Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 15, D:1) a +0 leather armour (3, 5, D:1) a +0 spear (19, -14, D:1) a +0 club (25, -16, D:1) a +0 leather armour (40, 1, D:1) 9 stones (40, 18, D:1) a potion of cancellation (41, 18, D:1) 18 gold pieces (41, 20, D:1) 8 stones (41, 21, D:1) a potion of mutation (42, 18, D:1) an amulet of the acrobat (42, 19, D:1) a potion of curing (48, 16, D:1) 20 stones (52, 1, D:1) 13 stones (53, 3, D:1) a +0 dagger Level 2 of the Dungeon (12, -2, D:2) a +0 whip (14, -7, D:2) 2 poisoned darts (18, 0, D:2) a +0 dagger (20, -4, D:2) 29 stones (22, -23, D:2) a +0 dagger (23, -23, D:2) a +0 hunting sling (28, -23, D:2) a +0 hand axe (29, -35, D:2) a +0 pair of boots (32, 4, D:2) a +0 dagger (42, -35, D:2) a +0 club 5 stones (43, -32, D:2) 16 stones (43, -22, D:2) 6 curare-tipped darts (48, -25, D:2) a potion of degeneration Level 3 of the Dungeon [Shop] Dakhloona's Antique Weapon Boutique a +2 rapier of protection (520 gold) a +0 mace (93 gold) a +4 great sword of holy wrath (1044 gold) a +0 longbow (139 gold) a +0 club (31 gold) a +0 hunting sling (46 gold) a +0 whip (77 gold) a +2 hand crossbow of flaming (567 gold) a +0 dagger (62 gold) a +0 spear (93 gold) (9, -14, D:3) a +0 flail (11, 17, D:3) the +0 chain mail "Moschyrr" {*Slow Regen+ Str+3 Slay+5} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (17, -6, D:3) a +0 pair of gloves of dexterity (17, -3, D:3) a +0 dagger (21, -12, D:3) a +0 leather armour (22, -14, D:3) 10 stones (33, 6, D:3) a +0 flail a +0 short sword a +0 scale mail (33, 7, D:3) a +0 spear (34, 4, D:3) a +0 flail (45, -29, D:3) the +0 scale mail "Godietaa" {Will- Dex+8} Dex: It affects your dexterity (+8). Will: It decreases your willpower. (46, 10, D:3) a +0 dagger (47, -18, D:3) a +0 dagger 2 stones (49, 6, D:3) a +1 whip of venom (59, -30, D:3) 15 stones Level 4 of the Dungeon [Shop] Ela Tizo's Fire Supplies a +0 leather armour of fire resistance (117 gold) a +2 leather armour of fire resistance (247 gold) the Compendium of the Volcanoes (468 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Fire Storm Conjuration/Fire 9 a staff of fire (325 gold) Sif Muna's Disquisition on Fire (364 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 the Tome of Fire (494 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 a +0 club of flaming (49 gold) a scroll of immolation (45 gold) (0, 0, D:4) 3 poisoned darts (39, -6, D:4) a +0 dagger 7 poisoned darts (40, -10, D:4) a +1 flail of holy wrath a +0 ring mail (43, 0, D:4) 9 stones (45, -8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Mumm's Mass Market a +0 great mace (91 gold) a +0 giant spiked club (26 gold) a +0 giant club (23 gold) a +0 giant spiked club (26 gold) 6 large rocks (58 gold) a +0 great mace (91 gold) a +0 giant club (23 gold) the +2 plate armour of the King of the Hill {Will- Dex+5 SInv} (707 gold) Dex: It affects your dexterity (+5). SInv: It lets you see invisible. Will: It decreases your willpower. a +0 great mace (91 gold) a +0 tower shield of fire resistance (161 gold) (6, -6, D:5) a +0 whip (11, -24, D:5) a +0 mace of draining (19, -21, D:5) a +0 giant spiked club (19, -2, D:5) a +0 trident (25, -20, D:5) a +0 spear a +0 club (27, -36, D:5) 3 boomerangs (27, -6, D:5) a +1 whip of pain a +0 scale mail (27, -4, D:5) a +0 hand axe a +0 chain mail (28, -11, D:5) a +2 dagger of holy wrath (28, -7, D:5) a +0 club a +1 dagger of venom a +0 leather armour a +0 mace (32, -16, D:5) a +0 mace (33, -16, D:5) a +0 mace a +0 scale mail a +0 dagger a +0 robe (33, -14, D:5) a +0 halberd (37, -32, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 7 gold pieces (11, -6, D:6) a +0 club (15, -10, D:6) a +0 pair of gloves