Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (12, -4, D:1) 6 poisoned darts (15, 22, D:1) a +0 chain mail (22, 5, D:1) a +0 dagger (31, 22, D:1) a +0 club (34, 40, D:1) 4 poisoned darts Level 2 of the Dungeon (3, 20, D:2) a +0 leather armour (7, -13, D:2) a +0 dagger of venom 5 stones (16, 17, D:2) a +0 short sword 2 stones (17, -1, D:2) a +0 robe (17, 3, D:2) a +0 dagger (22, -6, D:2) a +0 dagger (30, 5, D:2) a +1 battleaxe of flaming (34, 28, D:2) 6 stones (49, 28, D:2) a +0 club (50, 29, D:2) a +0 dagger (61, 37, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Doysom's Jewellery Emporium the ring "Ketwaq" {*Corrode MP+9 Dex+6 Slay+2 Stlth+} (810 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +6 ring of dexterity (432 gold) a ring of flight (210 gold) a ring of willpower (300 gold) the ring of the Hare {EV+10} (1536 gold) [ring of evasion] EV: It affects your evasion (+10). a +6 ring of dexterity (432 gold) a +6 ring of strength (432 gold) an amulet of regeneration (360 gold) (4, -25, D:3) a +0 scythe a +0 robe (9, -2, D:3) the +2 chain mail "Tuoriypy" {rF+ Str+2 Slay+3} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. (13, -8, D:3) an amulet of reflection (13, 22, D:3) a +0 club a +0 leather armour (23, -15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, -20, D:4) a +0 ring mail (10, 2, D:4) a +0 rapier (12, -3, D:4) a +0 halberd (13, -2, D:4) a +0 halberd (13, 13, D:4) a +0 club (14, -3, D:4) a +0 halberd (14, 11, D:4) 2 stones a +0 short sword (15, -26, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 sling a +0 helmet a +0 animal skin a +0 dagger (15, -1, D:4) a +0 halberd (15, 0, D:4) a +0 halberd (15, 12, D:4) a +0 leather armour a +0 dagger (16, -25, D:4) a +0 dagger (18, 12, D:4) a +0 arbalest (23, -12, D:4) 6 atropa-tipped darts a +0 club (31, 21, D:4) a +0 club (32, -13, D:4) a +0 giant club (37, 20, D:4) a +0 robe (41, -13, D:4) a +0 dagger (43, -11, D:4) a +1 whip of electrocution (46, 24, D:4) 2 stones (46, 28, D:4) a +0 dagger (47, 25, D:4) 5 stones (56, -9, D:4) 4 javelins (57, -23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 dagger a +0 robe a +0 whip a +0 hand axe a +0 scale mail (19, 3, D:5) a +0 giant club (21, 0, D:5) a +2 war axe of freezing (21, 4, D:5) a +0 giant club (27, 9, D:5) 8 stones (34, 2, D:5) a +0 plate armour (45, 4, D:5) a +0 war axe (51, 24, D:5) a +0 robe (51, 29, D:5) a +0 club a +0 dagger a +0 leather armour (52, 28, D:5) a +0 mace (52, 29, D:5) a +0 club (54, 36, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +2 ring mail of fire resistance (6, 9, D:6) a +0 long sword (8, -10, D:6) a +0 chain mail (10, -2, D:6) a +0 dagger a +0 robe (11, -3, D:6) a +0 dagger a +0 robe (11, -2, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (11, -1, D:6) a +0 flail a +0 scale mail (13, -20, D:6) a +0 flail of draining (16, -19, D:6) a +0 dagger a +0 scale mail (21, 0, D:6) a +0 ring mail (28, 12, D:6) a +0 robe (30, -24, D:6) a +0 whip a +0 leather armour a +0 long sword 5 stones a +0 chain mail (38, -8, D:6) a +0 whip (41, 3, D:6) a +1 spear of venom (42, 5, D:6) a +0 giant club (45, 28, D:6) a +0 quarterstaff (51, -10, D:6) a +0 trident (56, 12, D:6) 9 stones (57, 14, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Kucamerr's Neck Hole a +0 cloak (67 gold) a +2 cloak (247 gold) a scarf of repulsion (180 gold) a scarf of harm (135 gold) an amulet of magic regeneration (450 gold) an amulet of reflection (450 gold) an amulet of regeneration (450 gold) (0, 0, D:7) a +0 club a +0 ring mail 5 javelins (0, 1, D:7) a +0 spear (1, -2, D:7) a +0 spear (2, -2, D:7) a +0 club (2, -1, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 club (3, -1, D:7) a +0 whip a +0 leather armour a +0 flail a +0 leather armour (3, 6, D:7) a +0 short sword (4, 7, D:7) a +1 short sword of distortion a +0 short sword 7 stones (4, 8, D:7) a +0 dagger 5 poisoned darts (11, 2, D:7) 2 stones (11, 4, D:7) a +0 giant club (11, 5, D:7) a +0 flail (12, 9, D:7) 4 stones (20, -25, D:7) 4 stones (30, -17, D:7) a +3 morningstar of freezing (unseen) (30, -10, D:7) a +0 leather armour (44, 1, D:7) a +1 dagger of venom (56, -5, D:7) a +0 mace Level 8 of the Dungeon [Shop] Wyitiq's Antique Armour Emporium a +0 pair of boots (112 gold) a +0 chain mail (112 gold) the -1 pair of boots of Uskayaw's Indignation {Regen+ rCorr Str+3} (460 gold) Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 chain mail (112 gold) the +2 robe "Erafuete" {rPois} (547 gold) rPois: It protects you from poison. +2 shadow dragon scales (2300 gold) the +4 ring mail "Ederona" {-Cast rC+++ Stlth+} (1545 gold) rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. a +0 helmet (112 gold) a +1 leather armour of fire resistance (350 gold) the +0 leather armour "Zuonuqul" {Drain rElec Slay-2 SInv} (155 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a +0 buckler (112 gold) (0, 0, D:8) a +2 heavy shortbow (4, 2, D:8) 4 stones (7, 4, D:8) a +0 ring mail (10, -35, D:8) a +0 chain mail (21, 9, D:8) a scarf of invisibility (22, -2, D:8) a +0 dagger (29, 10, D:8) a +0 giant club a +0 giant spiked club (31, 9, D:8) a +0 dagger (32, 0, D:8) a scarf of shadows (35, -19, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (1, 3, D:9) 2 potions of degeneration (2, 2, D:9) a +0 short sword 3 stones (3, 2, D:9) a +0 shortbow (4, 3, D:9) a +0 dagger (5, 1, D:9) a +0 club 2 poisoned darts (6, 6, D:9) a +0 short sword (8, 4, D:9) a +0 club (9, 4, D:9) a +0 dagger 2 poisoned darts (11, 3, D:9) a +0 dagger 5 stones (11, 4, D:9) a +0 dagger (12, 3, D:9) a +0 whip 2 stones (12, 4, D:9) a +0 short sword (12, 10, D:9) a +0 robe (16, -12, D:9) a potion of degeneration (25, 16, D:9) an orb of energy (28, -13, D:9) a +1 dagger of venom a +0 ring mail a +0 dagger a +0 robe (29, -15, D:9) a +0 dagger a +0 robe (39, 2, D:9) 7 stones (40, -1, D:9) a +0 whip a +0 leather armour (41, 1, D:9) a +0 whip of electrocution (41, 2, D:9) a +0 spear (42, 2, D:9) a +0 halberd (42, 7, D:9) a +0 robe (45, -2, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) 6 stones (6, -20, D:10) a +0 shortbow (6, -12, D:10) a +0 mace a +0 dagger a +0 robe (7, -13, D:10) a +0 club a +0 chain mail (7, -11, D:10) a +0 dagger a +0 scale mail (8, -13, D:10) a +0 club (19, 1, D:10) a +0 club (19, 2, D:10) a +0 dagger 4 stones (20, 1, D:10) a +0 short sword 3 stones (20, 3, D:10) a +0 dagger a +0 robe (21, 2, D:10) a +0 dagger a +0 robe (21, 3, D:10) a +0 whip a stone (35, -22, D:10) 3 poisoned darts (36, -22, D:10) a +0 shortbow (40, 2, D:10) a +0 shortbow (48, 22, D:10) 9 stones (56, -19, D:10) a +0 dagger a +1 robe of willpower (60, -14, D:10) 4 poisoned darts (64, -9, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (0, 17, D:11) 4 poisoned darts (12, -1, D:11) a +2 pair of boots (20, 6, D:11) 4 stones a +0 robe a +0 glaive a +0 shortbow (27, 28, D:11) 2 stones (31, -3, D:11) 5 poisoned darts (34, 8, D:11) a +0 hand axe (35, 8, D:11) a +0 whip (36, 9, D:11) a +0 robe a +2 dagger of electrocution (38, 16, D:11) a +0 hand axe (39, 24, D:11) a +2 leather armour of poison resistance (41, 39, D:11) a +0 leather armour (41, 40, D:11) a +0 broad axe (43, 22, D:11) a +1 war axe of electrocution (44, 35, D:11) 4 stones (45, 29, D:11) 6 large rocks a +0 club (45, 30, D:11) 4 large rocks (45, 31, D:11) a +0 club (45, 36, D:11) 3 stones (46, 30, D:11) 3 large rocks (47, 30, D:11) 8 stones (47, 34, D:11) 5 large rocks (47, 37, D:11) a +0 club (48, 29, D:11) 6 stones (48, 36, D:11) 5 stones (49, 36, D:11) a +0 club (50, 31, D:11) 6 stones (50, 34, D:11) a +0 club (51, 34, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a book of Death (1, -2, D:12) a +0 dagger (5, -21, D:12) 5 stones (11, -5, D:12) a +0 robe (13, -2, D:12) a book of Winter (14, -28, D:12) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (6, 32, Lair:1) a +2 great mace of draining (8, 30, Lair:1) a +0 halberd (39, -12, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (12, -7, Lair:2) a +0 trident (19, 1, Lair:2) 7 stones (22, -11, Lair:2) a +0 leather armour (31, -13, Lair:2) a +0 long sword (33, -23, Lair:2) a +0 trident (38, -32, Lair:2) 6 poisoned darts (51, -17, Lair:2) a +0 war axe (53, -34, Lair:2) 8 stones (53, -15, Lair:2) 2 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (9, 24, Lair:3) a +0 cloak (14, 22, Lair:3) a +0 leather armour (15, 28, Lair:3) 5 stones (17, 1, Lair:3) a +0 long sword (35, 38, Lair:3) a +0 glaive