Dungeon Crawl Stone Soup version 0.30-a0-709-gcdc1b43e22 (webtiles) character file. Game seed: 2570056032105338500 39 Zigma the Caller (level 3, -1/21 HPs) Began as an Octopode Summoner on Jan 22, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1234 turns). Zigma the Caller (Octopode Summoner) Turns: 1234, Time: 00:02:35 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 45% Magic: 6/6 EV: 13 Int: 19 God: Gold: 63 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . i - +1 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons i - a +1 dagger of electrocution (weapon) Scrolls b - a scroll of magic mapping {unknown} c - 2 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} Potions a - a potion of magic e - a potion of might {unknown} g - a potion of cancellation {unknown} j - 2 potions of curing {unknown} k - 2 potions of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 0.4 Conjurations * Level 0.5 Hexes - Level 4.0 Summonings * Level 0.3 Necromancy * Level 0.9 Translocations * Level 0.6 Transmutations * Level 0.1 Fire Magic * Level 0.5 Ice Magic * Level 0.5 Air Magic * Level 0.3 Earth Magic * Level 0.8 Poison Magic * Level 0.4 Invocations * Level 0.9 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 d - Call Canine Familiar Summ 17% N/A 10% 3 s - Call Imp Summ 17% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You puncture the ball python! Lightning courses through the ball python! You kill the ball python! An orc comes into view. It is wielding a +0 hand axe. The helpless orc fails to defend itself. You hit the orc. Your grab misses the orc. The orc is severely wounded. An orc priest comes into view. It is wielding a +0 short sword. The orc hits you with a +0 hand axe. There are monsters nearby! The orc priest shouts! You hit the orc. You kill the orc! You hear a shout! The teleport trap disappears. The orc priest disappears! The orc priest reappears nearby! You hit the orc priest. You grab the orc priest. Your squeeze misses the orc priest. The orc priest is lightly wounded. You constrict the orc priest. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. You constrict the orc priest. The orc priest completely misses you. You hit the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest completely misses you. An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 flail. The orc shouts! You hit the orc priest but do no damage. The orc priest is heavily wounded. You constrict the orc priest. The orc priest hits you with a +0 short sword. You hit the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ## ..... .## #........ ..####### #........ ........#### #........ ####.##....#####........ #.....#.............. #####................ #######..$....... #..@o...oo. . #...)####.# #....... #....#### #..... .....## ####### You could see an orc priest and 2 orcs. Vanquished Creatures 2 dart slugs (D:1) An orc (D:3) 4 ball pythons A bat (D:1) An endoplasm (D:1) 2 giant cockroaches 4 goblins 2 hobgoblins 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:2) 5 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 5 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 111 | D:1 | Learned a level 2 spell: Call Imp 585 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 592 | D:1 | Learned a level 3 spell: Call Canine Familiar 1182 | D:2 | You fall into a shaft and drop 1 floor! 1234 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, st_stairs_3, minmay_strange_pillars D:2: layout_basic D:3: layout_rooms, grunt_dithmenos_smoke, wad_orctagon, uniq_ijyb Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 42 Constrict || 13 Tentacles || 7 Punch || 1 Cast: Summon Small Mamm || 5 Call Imp || 1 Stab: Sleeping || 14 Armour: Skin || 2 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1232 | 1187 | 45 | 0 | 1004 | 3 | 410.7 | Dungeon | 1232 | 1187 | 45 | 0 | 1004 | 3 | 410.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 310 daAuts D:3: 51 daAuts