Dungeon Crawl Stone Soup version 0.30-a0-600-gb7c8574cbb (webtiles) character file. Game seed: 111608405278741104 0 Zigma the Caller (level 1, -3/11 HPs) Began as an Octopode Summoner on Jan 7, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (26 turns). Zigma the Caller (Octopode Summoner) Turns: 26, Time: 00:00:21 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Zigma the Octopode Summoner. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Unknown command. There is a fountain of clear blue water here. b - a scroll labelled GUTUNK WENETRA You see here a +0 mace. A gnoll comes into view. It is wielding a +0 club. The helpless gnoll fails to defend itself. You tentacle-slap the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You grab the gnoll. Your squeeze misses the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You constrict the gnoll. The gnoll hits you with a +0 club. You die... ... #.# #.. #.# #.# ##.# ##.)# #..######.#.## ......g@.###.# #..######b#.###.##. #......... #.###.###. ####..##.### #........... #..##♣♣♣.♣♣♣ #..# ♣⌠♣ #..♣♣♣♣♣.♣♣♣♣♣.. You could see a gnoll (ally target) and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, serial_shops, nicolae_shop_statue_plus Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Summon Small Mamm || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 21 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 21 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts