Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (5, 5, D:1) a +0 ring mail (7, 5, D:1) a +0 short sword (8, 12, D:1) 5 stones (11, 20, D:1) a +0 chain mail (14, -6, D:1) a +0 leather armour (15, 7, D:1) a +0 club (15, 12, D:1) a +0 ring mail (25, 5, D:1) 4 stones (27, 28, D:1) a +0 club (28, -19, D:1) a +0 short sword (29, 9, D:1) a +0 flail (40, -2, D:1) a +0 hand axe (48, -14, D:1) a +0 ring mail (55, -11, D:1) a +0 spear (59, 21, D:1) a +0 club Level 2 of the Dungeon [Shop] Buuseba's Armour Shop a +0 leather armour (26 gold) the +0 leather armour "Cocsojecs" {Rampage +Blink Will+++ rCorr} (644 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. a +0 robe (9 gold) a +0 buckler of positive energy (110 gold) the +0 chain mail of the Pits of Slime {rF- Int+3 Slay+5} (413 gold) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. the +1 chain mail "Fuexkaoc" {Int+5} (351 gold) Int: It affects your intelligence (+5). a +0 ring mail (52 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 dagger (3, -1, D:2) 3 stones (7, 7, D:2) a +0 ring mail (8, 6, D:2) a giant cockroach corpse (9, 9, D:2) a +0 short sword (15, -5, D:2) a scroll of identify (17, -6, D:2) a +0 club 9 gold pieces (18, -6, D:2) a +0 dagger (18, -3, D:2) a dart slug corpse (21, -9, D:2) a book of Power