Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 16320586683760196762 65 Zigma the Insei (level 4, -2/31 HPs) Began as an Octopode Monk on Mar 12, 2022. Slain by an orc priest ... wielding a +0 falchion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1868 turns). Zigma the Insei (Octopode Monk) Turns: 1868, Time: 00:02:01 Health: -2/31 AC: 1 Str: 10 XL: 4 Next: 13% Magic: 3/3 EV: 14 Int: 14 God: Gold: 99 SH: 0 Dex: 14 Spells: 3/3 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: resistant, attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, low MP 1, mutation resistance 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Wands l - a wand of flame (26) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - 3 scrolls of enchant weapon {unknown} g - a scroll of brand weapon {unknown} j - a scroll of fear {unknown} k - a scroll of magic mapping {unknown} Potions b - a potion of attraction Skills: + Level 3.1 Fighting + Level 3.5 Dodging + Level 3.3 Stealth * Level 4.1 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your magical capacity is low. (-10% MP) You are somewhat resistant to further mutation. You expend magic power (3 MP) to strengthen your wands. Message History You kill the orc! You tentacle-slap the orc priest but do no damage. Your grab misses the orc priest. The orc priest completely misses you. You closely miss the orc priest. You grab the orc priest. You constrict the orc priest, but do no damage. The orc priest closely misses you. You tentacle-slap the orc priest but do no damage. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc priest but do no damage. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc priest. The orc priest is lightly wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc priest but do no damage. The orc priest is lightly wounded. You constrict the orc priest. The orc priest calls down the wrath of Beogh upon you. You barely resist. Unknown command. Okay, then. Unknown command. Okay, then. You tentacle-slap the orc priest but do no damage. The orc priest is moderately wounded. You constrict the orc priest, but do no damage. The orc priest barely misses you. You tentacle-slap the orc priest. You tentacle-slap the orc priest, but do no damage. You squeeze the orc priest. The orc priest is heavily wounded. You constrict the orc priest. An orc wizard appears from thin air! Reactivating autopickup. The orc priest hits you with a +0 falchion! You die... ....#...# ...#. .# .#....####.## .... .# .#.#.#......#.#._.#.# .#.#.#.###.##.......# .#.#.#.#####...o#...# .#.#..........r..oo.# ...##..###.#### #)# .......##...######.# ................@oo# ...###.##...######## ##. #.###.## # #.# #.# ..> ... #....... ...##..## ...#...# You could see an orc priest and an orc wizard. Vanquished Creatures An adder (D:3) A worm (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 4 bats 2 endoplasms (D:2) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds 2 quokkas 6 ball pythons 3 frilled lizards 7 goblins 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 536 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 728 | D:1 | Found a faded altar of an unknown god. 1826 | D:3 | Found a radiant altar of Vehumet. 1837 | D:3 | Reached skill level 4 in Unarmed Combat 1837 | D:3 | Reached XP level 4. HP: 28/31 MP: 4/4 1849 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1849 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1849 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1868 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, minmay_small_reverse_x D:2: layout_rooms, kennysheep_generic_room_7 D:3: layout_loops_ring, vehumet_altar_wand_db, serial_shops, nicolae_shop_hallway_plus, minmay_cut_off, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Unarmed Combat | 4 | 4.1 Fighting | | 3.1 Dodging | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 82 | 20 || 102 Constrict | 27 | 3 || 30 Tentacles | 18 | 1 || 19 Punch | 1 | 1 || 2 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 7 | || 7 Armor: Skin | 6 | || 6 Dodge: Dodged | 60 | 16 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1860 | 1812 | 48 | 0 | 1525 | 3 | 620.0 | Dungeon | 1860 | 1812 | 48 | 0 | 1525 | 3 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 844 daAuts D:3: 75 daAuts