Dungeon Crawl Stone Soup version 0.30-a0-610-gb513c0a51f (webtiles) character file. Game seed: 10757728344653369829 753 Zigma the Caller (level 7, -7/43 HPs) Began as an Octopode Summoner on Jan 8, 2023. Shot with an arrow by a centaur (15 damage) ... on level 5 of the Dungeon. The game lasted 00:07:38 (4726 turns). Zigma the Caller (Octopode Summoner) Turns: 4726, Time: 00:07:38 Health: -7/43 AC: 1 Str: 7 XL: 7 Next: 78% Magic: 8/11 EV: 18 Int: 20 God: Gold: 287 SH: 0 Dex: 12 Spells: 3/12 levels left rFire . . . SeeInvis . c - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . d - amulet of magic regeneration rElec . Harm . k - ring of resist corrosion rCorr + Rampage . q - +5 ring of evasion Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 305 gold pieces. You spent 18 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Jewellery d - an amulet of magic regeneration (around mantle) e - an amulet of faith k - a ring of resist corrosion (left tentacle) q - a +5 ring of evasion (right tentacle) u - an amulet of the acrobat Scrolls b - 2 scrolls of vulnerability {unknown} g - 2 scrolls of amnesia {unknown} i - 3 scrolls of teleportation j - a scroll of poison {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} p - a scroll of immolation {unknown} r - a scroll of torment {unknown} Potions a - a potion of magic f - a potion of curing {unknown} h - 2 potions of flight {unknown} o - 2 potions of degeneration {unknown} s - a potion of invisibility {unknown} t - 2 potions of mutation {unknown} v - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 3.0 Dodging + Level 4.5 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations + Level 1.0 Hexes * Level 6.3 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.1 Transmutations + Level 1.0 Fire Magic + Level 1.2 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.2 Invocations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 d - Call Canine Familiar Summ 28% N/A 3% 3 g - Summon Guardian Gole Hex/Summ 17% N/A 10% 3 s - Call Imp Summ 28% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 7% N/A 26% 3 Kindle Blastsparks Fire/Tloc/Air 14% 2d11 28% 3 Summon Lightning Spire Summ/Air 17% N/A 30% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:4 * Portals: Abyss: D:3 Annotations: D:3 2 transporters, BlackLaughter's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The arrow barely misses you. Casting: Summon Guardian Golem (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow hits your hound! The centaur shoots an arrow. The arrow barely misses your hound. The arrow misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow closely misses your hound. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your hound bites the centaur but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow barely misses your hound. The arrow barely misses your guardian golem. The arrow barely misses you. The arrow misses your crimson imp. Your hound barely misses the centaur. The centaur shoots an arrow. The arrow closely misses your hound. The arrow hits your guardian golem! Your crimson imp blinks! Your hound bites the centaur. The centaur shoots an arrow. The arrow barely misses your hound. The arrow hits your guardian golem. Your hound completely misses the centaur. The centaur unwields a +0 shortbow. The centaur hits your hound. The centaur closely misses your hound. Your hound bites the centaur but does no damage. The centaur misses your hound. The centaur kicks your hound. Your hound bites the centaur. The centaur barely misses your hound. The centaur completely misses your hound. Your bat hits the centaur but does no damage. Your hound closely misses the centaur. Your crimson imp hits the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses your hound. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your hound closely misses the centaur. Your crimson imp barely misses the centaur. The centaur shoots an arrow. The arrow closely misses your hound. The arrow hits you! You die... .....#.....##... .# ....#.....##....##... ...##.........#......#..# ........#....5c..........# ............rh9b.....#..## .<............... ... $................ ..... ................ .... ........@....... ..... ##.#..........#... ..... #.#.........##......... #...................#.. ######.............##.. ##..............###... ##................#.... #...................... ##..#.................. You could see a centaur (ally target), a friendly guardian golem (summoned), a friendly hound (summoned, sheltered), a friendly crimson imp (summoned, sheltered), a friendly quokka (summoned, sheltered) and a friendly bat (summoned, sheltered). Vanquished Creatures A black bear (D:3) 2 centaurs (D:5) A necrophage (D:5) An orc priest (D:4) 2 hounds An iguana (D:5) 2 orc wizards 2 gnolls (D:2) 2 adders 2 worms 2 dart slugs (D:2) 3 orcs 3 bats 7 endoplasms 7 giant cockroaches 4 hobgoblins 3 jackals (D:4) 5 kobolds A quokka (D:1) 6 ball pythons 5 frilled lizards 7 goblins 2 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:4) A hound (D:4) An iguana (D:5) Robin (D:2) A gnoll (D:2) 4 orcs (D:4) A bat (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:2) 2 jackals (D:3) A quokka (D:2) 5 goblins (D:2) 24 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 281 | D:1 | Learned a level 2 spell: Call Imp 845 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1206 | D:1 | Learned a level 3 spell: Call Canine Familiar 1245 | D:2 | Noticed Robin 1324 | D:1 | Reached skill level 1 in Poison Magic 1338 | D:2 | Killed Robin 1342 | D:2 | Found a faded altar of an unknown god. 1359 | D:2 | Reached skill level 1 in Fire Magic 1359 | D:2 | Reached XP level 4. HP: 14/27 MP: 3/7 1536 | D:2 | Reached skill level 1 in Earth Magic 1614 | D:2 | Reached skill level 1 in Air Magic 1647 | D:2 | Reached skill level 1 in Evocations 1648 | D:2 | Reached skill level 1 in Necromancy 1650 | D:2 | Reached skill level 1 in Hexes 2011 | D:2 | Reached skill level 1 in Invocations 2173 | D:2 | Reached skill level 1 in Translocations 2573 | D:3 | Reached skill level 1 in Conjurations 2578 | D:3 | Reached skill level 1 in Ice Magic 2579 | D:3 | Reached skill level 1 in Transmutations 2579 | D:3 | Reached XP level 5. HP: 25/31 MP: 8/8 2856 | D:3 | Noticed a small abomination 2966 | D:3 | Noticed a kobold brigand 2974 | D:3 | Found a transporter. 2974 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2979 | D:3 | Noticed BlackLaughter's ghost (amateur GrFi) 2980 | D:3 | Found a transporter. 3247 | D:3 | Noticed a black bear 3251 | D:3 | Killed a black bear 3252 | D:3 | Reached XP level 6. HP: 27/36 MP: 9/9 3258 | D:3 | Learned a level 3 spell: Summon Guardian Golem 3668 | D:4 | Found a glowing silver altar of Zin. 3780 | D:4 | Found Houw's CLEARANCE SALE!. 3790 | D:4 | Bought a scroll of teleportation for 18 gold pieces 3848 | D:4 | Reached skill level 5 in Summonings 4069 | D:5 | Entered Level 5 of the Dungeon 4319 | D:4 | Reached XP level 7. HP: 32/42 MP: 5/11 4470 | D:5 | Reached skill level 1 in Fighting 4470 | D:5 | Reached skill level 6 in Summonings 4726 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_4, co_window_broadway_b, co_window_2corner, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_corner_b, glass_columns_c, glass_columns_a, glass_columns_b D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minivault_26, kennysheep_generic_room_9, uniq_robin D:3: layout_basic, gammafunk_ghost_abyssal_escape D:4: layout_cave_pools, lemuel_round_altar, mrwooster_statue_mirror, nicolae_shop_clearance D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Poison Magic | 1 | 1.0 Fire Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Air Magic | 1 | 1.0 Evocations | 1 | 1.0 Necromancy | 1 | 1.0 Hexes | 1 | 1.0 Invocations | 1 | 1.2 Translocations | 1 | 1.0 Conjurations | 1 | 1.2 Ice Magic | 1 | 1.2 Transmutations | 1 | 1.1 Stealth | 3 4 | 4.5 Summonings | 5 6 | 6.3 Spellcasting | 3 | 3.1 Fighting | 1 | 1.0 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 67 | | || 67 Constrict | 24 | 19 | 3 || 46 Tentacles | 15 | 20 | 5 || 40 Punch | 1 | 2 | || 3 Dagger | 23 | 85 | 18 || 126 Cast: Summon Small Mamm | 14 | 10 | 4 || 28 Call Imp | 2 | 6 | 2 || 10 Call Canine Famil | | 4 | 3 || 7 Summon Guardian G | | | 3 || 3 Use: Potion | 1 | | || 1 Stab: Sleeping | 10 | 14 | || 24 Distracted | 1 | | 1 || 2 Armor: Skin | 6 | 5 | 2 || 13 Dodge: Dodged | 50 | 84 | 32 || 166 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4732 | 4514 | 218 | 8 | 3850 | 5 | 946.4 | Dungeon | 4732 | 4514 | 218 | 8 | 3850 | 5 | 946.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1419 daAuts D:2: 1170 daAuts D:3: 931 daAuts D:4: 828 daAuts D:5: 383 daAuts