Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (11, -45, D:1) a +0 vorpal hunting sling (16, -44, D:1) a scarf of shadows (20, -38, D:1) a +0 plate armour (21, -18, D:1) a +0 dagger (25, -39, D:1) a +0 club (42, -42, D:1) a +0 club (47, -43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) 14 bolts (2, 6, D:2) a +0 ring mail (7, 7, D:2) 23 stones (8, 20, D:2) a +0 robe (9, 22, D:2) 16 arrows (22, -5, D:2) a +0 leather armour (32, -21, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -1, D:3) 23 stones (4, 0, D:3) 27 sling bullets (14, 5, D:3) 12 stones (15, 12, D:3) a +0 short sword 3 stones (21, 41, D:3) a +0 chain mail (28, 8, D:3) a +0 cloak (36, 6, D:3) a +0 whip (50, 3, D:3) 13 stones (50, 4, D:3) a +0 dagger (50, 5, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 halberd 9 bolts (0, 1, D:4) a +0 whip a +0 spear (2, 8, D:4) a +0 short sword (8, -18, D:4) a +0 ring mail (8, -12, D:4) a +0 dagger (15, 20, D:4) 5 poisoned darts (19, 4, D:4) the +0 cloak of the Hanged Man {Fly rF- Str+2 Dex+5} Str: It affects your strength (+2). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. Fly: It grants you flight. (29, 27, D:4) a +0 club (31, 28, D:4) 9 stones (44, 29, D:4) a +0 club (44, 33, D:4) a +0 ring mail (50, 7, D:4) a +0 leather armour (55, -9, D:4) 25 stones (57, -4, D:4) a +0 whip (60, -14, D:4) a book of Air (61, 32, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (17, -5, D:5) 18 gold pieces (17, -4, D:5) a +0 dagger (17, 0, D:5) a +0 dagger (22, -23, D:5) a +0 whip (26, -25, D:5) a +0 giant spiked club (32, -5, D:5) 13 stones