Zigma Level 1 of the Dungeon [Shop] Maxkoim's Jewellery Emporium a ring of wizardry (300 gold) a +6 ring of dexterity (360 gold) a +5 ring of evasion (360 gold) the ring "Herizxar" {rN+ Str+6} (396 gold) [ring of positive energy] Str: It affects your strength (+6). rN: It protects you from negative energy. a ring of ice (250 gold) the ring "Voecze Xepu" {Fly Will+ Int-5 Dex+6 Stlth+} (430 gold) [ring of dexterity] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you more stealthy. a +4 ring of protection (360 gold) (0, 22, D:1) a +0 whip (25, -8, D:1) a +0 robe (26, 24, D:1) a +0 ring mail (28, -16, D:1) 6 javelins (28, 13, D:1) 2 javelins (29, -7, D:1) a +0 club (39, -3, D:1) a +0 dagger (47, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Ymazet Erua's Distillery a potion of might (48 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of flight (36 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) a potion of curing (36 gold) (0, 0, D:2) a +0 club a +0 robe (11, 1, D:2) a +0 short sword a stone (14, 18, D:2) 4 poisoned darts (24, -9, D:2) a +0 leather armour (25, 8, D:2) a +0 short sword a +0 chain mail (27, 19, D:2) a +0 short sword 2 stones (32, 2, D:2) a +0 ring mail (35, 16, D:2) a +0 spear (45, 14, D:2) the +2 leather armour of Qazlal {-Tele rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (50, 13, D:2) a +1 whip of draining (55, 6, D:2) a +1 spear of venom Level 3 of the Dungeon [Shop] Uphomn's Jewellery Emporium an amulet of regeneration (330 gold) a +6 ring of dexterity (396 gold) a +5 ring of evasion (396 gold) a ring of resist corrosion (220 gold) the amulet of the Postmodern Mouths {rElec Regen+} (484 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. an amulet of magic regeneration (330 gold) a ring of see invisible (165 gold) a ring of flight (192 gold) (1, -15, D:3) an amulet of regeneration (1, 2, D:3) a +0 club a +0 ring mail (2, 2, D:3) a +0 club 5 stones (3, 2, D:3) 2 stones (5, -23, D:3) a +0 whip (8, -4, D:3) a +1 pair of gloves (9, -11, D:3) a +0 mace (10, -3, D:3) a +0 club (11, -38, D:3) a +0 leather armour (12, -19, D:3) 5 stones (14, -1, D:3) a +0 dagger (21, -40, D:3) a +0 leather armour (21, 0, D:3) 7 stones (28, -27, D:3) a +0 scythe a +0 robe (35, -23, D:3) 6 stones (41, -12, D:3) a +0 whip (42, -12, D:3) a +0 whip a +0 flail a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 23, D:4) a +2 falchion of holy wrath (6, 2, D:4) a +0 trident (9, 20, D:4) a +0 short sword (13, -15, D:4) a +0 rapier (17, 30, D:4) a +0 sling (18, 18, D:4) a +0 short sword (19, 30, D:4) a +0 hand axe (24, -13, D:4) a +0 short sword (28, 3, D:4) a +0 spear (36, -7, D:4) a +0 antimagic short sword (42, 6, D:4) a scarf of shadows Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 club a +0 leather armour (23, -6, D:5) a +0 trident a +0 giant spiked club (29, -10, D:5) 7 stones (29, -9, D:5) a +0 scimitar a +0 chain mail a +0 dagger (30, -9, D:5) a +0 club a +0 morningstar (36, -7, D:5) 6 stones (37, 1, D:5) a +0 club (46, -12, D:5) a +1 heavy great sword (47, -11, D:5) a +0 mace a +0 scale mail (52, -12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +2 heavy flail a +0 chain mail (0, 1, D:6) 3 potions of degeneration (7, 8, D:6) 4 poisoned darts (12, 7, D:6) a +0 club a +0 leather armour (25, -1, D:6) a hound corpse (27, 9, D:6) a +0 club a +0 club a gnoll corpse (27, 10, D:6) a +0 whip a gnoll corpse (27, 15, D:6) 7 gold pieces (28, 10, D:6) a +0 halberd a gnoll corpse