Zigma Level 1 of the Dungeon [Shop] Osudwab's Weapon Boutique a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) 27 stones (35 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +0 quarterstaff (52 gold) a +0 hunting sling (19 gold) a +0 falchion of electrocution (123 gold) (10, 12, D:1) a +0 short sword (11, 7, D:1) a +0 club (23, 13, D:1) a +0 leather armour (30, 16, D:1) a +0 scale mail (38, 8, D:1) a +0 club (41, -12, D:1) a +0 club (58, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -3, D:2) the +1 mace "Valeej" {vorpal, rElec Will+ Int+6 Stlth-} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you less stealthy. (7, -2, D:2) a +0 mace (7, -1, D:2) a +0 mace (8, -2, D:2) a +0 mace (8, -1, D:2) a +0 mace (8, 0, D:2) a +3 quarterstaff of chaos (8, 1, D:2) a +0 mace (9, -3, D:2) a +0 mace (9, -2, D:2) a +2 mace of protection (9, -1, D:2) a +0 mace (9, 2, D:2) a +0 mace (9, 3, D:2) a +0 mace (9, 5, D:2) a +0 mace (10, 4, D:2) a +0 mace (10, 6, D:2) a +0 mace (15, -4, D:2) a +0 dagger (16, 6, D:2) a +0 scale mail (24, -32, D:2) 20 stones (27, -3, D:2) 22 stones Level 3 of the Dungeon (5, -7, D:3) a rat corpse (skeletalised by now) (8, -20, D:3) a +0 helmet (16, -35, D:3) a +0 dagger (21, -49, D:3) a +0 robe (21, -29, D:3) a +0 spear (21, -19, D:3) a +0 club (25, -22, D:3) a +0 robe (28, -36, D:3) a +0 spear (34, -12, D:3) a +0 club (40, -42, D:3) a +0 club (40, -21, D:3) a +0 whip 5 stones (45, -31, D:3) a +0 buckler (48, 5, D:3) a +0 dagger (54, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (0, 3, D:4) a worm corpse (5, -1, D:4) an amulet of regeneration (5, 1, D:4) a scroll of blinking (6, 1, D:4) 6 gold pieces