Zigma Level 1 of the Dungeon (1, -12, D:1) a +0 short sword (1, 11, D:1) a +0 club (7, -9, D:1) a +0 short sword (21, 0, D:1) a +0 hand axe (28, 25, D:1) 8 stones (30, 4, D:1) a +2 helmet (30, 25, D:1) 4 stones (36, -4, D:1) a +0 dagger (37, 32, D:1) a +0 dagger (44, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +7 sling "Wegh" {heavy, rElec Will++ Int-4 Dex+2} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It greatly increases your willpower. (3, 3, D:2) 3 stones (6, 13, D:2) 9 stones (7, 7, D:2) a +0 quarterstaff (17, -2, D:2) 6 stones (20, -4, D:2) a +0 whip a +0 flail a +0 flail (20, 30, D:2) a +0 robe (23, 13, D:2) a +0 dagger a +0 sling (23, 16, D:2) a +0 plate armour (29, 2, D:2) a +0 halberd (40, 39, D:2) 4 stones (42, 8, D:2) 5 stones (44, 12, D:2) 2 stones a +0 dagger (46, 39, D:2) a +0 robe (48, 43, D:2) a +0 whip (49, 31, D:2) a +0 spear (50, 33, D:2) a +2 flail of protection Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 15, D:3) a rat corpse (skeletalised by now) (9, 13, D:3) a +0 mace (10, 13, D:3) a +0 whip (11, 11, D:3) a +0 club (16, -6, D:3) a +0 club (17, 19, D:3) a +2 glaive of venom (22, 16, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (31, 5, D:3) a +0 dagger a +0 short sword 5 stones (32, -8, D:3) 5 stones (34, 15, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (6, -6, D:4) 11 gold pieces (22, -17, D:4) a +0 dagger (27, -10, D:4) a +0 robe (51, -20, D:4) a +0 leather armour (53, -18, D:4) a +0 spear (54, -18, D:4) a +0 club a +0 club a +0 robe a +0 flail a gnoll corpse (55, -18, D:4) a +0 spear a gnoll corpse Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (8, 10, D:5) a +2 short sword of venom an orc corpse (9, 7, D:5) a scroll of amnesia