Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (11, -2, D:1) a +0 mace (25, -11, D:1) 28 stones (25, 23, D:1) a staff of cold (49, -6, D:1) a +0 club (61, 27, D:1) 19 stones (63, 30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -35, D:2) a +0 dagger (15, -10, D:2) a +0 scimitar (17, 15, D:2) a +0 short sword (38, -3, D:2) a +0 short sword (41, -13, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Oshokheg's Weapon Boutique a +0 short sword (39 gold) a throwing net (39 gold) a +0 spear (39 gold) a +0 hunting sling (19 gold) a +0 hand axe (39 gold) a +0 falchion (39 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) 25 stones (32 gold) (0, 0, D:3) 4 large rocks (4, 32, D:3) a +0 club a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a +0 trident of protection (5, 17, D:3) 16 stones (6, -11, D:3) a +0 short sword a +0 scale mail (6, -6, D:3) a +0 dagger (9, 46, D:3) 16 stones (21, -14, D:3) a +0 rapier the +6 shortbow of the Traitor {flame, rPois Dex+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rPois: It protects you from poison. (26, 24, D:3) a +0 club (26, 28, D:3) a +0 club a +0 leather armour (29, 25, D:3) 5 poisoned darts (33, 34, D:3) a +0 flail (34, 3, D:3) a +0 leather armour (39, 39, D:3) 6 datura-tipped darts (46, 2, D:3) a +0 hand axe a boomerang Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -3, D:4) a +4 quarterstaff of chaos a +2 cloak of stealth (1, -1, D:4) a +0 mace (3, -7, D:4) a +0 mace (22, -24, D:4) a +0 dagger a +0 hunting sling (43, -7, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (0, 15, D:5) 17 stones (6, 16, D:5) a +0 vorpal hand axe (7, 6, D:5) a +0 leather armour (7, 30, D:5) a +0 club a +0 ring mail (9, 4, D:5) 20 stones (10, 22, D:5) a +0 mace a +0 leather armour a +0 club a +0 whip (11, 16, D:5) a +0 whip a +0 spear (13, -7, D:5) a +0 giant club (14, -10, D:5) a +0 dagger (14, 22, D:5) a +0 robe a +0 dagger (19, 24, D:5) a +0 cloak (27, 36, D:5) a +0 leather armour (33, 3, D:5) a +0 flail a +0 scale mail (42, 32, D:5) a +0 whip (46, 7, D:5) a +0 ring mail Level 6 of the Dungeon (1, 33, D:6) +0 steam dragon scales (5, 15, D:6) a +0 giant club (10, 4, D:6) a +0 great sword (10, 8, D:6) a +1 hand axe of distortion a +0 leather armour (11, 1, D:6) a +0 giant spiked club (12, 25, D:6) a +0 leather armour (12, 26, D:6) a +0 plate armour (21, 8, D:6) a +0 dagger a +0 robe (23, 6, D:6) a +0 club a +0 short sword a +0 leather armour a +0 halberd a +0 chain mail a +0 dagger a +0 robe (23, 30, D:6) a +0 dagger (23, 42, D:6) +0 steam dragon scales (24, 30, D:6) a +0 hand axe (25, 30, D:6) a +0 hand axe (26, 42, D:6) a +0 tower shield (31, 19, D:6) a +0 robe (40, 19, D:6) a +0 club (45, 37, D:6) a +0 buckler (50, 25, D:6) a +0 hand axe (55, 25, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (17, -23, D:7) a +0 whip a +0 robe a +0 spear (18, -23, D:7) a +0 club a +0 club (19, -12, D:7) the +1 scale mail "Ufig" {Str+3 SInv} Str: It affects your strength (+3). SInv: It lets you see invisible. (23, -3, D:7) a +0 short sword a +0 robe (26, 13, D:7) a +0 plate armour (27, -1, D:7) 8 poisoned darts a +0 short sword a +0 giant club a +0 giant club (29, 12, D:7) a +0 war axe (30, -30, D:7) 31 stones (30, 2, D:7) a +0 hand axe (30, 15, D:7) a +0 club (31, 0, D:7) 17 stones (31, 1, D:7) 3 poisoned darts (32, -34, D:7) a +0 hunting sling a +0 quarterstaff a +1 ring mail of cold resistance (32, -25, D:7) a +0 pair of gloves (33, -33, D:7) a +0 leather armour (37, 6, D:7) 16 stones (45, -21, D:7) a +0 falchion (45, -5, D:7) a +0 hand axe (53, -17, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (2, -1, D:8) a +0 short sword (9, -13, D:8) 3 atropa-tipped darts (10, -24, D:8) 10 stones (11, -9, D:8) a +0 hand crossbow (14, 6, D:8) 18 stones (19, -19, D:8) 17 stones (19, -8, D:8) 4 stones a +0 club a +0 dagger (19, -7, D:8) a +0 spear a +0 spear (19, -6, D:8) a +0 flail a +0 club a +0 whip a +0 whip a +0 dagger of speed 8 poisoned darts a +0 club (20, -7, D:8) a +0 halberd a +0 halberd a +0 kite shield a +0 ring mail a +3 trident of flaming a +0 short sword 2 poisoned darts a +0 dagger (20, -4, D:8) a +0 short sword (21, 16, D:8) a +0 flail (24, -8, D:8) a +0 trident (45, -24, D:8) a +1 shortbow of freezing Level 9 of the Dungeon (5, -38, D:9) 2 curare-tipped darts (5, -6, D:9) a +0 leather armour (7, -12, D:9) a +0 trident (10, -37, D:9) a +2 morningstar of flaming +0 steam dragon scales (11, -11, D:9) a +0 club (12, -11, D:9) a +0 short sword (12, -10, D:9) a +0 flail a +0 chain mail a +0 club a +0 dagger (12, 2, D:9) 5 boomerangs (16, 1, D:9) a +3 spear of distortion a +0 ring mail (16, 2, D:9) a +2 flail of protection a +0 spear (17, 1, D:9) a +0 whip (18, -20, D:9) a +0 halberd a +0 robe (19, -19, D:9) a +0 mace a +0 robe (19, -18, D:9) a +0 scimitar a +0 robe (22, 2, D:9) a +2 mace of holy wrath (30, -44, D:9) 5 large rocks (35, -26, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Pelastoi's Antique Armour Emporium a +0 scale mail (108 gold) the +2 leather armour of Jocular Birdsong {*Corrode Dex+5} (645 gold) Dex: It affects your dexterity (+5). *Corrode: It may corrode you when you take damage. a +1 pair of boots (310 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) the +0 robe of Mezcal {Rampage rF+ Dex-5} (113 gold) Dex: It affects your dexterity (-5). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. a +0 chain mail (121 gold) the +1 robe of the Abyss {rF+ rC+ Int+3} (891 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. (0, 0, D:10) a +0 whip a +0 dagger a +0 robe (1, -1, D:10) a +0 dagger a +0 club a +0 ring mail (12, -12, D:10) a +0 club a boomerang a +0 ring mail (13, -12, D:10) a +0 dagger a +0 robe (13, -11, D:10) a +0 flail a +0 leather armour (15, -15, D:10) 22 stones (18, -7, D:10) 18 stones (25, -37, D:10) a +0 flail (32, 5, D:10) a +0 dagger (37, -9, D:10) a +0 plate armour (43, 2, D:10) +0 steam dragon scales Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, 26, D:11) a staff of death (4, 27, D:11) the +5 falchion "Nomizuali" {drain, Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). (20, -3, D:11) 23 stones (20, 10, D:11) a +0 troll leather armour (24, -2, D:11) a +0 robe (40, 5, D:11) a +0 hunting sling (44, 34, D:11) 32 stones (56, -1, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon [Shop] Bichatho's Elemental Accessories a staff of cold (325 gold) the Incunabulum of Ignition (364 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Ignition Fire 8 (0, 0, D:12) 5 large rocks (11, 40, D:12) a +4 mace (14, 42, D:12) a +0 club a +0 club a +0 flail (14, 43, D:12) a +0 flail a +0 scale mail a +0 trident (33, 15, D:12) a +0 dagger a +0 robe (36, -2, D:12) a +0 trident (43, -5, D:12) a +0 rapier (49, -6, D:12) a +0 ring mail (49, 21, D:12) a +0 leather armour (54, 10, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour (6, 10, D:13) a +0 rapier (9, 27, D:13) a +0 falchion Level 14 of the Dungeon [Shop] Limemir's Antique Weapon Emporium a +0 broad axe (96 gold) a +1 whip of holy wrath (276 gold) a +2 glaive of freezing (568 gold) the +8 mithril axe "Arga" {speed, Will+} (1550 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. Cheibriados disapproves of the use of such an item. a +5 scythe of venom (734 gold) a +0 great sword (156 gold) a +0 hand axe (72 gold) (0, 0, D:14) a +0 trident (6, 17, D:14) a +0 shortbow (unseen) (7, 16, D:14) a +0 dagger a +0 robe (8, 15, D:14) a +0 shortbow (still there?) 24 gold pieces (still there?) (8, 16, D:14) a +0 long sword of holy wrath (still there?) a +0 chain mail of fire resistance (still there?) 20 gold pieces (still there?) a +0 giant club (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 giant club (still there?) (8, 18, D:14) a +0 hand axe (still there?) a +0 leather armour (still there?) (14, 0, D:14) a +0 mace (15, 4, D:14) a +0 longbow (17, 2, D:14) a +0 mace (20, 3, D:14) 29 stones (22, 2, D:14) a +0 mace (22, 6, D:14) a +2 vorpal mace (25, 8, D:14) a +1 short sword of venom (27, 5, D:14) a +0 short sword (30, 5, D:14) 2 atropa-tipped darts (31, 2, D:14) 15 stones (32, 16, D:14) 19 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Scorching (3, -21, Lair:1) 27 stones (5, -19, Lair:1) 7 javelins a +0 chain mail (6, -20, Lair:1) a +0 rapier a +0 ring mail a staff of death (8, 1, Lair:1) a +0 rapier (10, 2, Lair:1) a +0 plate armour (14, -20, Lair:1) a potion of degeneration (17, -18, Lair:1) a potion of degeneration (18, 10, Lair:1) 24 stones (23, 1, Lair:1) a +0 scale mail of cold resistance 5 javelins a +1 demon trident of freezing (26, -1, Lair:1) a +0 ring mail (44, -16, Lair:1) a +0 scale mail (60, 21, Lair:1) 15 stones (66, -7, Lair:1) a +2 long sword of draining (69, -6, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (8, 2, Lair:2) a +0 dagger (20, 26, Lair:2) a +0 ring mail (35, 5, Lair:2) a +0 hunting sling (42, 6, Lair:2) a +0 flail (46, 12, Lair:2) a +0 trident (59, -6, Lair:2) 5 poisoned darts Level 3 of the Lair of Beasts (9, 16, Lair:3) a +0 hunting sling (38, 7, Lair:3) a potion of degeneration (41, -7, Lair:3) a +0 morningstar (54, 24, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (2, -19, Lair:4) a +0 whip (3, 12, Lair:4) 18 stones (16, 13, Lair:4) a +2 demon whip of venom (16, 15, Lair:4) a +0 falchion (17, -26, Lair:4) a +0 war axe (54, -1, Lair:4) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (57, -19, Lair:4) a +0 quarterstaff (57, 12, Lair:4) a staff of conjuration Level 5 of the Lair of Beasts (8, -13, Lair:5) a +1 troll leather armour {Snorg} (8, -11, Lair:5) a +0 plate armour (11, 10, Lair:5) a +0 mace (14, -15, Lair:5) the +5 flail of War {elec, Contam Str+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+7). Contam: It causes magical contamination when unequipped. (23, -19, Lair:5) 3 boomerangs of dispersal (30, -9, Lair:5) a +0 robe (50, 10, Lair:5) a tin of tremorstones (2/2) (51, 5, Lair:5) a +0 war axe (54, -30, Lair:5) a +0 quarterstaff (64, -5, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (5, -31, Lair:6) the +5 ring mail of Joy {Rampage rF+ Will+++ MP-9} rF: It protects you from fire. MP: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Cheibriados disapproves of the use of such an item. (18, 11, Lair:6) 15 stones (19, 7, Lair:6) a death yak corpse (still there?) a blink frog corpse (still there?) (20, 8, Lair:6) a blink frog corpse (20, 9, Lair:6) a blink frog corpse (21, 8, Lair:6) a yak corpse (still there?) a yak corpse (still there?) (24, -10, Lair:6) a +0 war axe (35, 5, Lair:6) a +0 flail (40, -14, Lair:6) the +0 helmet "Etaef" {rPois rCorr MP-9 Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (40, -13, Lair:6) 2 silver javelins (40, 5, Lair:6) a +0 robe (41, -16, Lair:6) a +0 arbalest (41, -15, Lair:6) a +3 falchion of protection (41, -14, Lair:6) a staff of earth (49, -27, Lair:6) a +0 war axe (50, -30, Lair:6) 23 stones