Zigma Level 1 of the Dungeon (8, -3, D:1) a +0 club (12, 11, D:1) a +0 mace (21, 30, D:1) a +0 leather armour (23, 12, D:1) a +0 whip (27, 1, D:1) a +0 robe (34, 25, D:1) a +0 dagger (50, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 stones (4, -7, D:2) a +0 scale mail (9, 5, D:2) 21 stones (16, 15, D:2) a +0 dagger (18, 20, D:2) 15 stones (32, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 25 stones (12, -13, D:3) a +0 dagger (16, -13, D:3) a +0 dagger (18, -13, D:3) a +0 halberd (19, -12, D:3) a +0 flail the +3 leather armour of the Slorg {Drain rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +0 whip a +0 giant spiked club (20, -14, D:3) a +0 whip 22 stones (23, -37, D:3) a +0 whip (31, -8, D:3) a +0 whip (34, -30, D:3) a +0 morningstar (34, -25, D:3) a +0 club (42, 1, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (47, -34, D:3) a +0 rapier (50, -25, D:3) a +0 ring mail (54, -30, D:3) a +0 short sword Level 4 of the Dungeon (12, 5, D:4) a +0 dagger a goblin corpse (14, 38, D:4) 6 poisoned darts (20, 43, D:4) 14 gold pieces (26, 30, D:4) a ball python corpse