Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (1, 9, D:1) a +0 dagger (2, -1, D:1) a +0 war axe (11, 50, D:1) a +0 dagger (12, 45, D:1) a +0 club (31, 17, D:1) a +0 club (34, 10, D:1) a +0 club (36, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 18, D:1) a +0 whip 5 stones (41, -2, D:1) a +0 dagger (46, 53, D:1) a +0 spear (52, 30, D:1) 15 stones (52, 50, D:1) a +0 dagger (53, 28, D:1) a +0 short sword (55, 46, D:1) a +0 pair of gloves Level 2 of the Dungeon (16, -1, D:2) 18 stones (23, -8, D:2) a bat corpse (skeletalised by now) (24, -8, D:2) a +0 dagger a +0 animal skin a +0 helmet (26, -11, D:2) a +0 dagger (27, -46, D:2) 7 gold pieces (31, -42, D:2) a potion of curing (32, -20, D:2) a +0 club a +0 dagger (33, -39, D:2) an adder corpse a ball python corpse (34, -20, D:2) a +0 club (35, -20, D:2) a +0 dagger a +0 club (36, -20, D:2) a +0 club (37, -43, D:2) a +0 dagger (still there?) a stone (still there?)