Zigma Level 1 of the Dungeon (1, -13, D:1) a +0 dagger (11, -6, D:1) a +0 club (16, -2, D:1) a +0 spear (20, 12, D:1) a +0 dagger (26, -34, D:1) 3 stones (26, -22, D:1) a +0 club (30, 9, D:1) a +0 whip (35, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -1, D:2) a +0 spear a stone (3, 1, D:2) a +0 hand axe (7, -7, D:2) a +0 dagger (13, 49, D:2) a +0 dagger (14, 41, D:2) 6 stones (16, 47, D:2) a +0 dagger a +0 scythe a +0 robe a +0 club (17, 45, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 animal skin a +0 dagger a +0 dagger a +0 sling (18, 45, D:2) a +0 club a +0 dagger (19, 44, D:2) a +0 club a +0 club (23, 0, D:2) 3 stones (28, 38, D:2) a +0 dagger (36, 26, D:2) a +0 leather armour a +0 robe a +0 club (36, 28, D:2) 8 stones (38, 13, D:2) a +0 short sword (42, -6, D:2) a +0 scale mail of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, -6, D:3) a +0 short sword (13, -3, D:3) a +0 short sword (17, 8, D:3) a +0 short sword a +0 ring mail a +0 whip (17, 9, D:3) a +0 dagger (18, 9, D:3) a +0 trident a +0 ring mail (20, 9, D:3) a +0 trident (32, -15, D:3) 7 stones Level 4 of the Dungeon [Shop] Tietuq's Antique Weapon Shop a +0 giant spiked club (60 gold) a +0 halberd (128 gold) the +4 war axe of Sunlight {flame, rElec rPois rF+++ Str-5} (2208 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-5). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 quarterstaff (128 gold) a +0 scimitar (128 gold) a +0 spear (96 gold) a +1 vorpal mace (368 gold) a +0 whip (80 gold) the +0 staff of Battle (2560 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +1 dagger of venom (300 gold) (0, 0, D:4) a +0 scale mail (6, 10, D:4) a +0 falchion (24, 8, D:4) a +0 giant club (30, 14, D:4) a potion of degeneration (40, -4, D:4) a +0 club 3 boomerangs (42, 18, D:4) a +0 falchion (44, -5, D:4) a +0 dagger a +0 robe a +0 short sword (48, 22, D:4) a staff of conjuration (49, -13, D:4) a +0 spear Level 5 of the Dungeon (2, -7, D:5) a +0 giant club (12, -22, D:5) a +0 leather armour (14, -4, D:5) a +0 scale mail (17, -2, D:5) a +0 hand axe a +0 hand axe a +0 leather armour (17, -1, D:5) a +1 flail of venom (18, -2, D:5) a +0 short sword a +0 scale mail of cold resistance (22, -18, D:5) a +0 robe (33, -9, D:5) a +0 dagger (40, -8, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (0, 1, D:6) a +0 spear (1, 28, D:6) 5 stones (22, 23, D:6) a ring of see invisible (24, 7, D:6) a wand of flame (7) (24, 8, D:6) a scroll of fear (24, 9, D:6) a +0 ring mail (24, 10, D:6) a wand of flame (6) (24, 11, D:6) a scroll of blinking (25, 18, D:6) a +0 dagger (25, 19, D:6) a +0 giant club a +0 short sword (26, 19, D:6) a +0 whip a boomerang (33, 11, D:6) a +0 robe (37, 37, D:6) a +0 robe (39, 26, D:6) a +0 giant club (43, 35, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (0, 2, D:7) a +0 club a +0 leather armour (1, 1, D:7) a +0 flail (2, -30, D:7) 2 stones (3, -22, D:7) a +0 giant spiked club (5, -23, D:7) a +0 dagger (6, -30, D:7) 9 stones (18, -34, D:7) a +0 dagger a +0 robe (19, -34, D:7) a +0 short sword a +0 morningstar (19, -33, D:7) a +0 dagger (20, -33, D:7) a +0 dagger a +0 robe (24, -22, D:7) 3 stones (38, -33, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +1 whip of flaming a +0 robe (1, 0, D:8) a +0 glaive +2 steam dragon scales (8, -4, D:8) a +0 hand axe (11, -9, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (29, 0, D:8) a +0 short sword 2 stones (29, 1, D:8) a +0 short sword a +0 short sword a +0 club (35, 24, D:8) 4 stones (39, 12, D:8) a +1 glaive a +0 animal skin (53, 3, D:8) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (53, 4, D:8) a +0 club (54, 3, D:8) a +0 whip a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, 35, D:9) a +0 shortbow (9, 8, D:9) a +0 plate armour (11, 13, D:9) a +0 flail (14, 17, D:9) a +0 dagger (15, 9, D:9) 5 stones (16, 11, D:9) 3 stones (17, 12, D:9) a +0 club (17, 18, D:9) a +0 ring mail (19, 17, D:9) a +0 dagger a +0 whip (19, 18, D:9) a +0 dagger a +0 leather armour (20, 16, D:9) a +0 short sword (20, 18, D:9) a +0 dagger a +3 scale mail a +2 vorpal flail a +0 dagger a +0 leather armour (21, 18, D:9) a +0 club (21, 30, D:9) a +0 short sword (22, 17, D:9) a +0 war axe (22, 18, D:9) a +0 flail (23, 18, D:9) a +0 mace (23, 20, D:9) a +0 dagger (25, 19, D:9) the +9 dagger of Luoguv {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). Yredelemnul disapproves of the use of such an item. (25, 22, D:9) a +0 dagger a +0 robe (26, 10, D:9) 8 stones (26, 20, D:9) a +0 club (27, 20, D:9) a +0 dagger a +0 ring mail (29, 18, D:9) a +0 long sword a +0 robe a +0 dagger a +0 robe (30, 17, D:9) a +0 mace a +0 robe (31, 6, D:9) 5 large rocks (31, 16, D:9) a +0 dagger a +0 robe a +4 mace a +0 robe (31, 17, D:9) a +1 mace a +0 robe (31, 32, D:9) a +0 leather armour (37, 26, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 6 stones (13, -13, D:10) a +0 flail (14, -11, D:10) a +0 shortbow (20, 4, D:10) a +0 ring mail (21, 4, D:10) a +0 scimitar a +0 plate armour (22, -9, D:10) a +0 falchion (23, -10, D:10) a +0 dagger a +0 robe (24, -30, D:10) a +0 robe (24, -11, D:10) a +0 dagger (24, -8, D:10) a +0 club (25, 2, D:10) a +0 shortbow (26, -18, D:10) a +0 giant club a +0 giant club (27, -28, D:10) a +0 shortbow (28, 8, D:10) a +0 helmet (29, -5, D:10) a +0 shortbow (39, 1, D:10) a +0 hand axe (40, -12, D:10) 2 stones (40, 2, D:10) a +0 dagger (40, 4, D:10) a +0 short sword (41, 3, D:10) a +0 dagger a +0 robe (42, 2, D:10) a +0 dagger a +0 robe (42, 3, D:10) a +0 short sword (49, -7, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (1, -4, D:11) a +0 ring mail (1, 1, D:11) a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 robe a +0 giant club a +0 giant club (1, 2, D:11) a +0 shortbow 6 stones (5, -6, D:11) a tin of tremorstones (2/2) (8, 5, D:11) a +0 giant club a +0 giant spiked club (9, -6, D:11) a +0 chain mail (10, 8, D:11) a +0 plate armour (16, -3, D:11) a +2 robe of cold resistance (35, 5, D:11) a +0 robe (40, 5, D:11) a +0 giant club a +0 giant club (46, 29, D:11) a +0 flail (48, 3, D:11) a +0 giant club a +0 giant club (51, -1, D:11) 5 stones (52, 1, D:11) a +0 dire flail a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 4, D:12) a +0 trident a +0 leather armour (1, 4, D:12) a +0 dagger 3 boomerangs (1, 8, D:12) 3 boomerangs (2, -24, D:12) a +2 dagger of speed (4, 6, D:12) a +0 dire flail a boomerang a +0 chain mail (7, 4, D:12) a +0 dire flail a +0 dire flail (8, 5, D:12) a ring of see invisible (9, -3, D:12) a scroll of noise (12, 22, D:12) a +0 pair of boots (16, 21, D:12) 3 large rocks (22, 21, D:12) an Everburning Encyclopedia