Zigma Level 1 of the Dungeon [Shop] Qoubag's Book Emporium a book of Conjurations (280 gold) a Trismegistus Codex (392 gold) a book of Beasts (532 gold) an Inescapable Atlas (448 gold) a book of Blood (392 gold) a book of Frost (280 gold) the Essays on Cold and Imprecation (616 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Frozen Ramparts Ice 3 d - Ozocubu's Armour Ice 3 e - Silence Hexes/Air 5 a book of Vapours (280 gold) [Shop] Enaaho's Distillery a potion of lignification (33 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of attraction (33 gold) [Shop] Raoxzac's Armour Shoppe a +0 ring mail (48 gold) a +0 ring mail (48 gold) the +1 troll leather armour of the Butterfly {rF+ Regen+} (408 gold) rF: It protects you from fire. Regen: It increases your rate of health regeneration. a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 plate armour of fire resistance (360 gold) a +0 buckler (54 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +2 leather armour of fire resistance (228 gold) [Shop] Dak Teij's Book Boutique a book of Dreams (264 gold) a book of Debilitation (220 gold) a book of Callings (220 gold) a book of Lightning (418 gold) a book of Armaments (396 gold) a book of Weapons (308 gold) a book of Frost (220 gold) [Shop] Biryc's Weapon Emporium a +0 whip (27 gold) a +5 falchion of flaming (356 gold) a +0 dagger (22 gold) 3 boomerangs (16 gold) a +0 dagger (22 gold) a +0 heavy battleaxe (150 gold) a +0 long sword (38 gold) a +0 heavy hand axe (81 gold) a +0 club (11 gold) (3, 3, D:1) a +0 club (5, -1, D:1) a +0 club (13, 1, D:1) 3 silver javelins (19, 4, D:1) a +0 dagger (21, 3, D:1) a +0 club (25, 12, D:1) a +0 club 2 stones (27, -16, D:1) a +0 club (29, 2, D:1) a +0 dagger (44, 27, D:1) a +0 dagger (48, 5, D:1) a +0 war axe (49, 22, D:1) a +0 spear (51, 24, D:1) a +0 club Level 2 of the Dungeon (2, 11, D:2) a +0 dagger (7, 29, D:2) a +0 club (11, 8, D:2) 3 poisoned darts a +0 ring mail (14, -15, D:2) a +0 club (19, -8, D:2) a +0 dagger 2 stones (27, -19, D:2) a +0 club (40, -9, D:2) a +0 club (43, 8, D:2) a +0 dagger a +0 sling (47, 4, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (8, 6, D:3) a +0 short sword (13, 2, D:3) a +0 dagger (14, -12, D:3) 3 potions of degeneration (25, 3, D:3) a stone (26, -18, D:3) a +0 halberd (26, 19, D:3) 2 poisoned darts (29, -30, D:3) 4 stones (29, -26, D:3) a +0 dagger (31, 19, D:3) a +0 club (33, 8, D:3) a +0 short sword (45, -7, D:3) a +0 club (54, 13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 8 stones (9, -7, D:4) 4 stones (16, 14, D:4) a +0 long sword (21, 20, D:4) a +0 flail a +0 chain mail (22, 10, D:4) a +0 dagger (22, 19, D:4) a +0 club a +0 leather armour (22, 20, D:4) a +0 mace a +0 mace (22, 21, D:4) a +0 mace (36, -6, D:4) a +0 ring mail (42, -29, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 1, D:5) a +0 club an orc corpse (skeletalised by now) (0, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (0, 19, D:5) a +0 club (1, 1, D:5) a +0 flail (1, 17, D:5) a +2 whip of holy wrath (unseen) (1, 18, D:5) a +0 flail a gnoll corpse (1, 19, D:5) a +0 spear a gnoll corpse (4, -2, D:5) a scorpion corpse (5, 13, D:5) a potion of heal wounds (6, 15, D:5) an adder corpse (7, -1, D:5) an adder corpse (8, -2, D:5) a +0 giant club an ogre corpse (10, 1, D:5) a howler monkey skeleton (11, -4, D:5) the +9 falchion of Xied {protect, rElec} rElec: It insulates you from electricity.