:9 | Killed a two-headed ogre 9516 | D:9 | Reached skill level 13 in Unarmed Combat 9606 | D:9 | Found a runed translucent door. 9606 | D:9 | Noticed Viceroy's ghost (novice HOFi) 9661 | D:9 | Noticed a death yak 9662 | D:9 | Noticed a death yak 9662 | D:9 | Noticed a death yak 9674 | D:9 | Killed a death yak 9686 | D:9 | Killed a death yak 9687 | D:9 | Reached XP level 11. HP: 69/69 MP: 12/12 9702 | D:9 | Killed a death yak 9715 | D:9 | Found a staircase to the Lair. 9898 | D:9 | Found a flagged portal. 9904 | Bailey | Entered a bailey 9920 | Bailey | Noticed an orc knight 10017 | Bailey | Reached skill level 14 in Unarmed Combat 10282 | Bailey | Killed an orc knight 10811 | D:9 | Identified a scroll of acquirement 10814 | D:9 | Found a basalt altar of Yredelemnul. 10883 | D:9 | Acquired the ring "Mairchu" {+Blink rN++ rCorr Str+3 Int-4} 10919 | D:9 | Killed a two-headed ogre 11375 | D:9 | Mangled by Viceroy's ghost Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, nicolae_ecumenical_snake_handling, hangedman_abyss_or_decor_stabs D:2: layout_loops_ring D:3: layout_basic, minmay_misc_feat_columns D:4: layout_basic, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_cross_hatched, uniq_natasha, uniq_robin, uniq_sigmund D:5: layout_cave_pods D:6: layout_loops_corners, serial_bayou_ford_a, hex_medium D:7: layout_rooms, mainiacjoe_overflow_alcove_2, minmay_temple_entry_gardened_gates, nrook_uturn, eino_jars, uniq_maggie D:8: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, minitemple, ebering_ghost_rock_garden, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, uniq_psyche D:9: layout_loops_ring, marbit_many_paths, dpeg_lair_monsters, enter_bailey_4, hellmonk_ghost_big_iron, small_statue_intersection Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 6 7 | 7.1 Unarmed Combat | 4 5 6 8 9 12 13 14 | 14.4 Dodging | 4 5 6 | 6.2 Shields | 1 3 | 3.5 Invocations | 1 2 | 2.8 Fighting | 4 | 4.2 Transmutations | 1 3 4 | 4.2 Evocations | 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 85 | 111 | 208 | 151 || 555 Constrict | 24 | 24 | 41 | 32 || 121 Tentacles | 16 | 26 | 53 | 38 || 133 Punch | 3 | 3 | 24 | 13 || 43 Invok: Upheaval | | | 6 | 6 || 12 Evoke: Wand | | | | 24 || 24 Use: Scroll | 5 | 3 | 6 | 7 || 21 Potion | 1 | 4 | | 2 || 7 Stab: Sleeping | 6 | | | || 6 Paralysed | | | | 8 || 8 Armor: Skin | 6 | 5 | 10 | 6 || 27 Dodge: Dodged | 66 | 81 | 144 | 96 || 387 Repelled | | | 3 | || 3 Block: Other | 4 | 17 | 39 | 25 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11249 | 11002 | 247 | 32 | 9579 | 10 | 1124.9 | Dungeon | 10497 | 10250 | 247 | 6 | 9100 | 9 | 1166.3 | Bailey | 752 | 752 | 0 | 26 | 479 | 1 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1974 daAuts D:8: 1480 daAuts D:1: 1231 daAuts D:6: 1166 daAuts D:9: 1139 daAuts D:5: 1065 daAuts D:7: 976 daAuts D:2: 849 daAuts Bailey: 752 daAuts D:3: 614 daAuts