Zigma Level 1 of the Dungeon (11, -5, D:1) a +0 club (13, -4, D:1) 6 stones (17, 2, D:1) a +0 hand axe (25, -18, D:1) a +0 robe (25, -2, D:1) a +0 club 5 stones (28, -2, D:1) a +0 club (35, 13, D:1) a +0 ring mail (38, 5, D:1) 8 stones (42, -4, D:1) a +0 club (43, 11, D:1) 5 stones (50, 17, D:1) a +0 robe (52, 7, D:1) a +0 leather armour (54, 13, D:1) a +0 club a +0 whip (54, 15, D:1) a staff of poison (55, -3, D:1) a +0 dagger (56, -10, D:1) a +0 dagger (57, 2, D:1) a +1 short sword of freezing (60, 15, D:1) a +0 dagger (62, 2, D:1) a +0 pair of boots Level 2 of the Dungeon (2, 7, D:2) a +0 dagger (12, 18, D:2) a +0 scale mail (15, -5, D:2) a +0 pair of boots (19, -12, D:2) a +0 rapier (25, -5, D:2) 7 stones (25, 21, D:2) 3 stones (48, -19, D:2) 4 stones (58, -16, D:2) 5 stones (62, 16, D:2) a +0 club Level 3 of the Dungeon [Shop] Yfun Laa's Antique Armour Boutique a +0 plate armour (667 gold) the +1 ring mail of Gozag's Hope {rPois} (585 gold) rPois: It protects you from poison. a +0 chain mail (130 gold) the +0 ring mail of Sif Muna's Supremacy {Stlth+} (400 gold) Stlth: It makes you more stealthy. a +0 chain mail (130 gold) a +3 ring mail of cold resistance (754 gold) a +0 chain mail (130 gold) (14, -12, D:3) a +0 dagger 3 stones (17, 8, D:3) 5 stones (22, 5, D:3) a +0 war axe a +0 leather armour a +0 club a +0 club a +0 flail (29, -1, D:3) a +0 whip 4 stones (34, -3, D:3) a +0 chain mail (48, 3, D:3) a +3 club a +0 leather armour (49, 0, D:3) a +1 dagger (52, 25, D:3) a +0 club (55, 24, D:3) a +0 club (63, 23, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Buiphot's Distillery a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) 2 potions of mutation (224 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) (0, 0, D:4) a +0 short sword (2, 0, D:4) a +0 club (5, 6, D:4) a +0 ring mail (9, 5, D:4) a +2 dagger of flaming 4 stones (13, -19, D:4) a +0 trident a +0 robe (22, -23, D:4) a +0 plate armour (25, -13, D:4) a +0 scale mail a +0 flail of protection (25, 17, D:4) 5 stones (32, 36, D:4) a +0 leather armour (33, 1, D:4) 6 stones (44, -4, D:4) a +0 trident (53, 2, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Rippidgh's Armour Shoppe a +0 helmet (67 gold) a +0 ring mail (60 gold) a +1 pair of gloves of hurling (247 gold) a +1 pair of boots (172 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) the +0 buckler of Towa {rElec rN+ Will-} (277 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. a +0 leather armour (30 gold) the +1 helmet of the Crafting Gods {rPois Str+3 Dex+5} (562 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+5). rPois: It protects you from poison. a +1 plate armour of cold resistance (525 gold) a +0 ring mail (60 gold) (18, 29, D:5) a +0 spectral club (20, 17, D:5) 6 stones (21, 19, D:5) 5 stones (22, 6, D:5) a +0 ring mail (23, -5, D:5) 5 stones (28, 13, D:5) a +0 dagger (32, 0, D:5) a ring of see invisible (33, 27, D:5) a +0 ring mail a +0 flail (34, 18, D:5) 6 stones (34, 27, D:5) a +0 club a +0 robe a +0 dagger (35, 23, D:5) a +0 leather armour a +2 dagger of protection (35, 28, D:5) a +0 robe a +0 dagger of flaming (44, 15, D:5) a +0 mace (45, -1, D:5) 9 stones (46, -5, D:5) a +0 giant club (47, -4, D:5) 6 stones (53, 4, D:5) a +0 dagger (54, 20, D:5) an orb of energy Level 6 of the Dungeon [Shop] Coeh Bin's Assorted Antiques a scroll of identify (46 gold) a +0 quarterstaff (92 gold) a wand of charming (5) (276 gold) a +0 dagger (46 gold) a +0 lajatang of electrocution (908 gold) a +0 spear (69 gold) (0, 0, D:6) 3 stones (2, 21, D:6) a +0 mace (3, 7, D:6) a +0 leather armour a +2 dagger of venom (4, 40, D:6) a +0 war axe (7, 17, D:6) a +0 trident a +0 robe (7, 34, D:6) a +0 leather armour (8, 17, D:6) a +0 robe a +2 dire flail (9, 17, D:6) a +0 robe a +4 war axe of freezing (11, 18, D:6) a +0 robe a +5 mace (15, 28, D:6) 4 stones (17, 18, D:6) a +0 giant club (20, -4, D:6) a +2 flail of protection a +0 chain mail (20, 16, D:6) a +0 falchion (29, 13, D:6) a +0 scale mail (29, 22, D:6) a +0 halberd a +0 robe (32, 22, D:6) a +1 long sword a +0 robe (34, 14, D:6) a +0 whip (35, 17, D:6) a +0 giant club (36, 3, D:6) the +6 ring mail of Refuge {rPois rF- rCorr} rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (36, 14, D:6) a +0 robe a +0 robe a +0 scimitar (36, 15, D:6) a +0 hand axe (38, 16, D:6) a +0 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 flail (0, 9, D:7) a +0 robe (1, -1, D:7) a +0 leather armour a +0 whip (1, 1, D:7) a +0 hand axe a +0 robe a +0 dagger (2, 0, D:7) a +0 robe a +0 flail (2, 1, D:7) a +0 chain mail a +0 club (8, -11, D:7) 8 stones (9, -8, D:7) a +0 spear (10, -8, D:7) a +0 spear a +0 robe a +0 whip (10, -6, D:7) a +0 halberd (12, -18, D:7) a +0 mace a +0 plate armour a +0 club a +0 leather armour (12, -17, D:7) a +0 dagger a +0 robe a +0 hand axe (29, -15, D:7) a +2 dire flail of draining a +0 robe (30, -16, D:7) a +0 trident a +0 robe (30, -13, D:7) a +1 mace a +0 robe (31, -12, D:7) a +4 flail a +0 robe (39, 4, D:7) 6 stones Level 8 of the Dungeon [Shop] Mosmuylu's General Store a wand of mindburst (8) (179 gold) a +2 buckler of protection (344 gold) a potion of flight (48 gold) a scroll of amnesia (64 gold) a wand of roots (6) (230 gold) a +6 giant club (539 gold) 3 stones (4 gold) (0, 0, D:8) a +0 club (0, 1, D:8) a +0 dagger a +0 ring mail (1, 0, D:8) a +0 club a +0 scale mail (1, 2, D:8) a +0 short sword a +0 chain mail (5, 13, D:8) a +0 halberd (6, 1, D:8) a +0 giant spiked club a +0 giant club (6, 11, D:8) a +0 spear (6, 12, D:8) a +0 whip of venom (6, 13, D:8) a +0 flail (7, 12, D:8) a +0 club a +0 leather armour (13, 1, D:8) a +0 dagger a stone (14, 0, D:8) a +0 dagger a +0 dagger (14, 1, D:8) a +2 great sword a +0 robe a +3 dagger a +0 robe a +0 trident a +0 robe (15, -8, D:8) a +3 dagger a +0 robe (15, -3, D:8) 7 stones (15, -2, D:8) a +0 short sword a +0 spear (15, 0, D:8) a +0 whip a +1 chain mail of poison resistance (18, -8, D:8) a +0 club (18, 0, D:8) a +0 falchion (19, -7, D:8) a +0 whip a +0 chain mail (20, -6, D:8) a +0 mace 2 boomerangs (21, -5, D:8) a +0 club a +0 club (23, -16, D:8) a +0 robe a +1 mace (25, -16, D:8) a +0 leather armour (25, -7, D:8) a +0 long sword (26, -16, D:8) a +0 whip of flaming (27, -17, D:8) a +0 robe a +5 falchion (29, -12, D:8) a +0 spear (29, -11, D:8) a +5 halberd of freezing a +0 robe (29, -10, D:8) a +0 robe a +0 robe a +4 dagger (32, 4, D:8) a +0 dagger a +0 robe (33, 26, D:8) a +0 club a +0 club a +0 hand axe a +0 trident a +0 leather armour (34, 3, D:8) a +0 mace (34, 4, D:8) a +0 whip a +0 leather armour a +0 whip (34, 5, D:8) a +0 hand axe a +0 ring mail (35, 14, D:8) a +0 scimitar (35, 20, D:8) a +0 short sword (36, 6, D:8) a +0 war axe a +0 leather armour (46, 36, D:8) a +0 spear (47, 29, D:8) a +0 ring mail (48, 26, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration (0, 11, D:9) a +0 club a +0 ring mail (0, 13, D:9) a +0 whip a +0 dagger a +0 robe (0, 14, D:9) a +0 dagger a +0 dagger a +0 whip (2, 16, D:9) a +0 shortbow (12, 19, D:9) a +0 robe (16, 23, D:9) a +0 shortbow (18, 11, D:9) a +0 robe a +0 scimitar a +0 robe a +0 hand axe (18, 13, D:9) a +2 halberd (18, 17, D:9) a +4 flail of protection a +0 robe a +0 dagger (18, 18, D:9) a +0 robe (18, 19, D:9) a +2 pair of boots of rampaging the +1 pair of gloves of Past Mistakes {rC+ Str+5 Int-2} Str: It affects your strength (+5). Int: It affects your intelligence (-2). rC: It protects you from cold. a +1 leather armour of cold resistance a +0 pair of gloves a +2 robe of the Archmagi (25, 0, D:9) a +0 shortbow of electrocution (25, 1, D:9) a +0 dagger a +0 robe (31, 13, D:9) a +0 giant club a +0 giant spiked club (37, 3, D:9) a +0 troll leather armour a +0 club a +0 war axe a +0 chain mail (37, 4, D:9) a +0 giant club a +0 hand axe a +0 leather armour (65, 21, D:9) 2 scrolls of noise (65, 27, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, -4, D:10) a +0 chain mail (7, -8, D:10) a +0 giant spiked club a +0 giant spiked club (17, 7, D:10) a +0 leather armour (20, 18, D:10) a +0 club (25, -26, D:10) a +0 flail (25, -25, D:10) a +0 whip a +0 robe (26, -27, D:10) a +0 spear (26, -26, D:10) a +0 whip (27, -26, D:10) a +1 whip of pain a +0 flail (36, -2, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Huerr's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of charming (18) (648 gold) a wand of polymorph (18) (378 gold) (0, 0, D:11) an amulet of regeneration (4, -39, D:11) 4 large rocks (15, -31, D:11) a +0 ring mail (28, -49, D:11) 7 stones (38, 1, D:11) a +0 robe (42, 8, D:11) a +0 halberd (45, -36, D:11) 6 large rocks (48, -1, D:11) a book of Necromancy (54, -41, D:11) a +0 scale mail (56, -18, D:11) a scroll of noise (61, -39, D:11) a scroll of noise (64, -7, D:11) a +0 long sword a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (64, 1, D:11) a tin of tremorstones (2/2) (65, -7, D:11) a +0 whip a +0 club a +0 scale mail (66, -7, D:11) a +2 antimagic flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a potion of lignification (3, -8, D:12) a +0 dagger (3, -1, D:12) 15 gold pieces (4, -7, D:12) a potion of ambrosia (7, -13, D:12) 6 curare-tipped darts (11, -12, D:12) a +0 robe