Zigma Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (4, -7, D:1) a +0 robe (7, -10, D:1) a +0 club (16, 9, D:1) a +0 dagger 5 stones (16, 12, D:1) a +0 club (18, 24, D:1) 5 poisoned darts (22, 6, D:1) a +0 club (25, 1, D:1) a +0 dagger (25, 5, D:1) a +0 club (34, 20, D:1) 11 stones (41, -11, D:1) a +0 club (44, -15, D:1) a +0 war axe (45, 15, D:1) a +0 hand axe (48, 13, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 16, D:2) the +0 scale mail of Bybu {Regen+ Int+2} Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. (14, 22, D:2) a +0 whip of venom (20, 11, D:2) a +0 club (23, -16, D:2) a staff of conjuration (23, 16, D:2) a +0 leather armour a +0 flail a +0 club (26, 17, D:2) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (26, 18, D:2) a +0 whip (28, 17, D:2) a +0 club (28, 19, D:2) a +0 leather armour a +0 club (29, 18, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, -10, D:2) a +0 robe (38, 19, D:2) a +0 trident (39, 18, D:2) a +0 club (40, 19, D:2) a +0 scale mail (46, -10, D:2) a +0 leather armour (46, -9, D:2) 6 curare-tipped darts (47, -7, D:2) a +0 mace (49, 27, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (4, 3, D:3) a quokka corpse (skeletalised by now) (4, 4, D:3) a +0 short sword a +0 leather armour (5, 16, D:3) 5 large rocks (33, -7, D:3) a +4 scythe of venom a +0 robe the human corpse of Sigmund (35, -8, D:3) a +0 club (38, 4, D:3) an adder corpse