Zigma Level 1 of the Dungeon (0, 0, D:1) 9 stones (12, -14, D:1) a +0 sling (13, 33, D:1) a +0 short sword 3 stones (26, -10, D:1) a +0 short sword 2 stones (28, 25, D:1) 5 stones (31, -2, D:1) a +0 hand axe (47, 23, D:1) a +0 club (57, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -5, D:2) a +0 pair of gloves (8, -5, D:2) a +0 dagger (9, -4, D:2) a +0 dagger (10, -4, D:2) a +0 club a +0 club (12, -3, D:2) a +0 dagger a +0 club (12, -2, D:2) a +0 club a +0 helmet a +0 animal skin a +1 mace of protection (13, -2, D:2) a +0 dagger (16, 8, D:2) a +0 club (27, -6, D:2) a +0 dagger (30, 11, D:2) a +0 club (36, 4, D:2) a +0 ring mail (45, 27, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 flail a +0 whip (3, 15, D:3) 2 stones (5, 24, D:3) a +0 dagger (10, -6, D:3) a +0 scale mail a +0 flail a +0 leather armour a +0 club a +0 scale mail a +0 flail a +0 club (11, 21, D:3) a +0 dagger (12, 1, D:3) a +0 ring mail a +0 club (15, 15, D:3) a +0 whip a stone (23, -9, D:3) a +2 short sword of flaming (27, -4, D:3) a +0 club (28, 10, D:3) a +0 dagger (29, 14, D:3) 6 stones (35, -1, D:3) a +0 ring mail (38, -12, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (16, 8, D:4) a +0 dagger (21, 25, D:4) a +0 spear a +0 flail (23, 25, D:4) a +0 spear (24, 24, D:4) a +0 spear (28, -15, D:4) 7 stones (30, 5, D:4) a +0 whip (31, 5, D:4) a +0 trident (31, 6, D:4) a +0 hand axe 3 boomerangs (31, 15, D:4) a +0 quarterstaff (34, 12, D:4) a +0 dagger 7 stones (35, 11, D:4) a +0 dagger a +0 robe (36, 9, D:4) a +0 halberd a +0 whip (36, 10, D:4) a +0 flail a +0 club (37, 9, D:4) a +0 club (37, 13, D:4) a +0 war axe a +0 leather armour a +0 falchion (54, -3, D:4) the +3 robe "Tuof" {Contam Rampage rPois rN+++} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (57, 17, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 4 stones (8, -25, D:5) 6 stones (13, -21, D:5) a +0 falchion (15, 1, D:5) a +0 sling (20, 6, D:5) a +0 whip (35, -8, D:5) a +0 short sword a boomerang (45, 4, D:5) a +0 hand axe a +0 flail a +0 leather armour a +0 whip a +0 leather armour (55, 26, D:5) a +0 giant club (58, -19, D:5) a +0 dagger 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (20, 14, D:6) a +0 short sword (27, 9, D:6) a +0 whip (28, 9, D:6) a +0 club (28, 30, D:6) a +0 sling (31, 27, D:6) a +0 mace a +0 robe (31, 30, D:6) a +0 helmet (33, 12, D:6) a +0 leather armour (35, 9, D:6) a +0 whip (36, 7, D:6) a +6 flail of protection a +0 leather armour (36, 9, D:6) a +0 flail (37, 9, D:6) a +0 club a +0 leather armour (37, 12, D:6) 2 large rocks (38, 9, D:6) a +0 spear (50, -3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 ring mail (18, -9, D:7) a +0 dagger a +0 robe (19, 8, D:7) a +0 scale mail (21, 3, D:7) 6 stones (22, 6, D:7) a +0 halberd (22, 10, D:7) a +0 spear (24, -17, D:7) a +0 sling (25, -2, D:7) 5 stones (26, -7, D:7) a +1 trident of freezing (27, 8, D:7) a +0 mace of freezing (30, -26, D:7) a +0 dagger (30, -10, D:7) a +0 dagger a +0 robe (30, 4, D:7) 4 boomerangs (35, -15, D:7) a +0 whip a +0 chain mail (36, -16, D:7) a +0 club a +0 leather armour (45, 1, D:7) a +0 dagger (49, 0, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (3, -1, D:8) 12 gold pieces (9, 14, D:8) 4 datura-tipped darts the Ecumenical Temple