Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 14928272040750572339 663 Zigma the Covert (level 7, -6/39 HPs) Began as a Vampire Enchanter on Dec 18, 2022. Was an Initiate of Ashenzari. Mangled by a gnoll ... wielding a +4 vorpal flail (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:54 (4293 turns). Zigma the Covert (Vampire Enchanter) Turns: 4293, Time: 00:08:55 Health: -6/39 AC: 3 Str: 9 XL: 7 Next: 31% Magic: 0/11 EV: 13 Int: 17 God: Ashenzari [......] Gold: 229 SH: 0 Dex: 15 Spells: 4/12 levels left rFire + . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . n - +0 robe of the Blind Marksman {Contam rElec rF+} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++++++.... (no amulet) HPRegen 0.00/turn f - ring "Share My Morality" {rCorr, Alch, Cun} (curse) MPRegen 0.12/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour g - a +0 pair of boots (worn) n - the +0 robe of the Blind Marksman (worn) {Contam rElec rF+} (You found it on level 4 of the Dungeon) rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Jewellery f - the cursed ring "Share My Morality" (left hand) {rCorr, Alch, Cun} (You found it on level 1 of the Dungeon) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. Wands k - a wand of iceblast (5) Scrolls b - a scroll of torment {unknown} d - a scroll of fear e - 3 scrolls of teleportation l - 2 scrolls of brand weapon m - 2 scrolls of immolation o - a scroll of acquirement {unknown} p - a scroll of vulnerability {unknown} q - a scroll of poison {unknown} Potions c - a potion of invisibility h - 3 potions of brilliance i - 2 potions of heal wounds j - a potion of mutation {unknown} r - a potion of haste {unknown} Skills: + Level 1.8 Fighting + Level 2.7 Short Blades + Level 3.2(3.6) Dodging + Level 8.2(8.7) Stealth + Level 3.2 Spellcasting * Level 7.1 Hexes + Level 1.4 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 27% N/A 2% 3 d - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 t - Tukima's Dance Hex 27% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 12% 3 Ozocubu's Armour Ice 7% N/A 28% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 45% 3 Kindle Blastsparks Fire/Tloc/Air 4% 2d10 45% 3 Metabolic Englaciation Hex/Ice 8% N/A 63% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Trog Uskayaw Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You bite the gnoll, and draw its blood! You feel better. You skewer the gnoll like a kebab!!! You kill the gnoll! The centaur misses you. The centaur kicks you but does no damage. The gnoll hits you with a +4 vorpal flail! * * * LOW HITPOINT WARNING * * * x2 Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (chance to affect: 50%) The centaur looks drowsy... * * * LOW MAGIC WARNING * * * The gnoll hits you with a +4 vorpal flail! * * * LOW HITPOINT WARNING * * * x2 The helpless centaur fails to defend itself. You bite the centaur, and draw its blood! You feel better. You impale the centaur!! You kill the centaur! The gnoll hits you with a +4 vorpal flail. * * * LOW HITPOINT WARNING * * * x2 Your Stealth skill increases to level 8! Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +4 vorpal flail (chance to affect: 59%) The gnoll resists with significant effort. * * * LOW MAGIC WARNING * * * The gnoll misses you. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 vorpal flail (chance to affect: 59%) The gnoll resists with significant effort. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +4 vorpal flail! You die... #.. ... .. #.. .. #.## . ...#.# ###..#.#### #.g))...... #@.#.# # #..#.# #.#.?#.# ##.#..#.# #.....#.# ##.#...#.#### .............## ####.##...#..>## # #.##........# You could see a gnoll. Vanquished Creatures Edmund (D:4) A centaur (D:5) A scorpion (D:5) A jelly (D:5) A hound (D:4) 2 orc priests Terence (D:3) An iguana (D:5) 2 orc wizards 6 adders 3 gnolls (D:5) An ufetubus (D:4) 4 worms A dart slug (D:3) 12 orcs 3 endoplasms 4 giant cockroaches 8 goblins 3 hobgoblins 11 jackals 4 quokkas 10 ball pythons 4 bats 2 frilled lizards (D:3) 5 kobolds 6 rats 98 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 147 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 186 | D:1 | Reached skill level 5 in Stealth 741 | D:1 | Reached skill level 5 in Hexes 864 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 864 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 889 | D:2 | Learned a level 3 spell: Confusing Touch 1203 | D:2 | Reached XP level 4. HP: 25/31 MP: 1/7 1872 | D:3 | Reached skill level 6 in Stealth 1958 | D:3 | Noticed Terence 1964 | D:3 | Killed Terence 2065 | D:3 | Reached skill level 1 in Fighting 2065 | D:3 | Reached XP level 5. HP: 30/37 MP: 1/8 2470 | D:3 | Learned a level 3 spell: Tukima's Dance 2715 | D:4 | Identified the +0 robe of the Blind Marksman {Contam rElec | rF+} 2803 | D:4 | Found a staircase to the Ecumenical Temple. 2809 | D:4 | Noticed Edmund 2812 | Temple | Entered the Ecumenical Temple 3086 | Temple | Became a worshipper of Ashenzari the Shackled 3102 | D:4 | Killed Edmund 3103 | D:4 | Reached skill level 7 in Stealth 3103 | D:4 | Reached skill level 1 in Ice Magic 3103 | D:4 | Reached XP level 6. HP: 27/34 MP: 3/10 3955 | D:5 | Entered Level 5 of the Dungeon 3957 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4087 | D:5 | Reached XP level 7. HP: 38/38 MP: 11/11 4292 | D:5 | Reached skill level 8 in Stealth 4293 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross D:2: layout_rooms D:3: layout_basic, uniq_terence D:4: layout_cave_pods, minmay_temple_entry_ruins, uniq_edmund D:5: minmay_chambers_of_threes, layout_loops_ring, nicolae_overflow_crystal_walls, grunt_temple_overflow_open, patterned_corridor Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 5 6 7 8 | 8.2 Hexes | 5 6 7 | 7.1 Fighting | 1 | 1.8 Short Blades | 2 | 2.7 Ice Magic | 1 | 1.4 Dodging | 3 | 3.2 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 144 | 150 | 5 || 299 Bite | 9 | 19 | || 28 Punch | 1 | 1 | || 2 Cast: Ensorcelled Hiber | 16 | 17 | 6 || 39 Confusing Touch | 1 | 3 | || 4 Tukima's Dance | | 2 | || 2 Invok: Curse Item | | | 1 || 1 Abil: Exsanguinate | | 1 | || 1 Evoke: Wand | | 1 | || 1 Use: Potion | 1 | 3 | || 4 Scroll | 2 | 5 | || 7 Stab: Invisible | 1 | | || 1 Sleeping | 15 | 22 | 5 || 42 Confused | 1 | 1 | || 2 Distracted | | 1 | || 1 Armor: Robe | 31 | 33 | 1 || 65 Dodge: Dodged | 95 | 91 | 6 || 192 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4327 | 4203 | 124 | 0 | 3381 | 6 | 721.2 | Dungeon | 3990 | 3872 | 118 | 0 | 3121 | 5 | 798.0 | Temple | 337 | 331 | 6 | 0 | 260 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1168 daAuts D:1: 899 daAuts D:3: 795 daAuts D:2: 790 daAuts Temple: 337 daAuts D:5: 336 daAuts