Zigma Level 1 of the Dungeon (0, 0, D:1) 20 stones (2, 49, D:1) 16 stones (6, 12, D:1) a +0 whip 4 stones a +0 club (11, 39, D:1) a +0 scale mail (11, 41, D:1) a +0 short sword (13, 23, D:1) 12 bolts (14, 47, D:1) a +0 leather armour (20, 45, D:1) a +2 helmet a +0 plate armour (23, 1, D:1) a +0 dagger (35, 6, D:1) 10 stones (42, -1, D:1) a +0 club a stone (44, 16, D:1) 17 stones (45, 7, D:1) a +0 dagger (45, 10, D:1) a +0 club (45, 11, D:1) a +0 club (48, 55, D:1) a +0 dagger (49, 45, D:1) a +0 club (54, 59, D:1) a +0 club (55, 39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 12 stones (9, -2, D:2) a +0 short sword (9, 4, D:2) a +0 ring mail (11, 43, D:2) 16 stones (18, 37, D:2) a +0 hand axe (24, 26, D:2) a +0 short sword (30, 7, D:2) a +0 short sword (31, 7, D:2) 22 stones (37, 14, D:2) a +0 hunting sling (42, -4, D:2) a +0 hand axe a +0 scale mail (47, 26, D:2) a +0 leather armour (47, 36, D:2) a scroll of noise (49, -2, D:2) a +0 club (50, 13, D:2) a +0 club (57, 25, D:2) 19 stones Level 3 of the Dungeon [Shop] Aduc's Weapon Emporium a +0 trident (35 gold) 29 stones (29 gold) a +0 mace (30 gold) 12 stones (12 gold) a +0 morningstar (40 gold) the +6 rapier "Icojic" {vorpal, rF- Str+5} (465 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. a +0 hand axe (30 gold) a +1 flail of draining (133 gold) [Shop] Urriud's Antique Armour Shoppe the +1 cloak of Juares {Contam rC+ Dex+2} (618 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +0 chain mail (126 gold) a +0 pair of gloves (126 gold) a +0 leather armour of willpower (252 gold) a +0 chain mail (126 gold) +0 ice dragon scales (1680 gold) a +0 leather armour (56 gold) a +3 plate armour of cold resistance (1260 gold) [Shop] Deumusse's Assorted Antiques a +0 dagger (62 gold) a +0 rapier (124 gold) a +0 long sword (108 gold) a +0 ring mail (124 gold) [Shop] Houcroco's Antique Weapon Shop a +0 mace (87 gold) a +0 hand axe (87 gold) a +0 quarterstaff (116 gold) a +0 war axe (101 gold) a +7 shortbow of flaming (1229 gold) a +0 giant spiked club (55 gold) a +0 rapier (116 gold) a +0 mace (87 gold) a +2 war axe of electrocution (600 gold) (0, 0, D:3) a +0 club (12, -16, D:3) 17 stones (13, -22, D:3) a +0 club (20, -39, D:3) a +0 dagger (24, -17, D:3) a +1 dagger of venom a +0 robe (25, -16, D:3) a +0 short sword a +0 scale mail a +0 flail (25, -15, D:3) a +0 whip (26, -15, D:3) a +0 falchion a +0 trident a +0 scythe a +1 robe of cold resistance (28, -13, D:3) a +0 dagger a +2 vorpal hand axe (30, -13, D:3) a +0 short sword 8 poisoned darts (32, -6, D:3) 25 bolts (34, -14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 41, D:4) a +0 dagger (3, -2, D:4) a +0 flail (3, 17, D:4) a +0 club 21 stones a +0 robe (3, 18, D:4) a +0 dagger 3 stones (9, 18, D:4) a +0 club a +0 plate armour (11, 34, D:4) a +0 short sword (11, 35, D:4) a +0 dagger 2 stones a +0 club (12, 28, D:4) a +0 cloak (12, 35, D:4) a +0 short sword 2 boomerangs a +0 leather armour (13, 35, D:4) a +0 club a +0 leather armour (15, 22, D:4) a +0 dagger (15, 34, D:4) a +0 dagger (17, 10, D:4) a +1 war axe of flaming (18, 12, D:4) the +9 glaive of the Nine Knives {vorpal, rC- rN++ rCorr Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (26, 27, D:4) a +0 whip (26, 28, D:4) a +2 dagger of freezing (26, 29, D:4) a +0 flail a +0 leather armour (27, 27, D:4) a +0 dagger (45, 32, D:4) a +0 dagger (49, 24, D:4) a +0 whip (50, 19, D:4) 17 bolts (52, 13, D:4) a +0 whip (63, 22, D:4) a +0 robe Level 5 of the Dungeon [Shop] Kibaigg's Assorted Antiques a +2 vorpal mace (429 gold) the +9 war axe "Loatoudu" {vorpal, Str+4} (1705 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). the +8 mithril axe "Arga" {speed, Will+} (1679 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +1 chain mail of fire resistance (429 gold) a +0 war axe (91 gold) (0, 0, D:5) 18 sling bullets (1, 4, D:5) a +0 ring mail (3, 13, D:5) a +0 chain mail (10, 22, D:5) a +0 long sword (15, 13, D:5) a +0 short sword (15, 15, D:5) a +0 hand axe (16, 13, D:5) a +0 hand axe a +0 scale mail (33, 28, D:5) 18 stones (35, 3, D:5) a +0 giant club (36, 4, D:5) a +0 scale mail (37, 4, D:5) a +0 short sword (54, 3, D:5) a +0 dagger of protection a +0 club (54, 4, D:5) a +0 dagger a +0 robe (54, 6, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Pyicrour's Antique Armour Shop the +2 robe "Pifeh" {rC+ Dex+7 Stlth+} (1139 gold) Dex: It affects your dexterity (+7). rC: It protects you from cold. Stlth: It makes you more stealthy. the +4 scale mail of Reason {Int+7} (1233 gold) Int: It affects your intelligence (+7). a +0 robe (18 gold) a +2 leather armour of willpower (513 gold) a +0 robe (18 gold) a +0 hat (108 gold) quicksilver dragon scales (1620 gold) a +1 leather armour of poison resistance (297 gold) the +6 scale mail "Liahaps" {Regen+ Str-3 Slay+4} (1390 gold) Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Regen: It increases your rate of health regeneration. (0, 0, D:6) 24 bolts (2, 20, D:6) 3 boomerangs (11, 10, D:6) 13 sling bullets (13, 1, D:6) 16 stones (21, 12, D:6) a +0 leather armour (25, -11, D:6) a +0 hunting sling (29, 14, D:6) 6 poisoned darts (30, 17, D:6) 25 stones (34, 1, D:6) a +0 giant club a +0 short sword a +0 club a +0 club a +0 dagger (40, -2, D:6) a +0 club (46, 40, D:6) a +0 short sword a boomerang (49, 12, D:6) a +0 ring mail (51, 4, D:6) a +0 robe (53, 3, D:6) a +2 vorpal flail a +0 leather armour (53, 5, D:6) a +0 glaive a +0 plate armour Level 7 of the Dungeon (16, 4, D:7) 24 arrows (18, -16, D:7) 2 poisoned darts (25, 16, D:7) a +0 flail (26, 17, D:7) a +0 war axe a +0 robe a +0 dagger (27, 7, D:7) a +0 mace (28, 17, D:7) a +0 hand axe (31, 41, D:7) 25 stones (36, -12, D:7) a +0 club (36, -11, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 6, D:7) a +2 war axe of flaming (56, 6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 scale mail (0, 3, D:8) a +4 dagger a +0 chain mail (2, 1, D:8) a +0 flail a +0 leather armour of positive energy (3, 1, D:8) a +0 battleaxe a +0 chain mail (6, 5, D:8) a potion of invisibility (7, -8, D:8) a +0 robe (9, 7, D:8) 8 bolts (14, 12, D:8) a +0 chain mail (17, 34, D:8) a +0 quarterstaff a staff of death (18, -6, D:8) a +0 plate armour (18, 30, D:8) a +0 spear (18, 31, D:8) a +0 spear (18, 32, D:8) a +0 spear (18, 33, D:8) a +0 spear (19, 33, D:8) a +0 spear (21, -8, D:8) 16 bolts (24, 20, D:8) 2 poisoned darts (38, 0, D:8) a +0 great sword (38, 8, D:8) a +0 club a +0 short sword a +0 dagger 5 poisoned darts (39, 8, D:8) a +0 dagger 2 stones (44, -6, D:8) a +0 hand axe (46, 30, D:8) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -2, D:9) a +0 trident 3 boomerangs a +0 chain mail (4, -2, D:9) a +0 shortbow 19 arrows (5, -2, D:9) a +0 dagger a +0 chain mail (6, -2, D:9) a +0 hand axe (15, 1, D:9) 16 arrows (19, 38, D:9) a +0 club (27, -1, D:9) a +0 war axe (28, 16, D:9) a +2 helmet (28, 27, D:9) a +0 dagger (29, 26, D:9) a +0 dagger of flaming 7 poisoned darts (29, 27, D:9) a +0 club (30, 26, D:9) a +0 short sword (32, 28, D:9) a +0 short sword 2 poisoned darts (34, 19, D:9) 21 stones (41, 22, D:9) a +1 whip of freezing (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (43, 3, D:9) a +1 helmet (43, 33, D:9) a scroll of noise (45, -3, D:9) a yak corpse (skeletalised by now) (45, -1, D:9) a yak corpse (skeletalised by now) (50, 31, D:9) a +0 falchion