Dungeon Crawl Stone Soup version 0.30-a0-576-g89cddaab80 (webtiles) character file. Game seed: 3900037868420318732 11 Zigma the Caller (level 2, -1/18 HPs) Began as an Octopode Summoner on Dec 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (175 turns). Zigma the Caller (Octopode Summoner) Turns: 175, Time: 00:00:42 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 3/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} Potions a - a potion of magic Skills: * Level 0.4 Fighting + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Storm Form Tmut/Air 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is almost dead. You constrict the jackal. You kill the jackal! Your bat misses the rat. Your rat closely misses the jackal. You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. Your bat closely misses the jackal. The frilled lizard barely misses you. Your rat barely misses the jackal. You closely miss the frilled lizard. Your grab misses the frilled lizard. Your bat closely misses the jackal. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. You closely miss the frilled lizard. Your grab misses the frilled lizard. Your bat barely misses the jackal. Your rat bites the jackal but does no damage. The frilled lizard barely misses you. Your bat barely misses the jackal. You barely miss the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! Your bat barely misses the jackal. Your rat barely misses the jackal. You barely miss the goblin. You grab the goblin. You constrict the goblin. Your bat hits the jackal but does no damage. The goblin misses you. You barely miss the goblin. You squeeze the goblin. You kill the goblin! The jackal closely misses your rat. Your bat barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the rat but does no damage. Okay, then. You aren't carrying any items that you can evoke. You aren't carrying any pieces of jewellery. Unknown command. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The jackal barely misses you. Your rat closely misses the rat. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. You die... ##.#........# #.........$.# # ..#...§§...# ##. #.#........# ..## ####.#..§rh...# ...##.......#.r#### #..#..!....##h# .####.#.......##h# ..............##@# #####.........##r# ######........##.. .....#.......####.# #.........# .# ♣♣♣♣♣ ###.......# .# ♣♣♣...##### #.############♣♣♣♣.......†.. #............).........[.... #####..................##### You could see 3 jackals, a rat, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 175 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, chequers_serial_rivers_micro_e, chequers_big_river Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 5 Tentacles || 5 Cast: Summon Small Mamm || 5 Armor: Skin || 6 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 116 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 116 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts