Zigma Level 1 of the Dungeon (0, 0, D:1) a +2 plate armour of cold resistance (1, 5, D:1) a +0 club (6, -24, D:1) a +0 dagger (14, -14, D:1) a +0 club (20, -17, D:1) a +0 scale mail (24, 0, D:1) a +0 dagger (26, -3, D:1) a +0 mace (27, 8, D:1) a +0 short sword 2 stones (32, -23, D:1) a +0 dagger a stone (33, 16, D:1) a +0 club (37, -23, D:1) a +0 dagger (42, 2, D:1) 6 stones (46, 13, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -20, D:2) a +0 robe (33, 4, D:2) a +0 short sword (34, 20, D:2) a bat skeleton (36, 9, D:2) the +1 pair of boots "Yhe Ascho" {*Corrode rN++ Int+4 Stlth+} Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (38, -26, D:2) a +0 club (40, -28, D:2) the +8 dagger "Zigma's Regret" {holy, rC+ Str-3 Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rC: It protects you from cold. (53, -12, D:2) a +0 spear of flaming Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces (0, 4, D:3) a +0 dagger a +0 short sword a goblin corpse a kobold corpse (2, 3, D:3) a +0 club (2, 4, D:3) a +0 club a +0 club 9 gold pieces a hobgoblin corpse (2, 5, D:3) a +0 dagger a +0 ring mail an orc corpse (2, 6, D:3) a +0 spear a +0 animal skin a +0 helmet a potion of brilliance a +0 short sword a +0 leather armour an orc corpse (2, 8, D:3) a ball python corpse (3, 4, D:3) a +0 club a goblin corpse (3, 5, D:3) a +0 club a +0 club a goblin corpse (3, 6, D:3) a hobgoblin corpse (5, 7, D:3) a potion of might (6, 8, D:3) a scroll of teleportation (6, 13, D:3) a wand of paralysis (12)