Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 8, D:1) 3 large rocks (8, 4, D:1) a +0 dagger (17, -28, D:1) a +0 short sword (18, -28, D:1) a +0 short sword a +0 dagger a +0 dagger a +0 dagger 5 stones (18, -18, D:1) a scroll of noise (19, -6, D:1) a +0 dagger 5 stones (20, 5, D:1) a +0 mace (28, -22, D:1) a +0 robe (37, -23, D:1) a +0 club (37, 18, D:1) a +0 short sword 3 stones (41, -29, D:1) a +0 club 3 stones (47, -17, D:1) a +0 dagger (48, -1, D:1) a +0 dagger (61, -25, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (0, 1, D:2) a +0 chain mail (1, -13, D:2) 6 poisoned darts (5, -5, D:2) a +0 helmet (6, 15, D:2) a +0 club (17, -16, D:2) a +0 robe (18, -17, D:2) a potion of degeneration (20, -6, D:2) a +0 ring mail (24, -16, D:2) a +0 club (27, -18, D:2) a +0 dagger a +0 dagger (27, -15, D:2) a +0 short sword a +0 animal skin a +2 helmet a +0 dagger (27, -13, D:2) a +0 club a +0 sling (27, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, -38, D:3) a +0 dagger (14, -42, D:3) the +7 plate armour of Vexation {Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. (16, -1, D:3) a +0 club (18, -26, D:3) a +0 sling (24, 0, D:3) a +0 robe (34, -32, D:3) a +0 short sword (38, -38, D:3) a +0 club (38, -21, D:3) 3 stones (40, -20, D:3) a +1 dagger of protection a +0 falchion a +0 chain mail (41, -44, D:3) a +0 leather armour (41, -20, D:3) a +0 club (42, -20, D:3) a +0 hand axe (47, -4, D:3) a +0 sling (50, -21, D:3) a +0 whip (50, -17, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 4 stones (3, -6, D:4) a +0 dagger (6, -12, D:4) 7 stones (8, -19, D:4) a +1 pair of boots (12, 3, D:4) a +0 robe (12, 8, D:4) a staff of conjuration (14, -23, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -24, D:4) a hound corpse (skeletalised by now) (21, -29, D:4) 4 stones (33, -22, D:4) a +0 mace the Ecumenical Temple