Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, -9, D:1) a +0 club (11, 12, D:1) a +0 whip (21, -2, D:1) a +0 club (25, -31, D:1) a +0 robe (29, -21, D:1) a +0 robe (30, -33, D:1) a +0 club (32, -30, D:1) a +0 club a +0 club (37, 5, D:1) a +0 ring mail (40, 6, D:1) 2 stones (46, 6, D:1) a +0 club (47, -29, D:1) a +0 short sword (53, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 dagger (29, 20, D:2) a +0 dagger (37, 4, D:2) a +0 club (38, -3, D:2) a +2 robe of positive energy (39, -10, D:2) a +0 spear (40, -10, D:2) a +0 whip (41, -8, D:2) a +0 spear a +0 club a +0 spear a +0 spear a +0 club (45, -13, D:2) 5 stones (54, -22, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, 1, D:3) a +0 short sword (16, 11, D:3) a +0 broad axe (26, -2, D:3) a +0 short sword (26, 10, D:3) a +0 mace (28, -7, D:3) a +0 robe (29, -14, D:3) a +0 dagger (33, 0, D:3) a +0 war axe (36, -13, D:3) a +0 chain mail (37, 5, D:3) a +0 robe (39, -23, D:3) a +0 short sword 3 stones (39, 28, D:3) a +0 club (43, -4, D:3) a +2 leather armour of cold resistance a +0 short sword (48, -1, D:3) a +0 spear (51, 17, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, -8, D:4) a +0 sling (14, -20, D:4) a +0 hand axe (17, -15, D:4) a +0 mace (22, -21, D:4) a +0 scale mail (24, -15, D:4) a +0 mace (32, -17, D:4) a +0 short sword (33, 10, D:4) 3 stones (41, -23, D:4) a staff of poison Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, 5, D:5) a +0 spear (13, 17, D:5) a +0 dagger (19, 17, D:5) a +0 dagger (24, 15, D:5) a +0 falchion (37, 26, D:5) 7 stones (39, 28, D:5) a +0 broad axe (44, 51, D:5) a +2 buckler (46, 41, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (2, 2, D:6) a +0 giant club (6, 35, D:6) a +0 hand axe (7, 35, D:6) a +0 hand axe a +0 hand axe a boomerang (8, 35, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -8, D:6) a +0 club a +0 leather armour (13, -7, D:6) a +0 dagger a +0 robe (18, -7, D:6) a +0 club (20, 3, D:6) a +0 plate armour (27, 23, D:6) 7 stones (28, 9, D:6) 3 stones (28, 23, D:6) a +0 hand axe (28, 28, D:6) a +0 spear (32, -10, D:6) a +0 dagger (36, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, -32, D:7) a +0 falchion (10, -12, D:7) a +0 great sword a +0 robe a +0 scimitar a +0 robe a +0 short sword a +0 robe a +3 flail a +0 robe (10, -6, D:7) a +0 morningstar (35, -23, D:7) a +0 quarterstaff (51, -20, D:7) a +0 spear (51, -19, D:7) a +0 flail a +0 whip a +0 flail (53, -27, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an amulet of magic regeneration (0, 2, D:8) a potion of lignification (2, 0, D:8) a scroll of identify (2, 2, D:8) 27 gold pieces (5, 3, D:8) a troll corpse (6, 2, D:8) a +1 trident of venom a +0 ring mail (14, 19, D:8) a +0 whip of flaming a +0 robe a wyvern corpse (skeletalised by now) (25, 10, D:8) 4 stones the Ecumenical Temple