Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, -14, D:1) a +0 chain mail (14, 3, D:1) a +0 plate armour (20, -28, D:1) a +0 hand crossbow (44, 12, D:1) 19 stones (50, -21, D:1) a +0 mace Level 2 of the Dungeon (0, 3, D:2) a +0 hand axe (13, 7, D:2) a +0 short sword (16, -5, D:2) a +0 dagger (26, -3, D:2) a +0 dagger (29, 14, D:2) a +0 trident (31, 4, D:2) 24 stones (42, 2, D:2) the +3 leather armour of Responsibility {Fly rElec rC+ Will+} rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (4, 30, D:3) a +0 short sword (8, 38, D:3) a +0 short sword 5 poisoned darts (15, 9, D:3) a +0 club (17, 2, D:3) a +0 leather armour (23, 30, D:3) a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 falchion (25, 41, D:3) a +0 leather armour (38, 43, D:3) a +0 halberd (40, 49, D:3) a +0 flail a +1 antimagic flail (45, 53, D:3) an amulet of magic regeneration an amulet of the acrobat (48, 38, D:3) a +0 short sword (50, 12, D:3) a +0 helmet (56, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 mace (3, -7, D:4) 21 stones (4, 2, D:4) a +0 hand axe 2 boomerangs of dispersal a +0 robe (5, -1, D:4) 17 stones (6, -5, D:4) 11 stones (8, -3, D:4) a +0 spear (17, -4, D:4) a +0 dagger (23, 0, D:4) a +0 club (23, 12, D:4) a +0 quarterstaff (24, -4, D:4) a +0 giant club (28, 16, D:4) a +0 dagger (32, -17, D:4) an amulet of guardian spirit (37, -15, D:4) a +0 dagger 5 stones (38, 22, D:4) a +0 dagger (39, 4, D:4) a +0 hand axe (39, 22, D:4) a +0 whip a +0 chain mail (39, 23, D:4) a +0 trident (40, 23, D:4) a +0 dagger a +0 robe (41, 23, D:4) a +0 club a +0 flail (42, 23, D:4) a +0 whip of flaming a +0 robe (47, -4, D:4) a +0 flail of protection a +0 ring mail (48, 5, D:4) a +0 giant club (48, 36, D:4) a +0 war axe (49, 38, D:4) a +0 dagger 3 stones (55, -5, D:4) a +0 club Level 5 of the Dungeon (6, 3, D:5) a +0 dagger (7, -12, D:5) a +0 robe (7, 2, D:5) a +0 dagger (7, 3, D:5) a +0 war axe a +0 ring mail (8, 2, D:5) a +0 short sword 6 curare-tipped darts a +0 scale mail (8, 3, D:5) a +0 short sword a +0 leather armour (10, -1, D:5) a +2 leather armour of fire resistance (22, -17, D:5) a +0 scale mail a +0 trident (26, -20, D:5) a +0 ring mail a +0 short sword (27, -20, D:5) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (30, -21, D:5) a +0 club (32, -10, D:5) a +0 whip (33, -11, D:5) a +0 leather armour a +0 whip (34, -16, D:5) a +0 giant spiked club (34, -2, D:5) a +0 giant spiked club (35, -1, D:5) a +0 rapier a +0 leather armour a +0 club a +0 leather armour a +0 giant club (44, -12, D:5) the +7 spear of Cheibriados's Reproof {pain, rF- rCorr Str-5 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-5). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (45, -11, D:5) a +0 scale mail (51, -3, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (2, -15, D:6) a +0 whip (8, -17, D:6) a There-And-Back Book (14, 31, D:6) 2 scrolls of noise (19, 6, D:6) a +2 spear of flaming (19, 8, D:6) a +0 flail (20, 6, D:6) a +0 trident a +0 ring mail (20, 7, D:6) a +0 club (21, 6, D:6) a +0 halberd (22, 27, D:6) a +0 war axe (24, 15, D:6) a +0 giant spiked club (27, 7, D:6) a +0 halberd (27, 10, D:6) a +0 flail (27, 13, D:6) a +0 chain mail (28, 9, D:6) a +0 spear a +0 scale mail (29, 8, D:6) a +0 spear a +0 spear (43, 18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a staff of earth (3, 0, D:7) a +0 quarterstaff (4, 1, D:7) +0 steam dragon scales (8, 0, D:7) a +0 spear a +0 robe (8, 2, D:7) a +2 battleaxe of freezing a +0 robe (9, 2, D:7) a +3 dire flail a +0 robe a +3 spear a +0 leather armour (10, 2, D:7) a +0 hand axe (11, 2, D:7) a +2 dagger of flaming a +0 falchion a +0 leather armour (14, 12, D:7) a +0 robe (15, 26, D:7) 21 stones (32, -3, D:7) a +0 mace (33, -5, D:7) a +2 quarterstaff of chaos (37, 24, D:7) a +0 flail (40, -1, D:7) a +0 robe (51, 35, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 whip a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger (0, 2, D:8) a +0 hand axe (6, -4, D:8) a +2 halberd a +0 robe (7, -4, D:8) a +5 long sword a +0 robe (9, -5, D:8) a +3 flail a +0 robe (13, 39, D:8) a +0 scale mail (14, 19, D:8) a +0 shortbow (18, 29, D:8) a +0 helmet (20, 16, D:8) 14 stones (29, 39, D:8) a +1 vorpal mace (37, 16, D:8) a +0 shortbow (41, 39, D:8) a +3 spear (49, 5, D:8) a +0 halberd a +0 chain mail (49, 24, D:8) an amulet of reflection (50, 10, D:8) a +0 short sword (53, -2, D:8) a +0 dagger (56, 47, D:8) a +0 short sword a +0 robe a +0 scimitar a +0 robe (56, 48, D:8) a +4 hand axe a +0 robe (56, 49, D:8) a +0 flail of draining a +0 robe (56, 51, D:8) a +4 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear a gnoll corpse (skeletalised by now) (1, 3, D:9) a +0 club a gnoll corpse (skeletalised by now) (1, 4, D:9) a +0 flail a gnoll corpse (skeletalised by now) (2, 1, D:9) a +0 halberd (2, 2, D:9) a +2 trident of flaming a +0 scale mail a +0 kite shield a gnoll corpse (skeletalised by now) (6, 3, D:9) a +0 club (16, 11, D:9) a +0 morningstar a +0 short sword (17, 10, D:9) a +0 falchion a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (17, 11, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 6, D:9) 3 curare-tipped darts (29, 25, D:9) 2 potions of brilliance (30, 24, D:9) a +0 dagger (still there?) a +0 robe (still there?) (31, 3, D:9) a +0 falchion a +0 mace a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 25, D:9) a throwing net (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (33, 5, D:9) a water moccasin corpse (skeletalised by now) (33, 8, D:9) a +0 scimitar a +0 chain mail (38, 13, D:9) a +0 dagger (44, 14, D:9) a +0 hand axe of electrocution (48, 24, D:9) 24 stones (49, 26, D:9) 16 stones (51, 18, D:9) the +9 scimitar "Noxiud" {pain, Contam MP+9 Int+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (51, 21, D:9) a +0 club a +0 ring mail (52, 21, D:9) a +0 hand axe a +0 plate armour a +0 falchion an orc corpse