Zigma Level 1 of the Dungeon (5, -35, D:1) a +0 robe (10, -29, D:1) 3 stones a +0 club (10, -2, D:1) a +0 club (15, -11, D:1) a +0 cloak (31, -12, D:1) 30 stones (36, -34, D:1) a +0 hunting sling (41, -18, D:1) a +0 whip (48, -42, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Least's Distillery a potion of cancellation (80 gold) a potion of curing (30 gold) 2 potions of heal wounds (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) (0, 0, D:2) 17 stones (4, 38, D:2) a +0 mace (7, 40, D:2) a +1 dagger a +0 hunting sling (14, 2, D:2) 20 stones (15, 29, D:2) a +0 short sword (18, 2, D:2) a +0 hand axe (21, 42, D:2) a +0 whip (30, 18, D:2) 17 stones (33, 14, D:2) a +0 club 34 stones a +0 short sword (42, 26, D:2) a +0 club 3 stones (44, 15, D:2) 24 stones (44, 47, D:2) 11 stones Level 3 of the Dungeon (0, 12, D:3) a +0 ring mail a +0 hand axe a +0 hand axe of electrocution a +0 whip 2 boomerangs (1, 9, D:3) the +1 ring mail of Bedevilment {Contam rElec Regen+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (2, 11, D:3) a +0 mace (10, 21, D:3) a +0 hunting sling (19, -1, D:3) a +0 leather armour (23, 22, D:3) a +0 dagger (26, 0, D:3) a +0 dagger (31, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (16, -23, D:4) a +0 whip a +0 chain mail of willpower (20, -15, D:4) 3 silver javelins (22, -16, D:4) a +0 whip a +0 leather armour a +0 hand axe (25, 3, D:4) a +0 hand axe (26, -9, D:4) a +3 dagger of venom (32, -3, D:4) a +0 robe (32, -1, D:4) a +0 short sword (33, 1, D:4) a +0 plate armour (35, -30, D:4) a +0 hand axe (35, -10, D:4) a +0 flail (35, 6, D:4) a scroll of fear (36, 3, D:4) a +5 short sword (still there?) a +0 robe (still there?) (37, -10, D:4) a +0 robe (38, -7, D:4) a +0 mace a +0 scale mail an orc skeleton (38, 7, D:4) 16 stones (43, -7, D:4) a jackal skeleton (52, -37, D:4) a +0 whip a +0 leather armour a +0 flail (53, -37, D:4) a +0 trident a +0 leather armour