Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 6, D:1) 4 javelins (12, 17, D:1) 13 stones (15, 6, D:1) 5 stones (18, 20, D:1) 24 stones (20, 20, D:1) a +0 dagger (20, 21, D:1) 5 boomerangs (26, 15, D:1) a +0 dagger 3 stones (55, 21, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 2, D:2) a +0 dagger (6, 1, D:2) a +0 dagger (7, -6, D:2) a +0 dagger (9, -4, D:2) a +0 club (15, -18, D:2) a +0 dagger (16, -2, D:2) a +0 trident (34, -31, D:2) a +0 club (35, -7, D:2) a +0 dagger 2 stones (36, -28, D:2) the +0 pair of boots "Fimog" {rElec MP+9 Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (39, -9, D:2) 6 boomerangs (42, -21, D:2) a +0 short sword (53, -6, D:2) a +0 dagger Level 3 of the Dungeon (11, 10, D:3) a +0 ring mail (13, -17, D:3) a +0 cloak (21, -26, D:3) a +0 club (25, -14, D:3) a +0 club (26, 5, D:3) a +0 dagger (27, -5, D:3) 3 stones a +0 whip (29, -3, D:3) a +0 club (29, -2, D:3) 6 poisoned darts (29, 11, D:3) a +0 club (30, -10, D:3) 10 stones (32, -19, D:3) 27 stones (36, -30, D:3) 4 stones a +0 short sword (37, -31, D:3) 2 poisoned darts a +0 club Level 4 of the Dungeon (2, -11, D:4) a +0 robe (3, 4, D:4) a +4 spectral club a +0 leather armour (4, -10, D:4) a +0 dagger (4, -1, D:4) a +0 ring mail (4, 3, D:4) a +1 dire flail of protection a +1 ring mail of fire resistance a +0 dagger (7, -16, D:4) a +0 leather armour (24, -17, D:4) a +0 club (27, -12, D:4) a +0 war axe (29, -1, D:4) a +0 long sword (30, -15, D:4) a scarf of resistance Level 5 of the Dungeon (24, -18, D:5) a +0 leather armour (26, -9, D:5) a +0 shortbow (32, -21, D:5) a +0 long sword (48, -18, D:5) a book of Callings Level 6 of the Dungeon [Shop] Huehihimi's Distillery a potion of ambrosia (88 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) (14, 3, D:6) a +0 giant club (14, 5, D:6) a +0 buckler a staff of death (32, -5, D:6) a +0 hunting sling (35, 1, D:6) 27 stones (38, -12, D:6) a +0 robe (43, -18, D:6) a +0 dagger (43, -10, D:6) a +0 chain mail (46, 11, D:6) 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 mace (15, -42, D:7) a +0 war axe (17, 0, D:7) a +0 ring mail (18, -3, D:7) a +0 leather armour (23, -42, D:7) a +0 scale mail (29, -14, D:7) a +0 pair of boots (31, 1, D:7) the +7 long sword "Ripe Digh" {venom, rC- Str+5} It poisons the flesh of those it strikes. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. (35, -52, D:7) a +0 scale mail (40, -34, D:7) a +0 trident of flaming (49, -38, D:7) a +0 trident (49, -37, D:7) a +0 robe a +0 dagger a +0 mace a +0 leather armour a +0 club (50, -34, D:7) a +0 spear (51, -35, D:7) a +0 halberd (51, -33, D:7) a +0 spear (52, -34, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -33, D:8) a +0 rapier (5, -18, D:8) a +0 shortbow a +0 shortbow (7, -14, D:8) a +1 scimitar a +0 robe (10, -14, D:8) a +3 halberd a +0 robe (11, -14, D:8) a +0 short sword a +0 robe (18, -43, D:8) a +0 rapier (20, -41, D:8) a +0 leather armour (23, -45, D:8) a +0 ring mail (24, -17, D:8) a +0 short sword a +0 robe (27, -18, D:8) a +0 dire flail a +0 robe (39, -29, D:8) a +0 dagger (40, -30, D:8) a +0 leather armour (still there?) a +0 club (still there?) (42, -31, D:8) 6 javelins a +0 plate armour a +0 glaive (52, -12, D:8) a +0 dire flail a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +2 long sword a +0 robe (2, -2, D:9) a +0 scimitar a +0 robe (4, 1, D:9) a +2 great sword of freezing a +0 robe (4, 2, D:9) 3 poisoned darts (6, -1, D:9) a +0 shortbow a +0 shortbow (6, 0, D:9) a +0 great sword (11, 13, D:9) a +0 war axe a +0 robe (12, -11, D:9) a +0 trident (13, -25, D:9) a +0 shortbow (13, -20, D:9) a +8 giant spiked club a +0 robe (15, 7, D:9) a +0 scimitar a +0 robe (15, 17, D:9) a +0 vampiric halberd a +0 robe (16, 7, D:9) a +0 short sword (17, 16, D:9) a +3 scimitar of freezing a +0 robe (22, -12, D:9) a +0 whip a +0 dagger 2 stones (22, -11, D:9) a +0 club (23, -11, D:9) a +0 club a +0 dagger (24, -11, D:9) a +0 club 7 poisoned darts (25, -11, D:9) a +0 short sword 5 poisoned darts (25, -10, D:9) a +0 dagger a curare-tipped dart (29, -10, D:9) a +0 short sword of protection (30, -9, D:9) a +0 dagger 6 poisoned darts a +0 whip a +0 dagger a stone (31, -11, D:9) a +0 giant club a +0 giant spiked club (31, -10, D:9) a +0 short sword (33, -7, D:9) a +0 whip a +0 whip 5 poisoned darts (34, -7, D:9) a +0 dagger 5 stones (34, -6, D:9) a +0 club a +0 leather armour a +0 short sword a +0 plate armour (35, -11, D:9) a +0 helmet (35, -5, D:9) a +0 morningstar (49, -5, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (10, 12, D:10) Sif Muna's Guide on Stones Spells Type Level a - Sandblast Earth 1 (10, 13, D:10) Sif Muna's Disquisition on Transformation Spells Type Level a - Beastly Appendage Transmutation 1 (10, 14, D:10) Sif Muna's Grimoire of the Birds Spells Type Level a - Shock Conjuration/Air 1 (11, -3, D:10) a +3 vampiric dagger a +0 robe (11, -2, D:10) a +0 battleaxe a silver boomerang a +0 plate armour (12, -3, D:10) a +0 dagger a +0 robe (12, 46, D:10) the +1 scale mail of Leapfrog {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (14, -3, D:10) a +0 shortbow a +0 quarterstaff (15, 34, D:10) a +0 shortbow (23, 23, D:10) a +0 leather armour (38, 43, D:10) 17 stones (40, 7, D:10) a +0 long sword (45, 28, D:10) a +0 whip a +0 ring mail (46, 31, D:10) a +0 hand axe (46, 32, D:10) a +0 dagger a +0 robe (47, 31, D:10) a +0 dire flail a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (1, -1, D:11) a +0 shortbow (2, -2, D:11) a +0 giant club a +0 giant club (8, -2, D:11) the +1 chain mail of Liberalism {rF- Str-5 Slay+4 SInv} Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (8, -1, D:11) a +0 quarterstaff (8, 27, D:11) 4 large rocks (9, 37, D:11) a +0 giant club a +0 giant spiked club (10, 20, D:11) 22 stones (12, 10, D:11) a +0 dagger a +0 robe (22, 28, D:11) a +0 robe a +0 dagger (23, 28, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (25, -1, D:11) a +0 ring mail (33, 12, D:11) a +0 troll leather armour (33, 24, D:11) a +1 trident of venom (42, 35, D:11) a +0 robe a +0 dagger (45, 30, D:11) a +0 robe a +0 dagger of venom (47, 5, D:11) a +0 rapier (47, 34, D:11) a +0 leather armour a +0 war axe (57, 23, D:11) 21 stones (59, 41, D:11) a +0 leather armour (60, 3, D:11) a +0 hand axe (60, 4, D:11) a +0 club (60, 6, D:11) a +1 vorpal hand axe (60, 8, D:11) a +0 flail (60, 10, D:11) a +0 club (60, 22, D:11) a +0 leather armour a +0 morningstar a +0 dagger (61, 4, D:11) a +0 short sword (61, 5, D:11) a +0 flail (61, 6, D:11) a +0 chain mail a +0 hand axe (61, 8, D:11) a +0 chain mail a +0 club (61, 9, D:11) a +0 trident (61, 10, D:11) a +0 whip (61, 22, D:11) a +0 robe a +2 dagger of flaming (62, 5, D:11) a +0 short sword of venom (62, 6, D:11) a +0 hand axe (62, 8, D:11) a +0 club (62, 9, D:11) a +0 chain mail a +0 scimitar (62, 10, D:11) a +0 plate armour a +0 scimitar (63, 5, D:11) a +0 plate armour a +0 dire flail (63, 7, D:11) a +0 chain mail a boomerang a +0 short sword (63, 8, D:11) a +0 leather armour a +0 trident (63, 9, D:11) a +0 ring mail a +0 dagger (63, 10, D:11) a +0 giant club a +0 leather armour a +0 mace (63, 11, D:11) a +0 scale mail a +0 short sword (64, 9, D:11) a +0 dagger (64, 10, D:11) a +0 club (65, 10, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (2, 22, D:12) a hydra corpse (skeletalised by now) (15, 9, D:12) an ugly thing corpse (skeletalised by now) Level 1 of the Lair of Beasts