Zigma Level 1 of the Dungeon (12, 29, D:1) 16 stones (31, -2, D:1) a +0 club (32, -3, D:1) a +0 dagger (32, 17, D:1) a +0 whip (35, -2, D:1) a +0 whip (50, 51, D:1) a +0 mace (53, 30, D:1) a +0 leather armour Level 2 of the Dungeon (1, -4, D:2) a +0 club 5 stones (9, 2, D:2) 3 potions of degeneration (11, -13, D:2) a +0 long sword (14, -21, D:2) a +1 helmet (15, 3, D:2) a +1 spear of flaming (19, -10, D:2) a +0 flail 27 stones (20, -4, D:2) a +0 short sword 4 stones (26, -20, D:2) 21 stones (26, -7, D:2) a +0 dagger (27, -3, D:2) a +0 robe (40, 8, D:2) a +0 dagger (41, 7, D:2) 15 stones (48, -14, D:2) a +0 spear Level 3 of the Dungeon (3, -25, D:3) the +5 hunting sling of Sozy {flame, rPois Will+ Int-2 Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. (7, -28, D:3) a +0 whip 5 stones (13, -32, D:3) 18 stones (18, -1, D:3) a +0 robe (23, 2, D:3) a +0 dagger (24, -25, D:3) a +0 club (24, -23, D:3) a +0 ring mail (27, -11, D:3) 3 poisoned darts (29, -17, D:3) a +0 hand axe (31, 3, D:3) 12 stones (31, 5, D:3) a +0 flail (42, -12, D:3) 15 stones (42, 9, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -8, D:4) a +0 giant spiked club (13, -2, D:4) a +0 mace 24 stones a +0 chain mail (24, 17, D:4) a +0 cloak (27, 3, D:4) a +1 vampiric short sword (44, -7, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (3, 11, D:5) a +0 robe (5, 23, D:5) a +0 hand axe (12, -6, D:5) 12 stones Level 6 of the Dungeon [Shop] Uwipot's Jewellery Shoppe an amulet of guardian spirit (390 gold) a +6 ring of dexterity (760 gold) a ring of flight (227 gold) a +4 ring of evasion (468 gold) a ring of fire (325 gold) an amulet of the acrobat (390 gold) (0, 0, D:6) a +0 hand axe (4, -9, D:6) a +0 short sword a +0 dagger a +0 leather armour (5, -9, D:6) a +0 short sword (5, -8, D:6) a +0 whip (15, -20, D:6) a +0 hunting sling (19, -8, D:6) a +0 chain mail (34, 3, D:6) a +0 robe (36, -5, D:6) a +0 hunting sling (40, -14, D:6) a +0 leather armour a +0 falchion (42, -25, D:6) 5 poisoned darts (44, -9, D:6) an amulet of the acrobat (47, -11, D:6) a +0 dagger (48, 2, D:6) a +0 club (50, -6, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 16, D:7) 14 stones (7, 11, D:7) a +0 dagger (7, 13, D:7) a +0 whip (8, 13, D:7) 3 poisoned darts a +0 dagger (9, 12, D:7) a +0 short sword (11, 14, D:7) a +0 war axe (12, 12, D:7) a +0 robe a +0 hand axe (13, 12, D:7) a +0 robe a +0 hand axe a +0 robe a +0 battleaxe a +0 robe a +0 spear (24, -8, D:7) a staff of conjuration (35, -10, D:7) a +0 dagger a +0 robe (36, -11, D:7) a +0 rapier a +0 leather armour (39, -5, D:7) 3 atropa-tipped darts (43, 10, D:7) a +0 shortbow (44, -27, D:7) a +0 mace a +2 antimagic dagger a +0 robe a +0 dagger a +0 robe (44, -26, D:7) a +0 short sword (49, -1, D:7) a +0 shortbow (52, -11, D:7) a +0 hand axe a +0 dagger a +0 robe (52, -10, D:7) a +0 dagger a +0 robe a +0 dagger (54, 11, D:7) 6 curare-tipped darts (54, 12, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 9 stones (4, -17, D:8) a +0 giant club a +0 giant club (16, -39, D:8) a +0 dagger 8 poisoned darts (17, -39, D:8) a +0 short sword (18, -37, D:8) a +0 dagger 5 poisoned darts (22, -38, D:8) a +0 club (26, -10, D:8) a +0 shortbow (29, -19, D:8) a stone a +0 whip a curare-tipped dart a +0 dagger (30, -19, D:8) 2 stones a +0 short sword of electrocution (31, -19, D:8) 6 stones a +0 dagger a +0 dagger a +2 dagger of venom a +0 short sword a +0 hand crossbow 3 poisoned darts a +0 short sword (34, -43, D:8) a +0 trident a +0 vorpal hand axe a +0 short sword (36, -22, D:8) a +0 leather armour (46, -46, D:8) 17 stones (48, -35, D:8) a +0 hand crossbow (50, -61, D:8) a +0 whip (51, -61, D:8) the +2 helmet of the Prince of Darkness {Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). (51, -56, D:8) a +0 war axe 3 boomerangs a +0 ring mail (51, -55, D:8) a +0 whip a +0 scale mail (51, -53, D:8) a +0 battleaxe a +1 chain mail (52, -55, D:8) a +0 falchion a +0 robe (52, -53, D:8) a +0 hand axe a +0 leather armour (53, -58, D:8) 18 stones (53, -56, D:8) a +0 hand axe (53, -55, D:8) a +2 hand axe of flaming a +0 robe Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration (7, 12, D:9) 4 poisoned darts (10, 15, D:9) a +0 dagger a curare-tipped dart (10, 22, D:9) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 chain mail (12, 14, D:9) a +0 hand axe of flaming (12, 19, D:9) a +0 dagger 4 poisoned darts (13, 18, D:9) a +0 halberd (15, -11, D:9) a +0 ring mail (22, -2, D:9) a +0 whip (24, -14, D:9) a +0 leather armour (51, 6, D:9) 12 stones (54, 29, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (12, 0, D:10) a +2 buckler (13, 19, D:10) a +0 dagger of protection (15, 18, D:10) a +0 long sword (18, -8, D:10) a +0 robe (33, -23, D:10) a +0 leather armour a +0 short sword (33, -14, D:10) an amulet of guardian spirit (34, -21, D:10) a +0 plate armour a +0 hand axe of flaming (35, -19, D:10) a +0 chain mail a +0 battleaxe (35, 16, D:10) 19 stones (36, -23, D:10) a +0 dagger a +0 whip (36, -20, D:10) a +0 whip (36, -19, D:10) a +0 robe a +1 dagger of venom (36, -17, D:10) a +0 plate armour a +0 flail of protection (37, -21, D:10) a +0 club (38, -20, D:10) a +0 falchion (39, 14, D:10) a +0 giant spiked club (40, 0, D:10) a +0 longbow (40, 15, D:10) a +0 battleaxe (41, 14, D:10) a +0 robe (41, 15, D:10) a +0 hand axe (41, 16, D:10) a +0 shortbow (43, 13, D:10) a +0 shortbow (43, 14, D:10) a +0 chain mail (50, -26, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (51, -26, D:10) a +0 dagger a +0 scale mail (54, -29, D:10) a +0 whip a +0 robe (54, -1, D:10) a +0 ring mail (61, -3, D:10) a +0 shortbow (69, -23, D:10) a piece from Xom's chessboard (15/15) Level 11 of the Dungeon [Shop] Jilopuoc's Antique Armour Emporium a +1 chain mail of willpower (478 gold) the +0 chain mail of Wu Jian's Hatred {rF+ Str-4 Int+5} (597 gold) Str: It affects your strength (-4). Int: It affects your intelligence (+5). rF: It protects you from fire. a +0 plate armour (667 gold) a +0 pair of gloves (130 gold) a +0 robe (20 gold) a +0 helmet (130 gold) (14, 8, D:11) a stone a +2 dagger of draining (15, 7, D:11) a +0 club 6 stones a +0 dagger (16, 8, D:11) 6 poisoned darts a +0 club (16, 9, D:11) a +0 dagger (17, 8, D:11) a +0 dagger 8 poisoned darts a +0 club (17, 9, D:11) 5 stones a +1 vampiric short sword (19, 5, D:11) a +0 ring mail (24, 28, D:11) a +0 flail (25, 29, D:11) a +3 short sword a +0 robe (26, 29, D:11) a +2 dagger of venom a +0 ring mail (27, 22, D:11) a +0 pair of gloves (27, 30, D:11) a +2 falchion a +0 robe (28, 31, D:11) a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger a +0 robe (29, 4, D:11) a +0 giant spiked club a +0 giant spiked club (36, 16, D:11) a +0 leather armour (50, 45, D:11) a +0 ring mail (54, 39, D:11) 6 large rocks (57, 32, D:11) a +1 scimitar of flaming Level 12 of the Dungeon [Shop] Heets's Firing Range the +8 triple crossbow "Globulus" {flame, Int+2} (968 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). a +0 shortbow (42 gold) a +0 longbow (63 gold) 2 poisoned darts (11 gold) a +0 fustibalus (210 gold) 5 poisoned darts (28 gold) a +0 fustibalus (210 gold) a +0 longbow (63 gold) a +0 triple crossbow (140 gold) 4 boomerangs (28 gold) (0, 0, D:12) a stone (0, 3, D:12) a stone a stone (1, 0, D:12) a javelin (1, 2, D:12) a stone (1, 3, D:12) a stone a stone (3, -7, D:12) a ring of ice (5, -13, D:12) a scarf of repulsion (8, -3, D:12) 15 stones (10, -5, D:12) a +0 mace (20, 20, D:12) a +0 flail (21, 21, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 war axe a +0 dagger a +0 robe a +0 dagger (26, 17, D:12) a +0 whip 2 stones a +0 dagger (27, 17, D:12) 6 poisoned darts a +0 short sword (28, 17, D:12) a +0 robe a +0 dagger (28, 18, D:12) a +0 robe a +0 dagger (28, 19, D:12) 7 poisoned darts a +0 whip (31, -12, D:12) a +0 robe (32, -4, D:12) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (33, -4, D:12) a +0 leather armour a +0 whip a +0 whip (34, -6, D:12) a +0 plate armour a +0 scimitar (46, 27, D:12) a +0 giant club a +0 giant spiked club (47, 17, D:12) the +0 robe of the Eternal Fruit {Rampage *Slow rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (50, -11, D:12) a scarf of harm (51, 20, D:12) 6 large rocks (52, 5, D:12) a +0 giant club a +0 giant club (52, 16, D:12) 20 stones Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (1, -4, D:13) a +0 troll leather armour (1, 20, D:13) 3 large rocks (12, 7, D:13) a +0 longbow a +4 scimitar of flaming a +0 leather armour (12, 13, D:13) a +0 giant club a +0 giant spiked club (12, 14, D:13) a +0 long sword (17, 18, D:13) a +0 giant spiked club a +0 giant club (18, 19, D:13) 24 stones (20, -8, D:13) a +0 arbalest (20, 20, D:13) 5 stones (21, -5, D:13) a +0 morningstar (21, 15, D:13) a +0 shortbow a +0 club (22, 2, D:13) a +0 ring mail (24, 4, D:13) a +0 shortbow the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (24, 6, D:13) 6 poisoned darts (24, 10, D:13) a +0 robe a +0 dagger (24, 21, D:13) a +0 troll leather armour a +0 troll leather armour (25, 10, D:13) a +0 robe (25, 11, D:13) 13 stones a +0 robe a +0 dagger a +0 longbow a +0 short sword (25, 13, D:13) the +8 mace "Sogueg" {venom, Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (25, 14, D:13) a +0 troll leather armour (26, 3, D:13) 5 large rocks (29, 15, D:13) the +4 morningstar of Traps {flame, Fragile rCorr Dex+3} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (30, 11, D:13) the ring "Ejuogept" {Ice Str-3 Int+8} [ring of ice] It enhances your ice magic. Str: It affects your strength (-3). Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rC: It protects you from cold. (31, -26, D:13) a +0 dagger of distortion 5 curare-tipped darts (31, 7, D:13) a +3 glaive of pain a +3 plate armour of cold resistance (31, 12, D:13) 4 large rocks (32, 11, D:13) a +0 leather armour a +0 dagger (33, 7, D:13) a +0 short sword 2 large rocks (39, 0, D:13) a +0 ring mail (42, -13, D:13) a +0 chain mail (45, -12, D:13) a +0 dagger (48, -4, D:13) a +0 giant club a +0 giant spiked club (49, -24, D:13) a +0 plate armour a +0 long sword (49, -21, D:13) a +0 plate armour a +0 war axe (49, -6, D:13) a +0 giant spiked club a +0 giant club (49, -5, D:13) 5 large rocks (50, -23, D:13) a +0 chain mail a +2 great sword (50, -20, D:13) a +0 plate armour a +1 dire flail a +0 kite shield a +0 plate armour of fire resistance a +0 war axe (53, -11, D:13) a +0 morningstar (56, -10, D:13) a +0 kite shield a +0 chain mail a +0 war axe (57, -7, D:13) a +1 great mace of draining a +0 plate armour (57, -5, D:13) a +0 battleaxe a +0 plate armour (58, -13, D:13) a +0 ring mail (58, -2, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +2 war axe a +0 chain mail (2, -2, D:14) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (3, -11, D:14) a +0 plate armour (4, 17, D:14) a +0 dagger (8, -10, D:14) a +0 chain mail a +0 great sword (8, 20, D:14) a +0 great mace a +0 chain mail (10, 1, D:14) a Trismegistus Codex (10, 14, D:14) a +2 war axe of venom (10, 21, D:14) a +0 great sword a +0 plate armour (11, 17, D:14) an amulet of regeneration (11, 33, D:14) a scroll of amnesia (13, 31, D:14) a +0 dagger a +0 robe (13, 32, D:14) a +0 dagger a +0 robe (13, 34, D:14) a +0 morningstar a +0 scale mail (15, 26, D:14) an amulet of faith (16, -8, D:14) a +2 scimitar of flaming (17, -6, D:14) a +0 buckler (17, 18, D:14) a +3 great sword a +0 chain mail (18, 18, D:14) a +0 glaive a +0 plate armour (18, 20, D:14) a +2 bardiche a +0 chain mail (19, -19, D:14) 3 poisoned darts (19, 19, D:14) a +3 halberd a +0 plate armour (20, -5, D:14) a +0 leather armour a +2 glaive (20, -4, D:14) a +0 helmet (21, -9, D:14) 11 stones (22, 16, D:14) a +0 great sword of flaming (25, -17, D:14) a +0 ring mail (28, -13, D:14) 5 large rocks (32, 31, D:14) a potion of degeneration (39, 8, D:14) a +0 plate armour a +4 morningstar of flaming (43, 4, D:14) a ring of wizardry Level 15 of the Dungeon (1, -1, D:15) a book of Storms (6, -8, D:15) a +0 rapier a +0 animal skin (6, -3, D:15) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (9, -13, D:15) a +0 great mace (10, -19, D:15) 17 stones (11, -20, D:15) a +0 cloak (12, -17, D:15) a +0 trident a +0 dagger a +0 robe a +0 mace (13, -18, D:15) a +0 dire flail a +0 dire flail a +0 dagger a +0 great sword a +0 plate armour (13, -17, D:15) a +0 dagger a +2 robe of fire resistance (14, -19, D:15) a +0 dire flail a +0 dire flail (15, -19, D:15) a +0 longbow 4 large rocks (17, -8, D:15) a +0 arbalest (21, 6, D:15) a +0 battleaxe a +0 plate armour (25, 6, D:15) a +0 trident (27, -21, D:15) a +2 ring mail of willpower (30, -22, D:15) a +3 scimitar of flaming (35, -22, D:15) a +0 mace a +0 shortbow 4 poisoned darts (37, 3, D:15) a +0 short sword (37, 13, D:15) a +0 dagger (38, -22, D:15) a +0 chain mail (38, -20, D:15) a +0 trident (38, -14, D:15) a +2 scimitar of flaming (39, -12, D:15) a +0 dire flail (40, -12, D:15) a +0 halberd a +0 robe (40, 15, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Efoxufoi's Armour Boutique a +0 plate armour (391 gold) a +0 pair of gloves (76 gold) a +0 chain mail (76 gold) a +0 robe (11 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) the +0 helmet of Duck's Teeth {rCorr Dex+4} (433 gold) Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +0 ring mail (68 gold) the +2 ring mail of Defence {rElec} (476 gold) rElec: It insulates you from electricity. a +0 ring mail (68 gold) (0, 0, Orc:1) a +0 short sword (1, -7, Orc:1) a +0 chain mail a +0 battleaxe (2, -2, Orc:1) a +0 robe a +0 dagger (2, -1, Orc:1) a +0 plate armour a +0 flail (2, 0, Orc:1) a +0 ring mail a +3 hand axe (3, -5, Orc:1) a +0 mace (4, -7, Orc:1) a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (4, -4, Orc:1) a +0 hand axe (4, -1, Orc:1) a +0 chain mail a +0 short sword (5, -7, Orc:1) a +0 plate armour a +0 halberd (5, -4, Orc:1) a +0 short sword (6, -4, Orc:1) a +0 leather armour a +0 morningstar (7, -3, Orc:1) a +0 flail (7, -1, Orc:1) a +0 club (8, -1, Orc:1) a +0 club (9, -2, Orc:1) a +0 chain mail a +0 glaive a +0 giant club a +0 giant club (10, -3, Orc:1) a +0 plate armour 2 boomerangs a +0 halberd (10, -2, Orc:1) a +0 mace (10, 1, Orc:1) a +0 ring mail a +0 hand axe (11, 0, Orc:1) a +0 whip a +0 giant spiked club (12, 1, Orc:1) a +0 robe a +0 dagger (13, 20, Orc:1) a +0 chain mail 2 boomerangs a +0 hand axe (13, 22, Orc:1) a +0 war axe (13, 29, Orc:1) a ring of protection from cold (14, 22, Orc:1) a +0 mace a +0 ring mail a +0 club (24, 4, Orc:1) a +0 robe a +0 dagger (26, 2, Orc:1) a +0 short sword a +0 leather armour a boomerang a +0 club (27, 1, Orc:1) a +0 chain mail a +0 war axe (27, 2, Orc:1) a +0 plate armour a +0 battleaxe a +0 flail (27, 3, Orc:1) a +0 mace (28, 3, Orc:1) a +0 robe a +0 dagger (28, 4, Orc:1) a +0 chain mail a +0 dire flail (28, 5, Orc:1) a +0 robe a +0 dagger (29, 1, Orc:1) a +0 robe a +0 dagger (29, 3, Orc:1) a +0 chain mail 2 boomerangs of dispersal a +0 mace (29, 4, Orc:1) a +0 hand axe (42, 0, Orc:1) a +0 mace a +0 chain mail (42, 1, Orc:1) a +0 vampiric dagger a +0 robe (43, -1, Orc:1) a +0 whip a +0 scale mail (44, 0, Orc:1) a +0 club (53, -9, Orc:1) a +0 club (54, -18, Orc:1) a +0 trident a +0 plate armour a +0 dagger (54, -16, Orc:1) a +0 club a +0 ring mail (54, -8, Orc:1) a +0 dagger a +0 robe (56, -17, Orc:1) a +0 trident a +0 chain mail a +0 halberd a +0 plate armour (56, -16, Orc:1) a +0 glaive a +0 chain mail (56, -7, Orc:1) a +0 flail (56, -5, Orc:1) a +0 giant spiked club (56, 26, Orc:1) a +2 flail of holy wrath (57, -17, Orc:1) a +0 halberd a +0 plate armour (57, -16, Orc:1) a +0 hand axe a +0 club a +0 dire flail a +0 plate armour (57, -5, Orc:1) a +0 short sword a +0 ring mail (57, -4, Orc:1) a +0 whip (57, 28, Orc:1) a +0 dagger (57, 30, Orc:1) a +0 giant spiked club (58, -3, Orc:1) a +0 scimitar a +0 plate armour (58, 28, Orc:1) a +0 dagger a +0 ring mail a +0 mace (59, -21, Orc:1) a +0 trident a +0 leather armour (59, -8, Orc:1) a +0 flail a +0 ring mail (59, 28, Orc:1) a +0 dagger a +0 robe (59, 30, Orc:1) a +0 arbalest a +0 great mace a +0 chain mail (60, 29, Orc:1) a +0 glaive a +0 chain mail (61, -7, Orc:1) a +0 club a +0 chain mail Level 2 of the Orcish Mines [Shop] Foliusou's General Store the ring "Ozxon" {rN+ rCorr} (374 gold) [ring of resist corrosion] rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. 11 stones (13 gold) 32 stones (38 gold) [Shop] Xagass's Antique Armour Shoppe a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +1 robe of willpower (381 gold) a +4 plate armour of fire resistance (1500 gold) a +0 ring mail (120 gold) [Shop] Fokkiush's Book Shoppe a book of Pain (392 gold) a book of Armaments (504 gold) an Everburning Encyclopedia (364 gold) Sitiguzo's Papyrus of Orientation and Heat (700 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Flame Wave Conjuration/Fire 4 d - Passage of Golubria Translocation 4 e - Summon Forest Summoning/Translocation 5 a book of Frost (308 gold) a book of Burglary (280 gold) [Shop] Bykobb's Antique Weapon Emporium a +1 glaive of protection (384 gold) a +0 dagger (52 gold) a +3 arbalest of freezing (652 gold) the +8 hunting sling "Iwufof" {vorpal, Fragile rN++ Int+3} (1570 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. a +0 hand axe (78 gold) a +4 vorpal great sword (824 gold) a +8 hand axe of flaming (1232 gold) a +0 arbalest (117 gold) a +0 great sword of holy wrath (356 gold) (0, 0, Orc:2) a +0 club a +0 leather armour (0, 1, Orc:2) a +0 battleaxe a +0 chain mail (0, 2, Orc:2) a +4 vampiric short sword a +0 ring mail (6, -17, Orc:2) a +0 dagger a +0 robe a +1 dagger of pain (10, 5, Orc:2) a +0 giant club (11, -12, Orc:2) a +0 dire flail a +0 plate armour (11, 5, Orc:2) a +0 hand axe a +0 plate armour a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail (11, 6, Orc:2) a +1 hand axe of flaming a +0 chain mail a +0 dire flail a +0 chain mail (13, -9, Orc:2) a +0 flail (13, -8, Orc:2) a +0 hand axe (14, -8, Orc:2) a +0 hand axe (16, -7, Orc:2) a +0 dagger a +0 robe (41, -18, Orc:2) a +0 plate armour a +0 hand axe (41, -17, Orc:2) a +0 plate armour a +0 halberd (43, -18, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (43, -17, Orc:2) a +0 plate armour a +0 short sword (43, 8, Orc:2) a +0 dagger (44, -17, Orc:2) a +0 giant club (45, 6, Orc:2) a +0 mace (46, 5, Orc:2) a +0 short sword (46, 6, Orc:2) a +1 hand axe of freezing a +0 plate armour (47, 4, Orc:2) a +0 halberd a +0 plate armour (47, 5, Orc:2) a +0 falchion (48, 3, Orc:2) a +0 dagger a +0 robe (48, 4, Orc:2) a +0 club a +0 dagger a +2 robe of positive energy (49, 0, Orc:2) a +0 trident a +0 chain mail a +0 morningstar a +0 plate armour (49, 1, Orc:2) a +0 giant spiked club (50, 0, Orc:2) a +0 giant club (50, 1, Orc:2) a +0 dire flail a +0 plate armour (50, 2, Orc:2) a +0 glaive a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 trident a +0 scale mail (50, 3, Orc:2) a +0 flail a +0 ring mail (51, -5, Orc:2) a +0 troll leather armour (51, -4, Orc:2) a +2 dagger of speed a +0 robe (51, 1, Orc:2) a +0 dagger a +1 robe of resistance a +0 dagger a +0 robe a +1 vorpal dire flail a +0 chain mail a +0 mace a +0 robe a +0 battleaxe a +0 scale mail (52, -3, Orc:2) a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour (53, -4, Orc:2) a +2 morningstar of protection a +0 leather armour (54, -3, Orc:2) a +0 short sword a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (22, 27, Lair:1) a +0 mace (24, -26, Lair:1) a +0 battleaxe (24, 19, Lair:1) a +0 robe (32, -8, Lair:1) a +0 war axe (36, 14, Lair:1) a +0 chain mail (38, -10, Lair:1) a +0 vorpal double sword (40, 10, Lair:1) 5 poisoned darts (41, -24, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (5, 7, Lair:2) a +0 shortbow (6, 8, Lair:2) a +1 shortbow of freezing a +0 shortbow (8, 16, Lair:2) a +0 spear (9, 3, Lair:2) a +0 shortbow (15, 8, Lair:2) a scroll of noise (16, 1, Lair:2) a +0 cloak (27, 18, Lair:2) 2 large rocks (30, 15, Lair:2) a ring of positive energy (50, -4, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (3, 39, Lair:3) a +0 leather armour (4, 7, Lair:3) a +0 falchion (11, 43, Lair:3) a +0 dagger (20, 5, Lair:3) 14 stones (33, 52, Lair:3) a +0 quarterstaff (36, 15, Lair:3) a scroll of enchant armour (42, 11, Lair:3) a scroll of silence (42, 21, Lair:3) 7 gold pieces (43, 20, Lair:3) a book of Spatial Translocations (47, 9, Lair:3) a scroll of identify (47, 42, Lair:3) 9 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (0, 1, Lair:4) a scarf of resistance (0, 2, Lair:4) a +2 mace of draining (0, 3, Lair:4) a +0 broad axe (20, -5, Lair:4) a +0 chain mail (22, -23, Lair:4) a +0 shortbow (23, -18, Lair:4) a +0 mace (25, 26, Lair:4) a +0 scale mail (35, 4, Lair:4) a +0 buckler (36, 7, Lair:4) 14 stones (36, 15, Lair:4) a +0 spear (37, 16, Lair:4) a +0 great sword (43, 24, Lair:4) a +0 leather armour (47, 18, Lair:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (49, 24, Lair:4) a +0 leather armour (62, -4, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 7, Lair:5) a +0 chain mail (2, -31, Lair:5) a ring of wizardry (11, -23, Lair:5) a +0 leather armour (17, -23, Lair:5) 30 stones (17, -7, Lair:5) a +0 rapier of draining (19, -25, Lair:5) 25 stones (19, -23, Lair:5) 11 stones (20, -23, Lair:5) 15 stones (20, -21, Lair:5) 19 stones (20, -5, Lair:5) a +3 great sword of electrocution a +0 scale mail (21, -22, Lair:5) 17 stones (21, -21, Lair:5) 24 stones (23, -19, Lair:5) 19 stones (27, 0, Lair:5) 21 stones (30, -10, Lair:5) 22 stones (36, -19, Lair:5) a +0 war axe (41, -4, Lair:5) a book of Vapours (54, -20, Lair:5) a +0 crystal plate armour Level 6 of the Lair of Beasts (5, -31, Lair:6) a +6 ring of intelligence (9, -13, Lair:6) a +0 long sword (19, -10, Lair:6) 19 stones (21, -13, Lair:6) a +0 scimitar (21, -12, Lair:6) a staff of conjuration (23, -13, Lair:6) a +0 war axe (24, -13, Lair:6) the +7 rapier "Gaul" {drain, rPois} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. (28, -44, Lair:6) 5 javelins (45, -23, Lair:6) 17 stones (56, 1, Lair:6) a staff of poison Level 1 of the Shoals (0, 0, Shoals:1) a +3 battleaxe (3, -5, Shoals:1) a +0 shortbow (5, -5, Shoals:1) a +0 spear (5, 25, Shoals:1) a +1 chain mail of cold resistance (6, -5, Shoals:1) a +0 trident (8, 24, Shoals:1) a +2 halberd of chaos (15, 12, Shoals:1) a +0 trident (21, 6, Shoals:1) a +0 trident (38, 12, Shoals:1) a +0 hand axe Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident of protection (9, 3, Shoals:2) a +0 trident (10, 39, Shoals:2) a Trismegistus Codex (24, 12, Shoals:2) an orb of guile (32, 6, Shoals:2) a +2 helmet (35, 23, Shoals:2) a +0 cloak (35, 40, Shoals:2) a +4 spear a silver javelin a +0 leather armour (35, 41, Shoals:2) a +0 trident 2 boomerangs a +3 vorpal trident 2 boomerangs of dispersal (35, 42, Shoals:2) a +0 trident a boomerang (40, 41, Shoals:2) a +0 trident (41, 42, Shoals:2) a +0 trident a +0 plate armour (42, 38, Shoals:2) a +0 rapier a +0 robe (42, 39, Shoals:2) a +0 trident a boomerang a +0 chain mail (44, 33, Shoals:2) a +0 ring mail (44, 40, Shoals:2) a +0 trident (46, 5, Shoals:2) a +0 shortbow Level 3 of the Shoals [Shop] Iclac's Mayhem Merchandise a +0 war axe (56 gold) a book of Fire (704 gold) a +0 hand axe (48 gold) a +0 hand axe (48 gold) a +0 war axe (56 gold) a +0 battleaxe (104 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1139 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 battleaxe (104 gold) a wand of iceblast (4) (128 gold) [Shop] Tacua's Jewellery Emporium a ring of see invisible (285 gold) a +4 ring of evasion (684 gold) a ring of ice (475 gold) a +6 ring of dexterity (1111 gold) a ring of resist corrosion (380 gold) a ring of willpower (475 gold) a +6 ring of intelligence (1111 gold) a ring of see invisible (285 gold) a ring of wizardry (570 gold) (1, 15, Shoals:3) a +3 rapier of electrocution a +0 robe (1, 19, Shoals:3) a +3 vorpal spear 2 javelins a +0 leather armour (5, 19, Shoals:3) a +0 spear (19, 24, Shoals:3) a +0 trident (26, 21, Shoals:3) a +0 longbow (29, 23, Shoals:3) 10 large rocks (32, 33, Shoals:3) a +0 trident 3 boomerangs (33, 15, Shoals:3) a +0 spear (49, -6, Shoals:3) 4 large rocks (50, 4, Shoals:3) 7 stones (51, 25, Shoals:3) a +2 pair of boots of stealth (52, -7, Shoals:3) a +0 trident (53, -6, Shoals:3) a +0 chain mail (53, -5, Shoals:3) a +0 trident (53, 22, Shoals:3) a +0 trident (54, -7, Shoals:3) a +0 trident a +0 robe (58, 25, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +2 spear of distortion (still there?) 21 gold pieces (still there?) a merfolk corpse (still there?) (0, 1, Shoals:4) a +3 trident (still there?) a sea snake corpse (still there?) (0, 2, Shoals:4) a +0 trident (still there?) a +0 leather armour (still there?) a +4 trident of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (1, 2, Shoals:4) a +0 trident (2, -2, Shoals:4) a +0 broad axe (still there?) a +0 robe (still there?) (5, -3, Shoals:4) a +0 longbow (still there?) a +0 spear (still there?) a book of Fire (still there?) (8, 11, Shoals:4) 3 large rocks (10, 13, Shoals:4) the +7 scythe "Gonlaecang" {holy, *Noise Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+6). *Noise: It may make noises in combat. 2 javelins a +0 leather armour (11, 14, Shoals:4) a +1 trident of distortion a +1 trident of flaming a +0 leather armour a merfolk skeleton a snapping turtle skeleton a merfolk skeleton (13, 15, Shoals:4) 14 stones (17, 16, Shoals:4) a +0 trident a +2 robe of the Archmagi a +0 rapier a +0 robe