Zigma Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 25, D:1) 4 atropa-tipped darts (6, 26, D:1) a +0 short sword (10, 1, D:1) a +0 whip (13, 11, D:1) a +0 leather armour (17, -4, D:1) a +0 sling (22, 27, D:1) 6 stones (23, 16, D:1) a +0 hand axe (26, 18, D:1) 5 stones (40, -7, D:1) 2 stones (43, -10, D:1) a +0 leather armour (44, 2, D:1) a +0 sling (44, 43, D:1) a +0 club (45, -7, D:1) a +0 ring mail (48, 28, D:1) a +0 dagger (54, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 9, D:2) a +0 ring mail (0, 17, D:2) a +0 pair of gloves (1, 25, D:2) a +0 dagger 4 stones (6, 21, D:2) 2 stones (7, -17, D:2) a +0 robe (28, -13, D:2) a +0 hammer (32, -4, D:2) a +0 scale mail (37, -11, D:2) a +0 hammer (40, -12, D:2) a +0 hammer (41, -7, D:2) a +0 dagger (52, -12, D:2) 8 stones (52, -8, D:2) a +3 quarterstaff of chaos a +0 cloak (53, -18, D:2) 4 large rocks Level 3 of the Dungeon (5, 4, D:3) a +0 ring mail (5, 7, D:3) 2 stones (15, 3, D:3) a +0 scythe a +0 robe (23, -10, D:3) a +1 vampiric short sword (30, 14, D:3) a +0 robe (36, -3, D:3) 5 stones (40, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones (2, 1, D:4) a stone (2, 3, D:4) a stone (3, 5, D:4) 5 large rocks (4, 2, D:4) a stone (5, 4, D:4) 6 large rocks (5, 14, D:4) a +0 trident a +0 leather armour (6, 1, D:4) a stone (6, 6, D:4) a stone (9, 16, D:4) a +0 dagger (10, -8, D:4) a +0 scale mail (10, -1, D:4) a +0 robe (11, 23, D:4) a +0 rapier (12, 33, D:4) a +0 club (14, 14, D:4) a +0 short sword (15, 10, D:4) a potion of degeneration (15, 12, D:4) a +0 short sword (22, 23, D:4) the +5 chain mail of Impressiveness {Str+2} Str: It affects your strength (+2). (23, -5, D:4) a +0 club (30, 0, D:4) a +0 ring mail (44, 19, D:4) a +0 robe (50, 4, D:4) a +0 dagger 5 stones (51, 22, D:4) a +0 scale mail (53, 3, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (17, -5, D:5) 6 boomerangs (26, 20, D:5) a scroll of fear (29, 1, D:5) a +0 ring mail (32, 12, D:5) a +0 pair of boots (35, 12, D:5) a +0 robe (39, -3, D:5) a +0 club (45, 18, D:5) 5 stones (46, -7, D:5) a +0 robe (47, 21, D:5) 5 poisoned darts (48, 0, D:5) 8 stones (53, -4, D:5) a stone (55, 14, D:5) a +0 club a +0 scale mail (56, 13, D:5) a +0 mace a +0 leather armour a +0 hand axe 2 boomerangs a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (0, 2, D:6) a +0 dagger a +0 robe (2, 34, D:6) 5 stones (8, -3, D:6) a +1 vampiric glaive (9, 25, D:6) 7 stones (11, 27, D:6) a +0 short sword (19, -1, D:6) a +3 long sword (19, 6, D:6) a +0 giant spiked club (27, 16, D:6) a +0 dagger (27, 31, D:6) a +0 morningstar a +0 ring mail (28, 16, D:6) a +2 battleaxe of flaming a silver boomerang a +0 plate armour a +0 hand axe a +0 ring mail a +0 plate armour (28, 30, D:6) a +0 club (28, 31, D:6) a +0 dagger a +0 ring mail (29, 15, D:6) a +0 dagger a +0 robe (29, 33, D:6) a +0 dagger a +0 robe (31, 16, D:6) a +0 club a +0 chain mail (32, 22, D:6) a +0 quarterstaff (35, 18, D:6) a +0 robe (36, 14, D:6) a +0 club Level 7 of the Dungeon [Shop] Uhoraisa's Book Shoppe a book of Lightning (570 gold) a book of Burglary (300 gold) the Encyclopedia of Amalgamated Amathomancy (690 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Shatter Earth 9 a book of the Wilderness (570 gold) a book of Changes (270 gold) a book of Dangerous Friends (600 gold) a book of Sloth (540 gold) a book of Power (630 gold) a book of Annihilations (900 gold) (0, 0, D:7) a +0 mace (5, -8, D:7) a +0 spear (6, -8, D:7) a +0 spear (7, -9, D:7) a +0 whip (7, -1, D:7) a +0 battleaxe a +0 chain mail (8, 1, D:7) a +0 dagger (17, -19, D:7) a +0 robe (17, -7, D:7) a +0 club (18, -13, D:7) a +0 flail a +0 leather armour (18, -8, D:7) a +0 dagger a +0 robe a +2 dagger of flaming a +0 robe (18, -7, D:7) a +0 mace a +0 ring mail (20, -14, D:7) a +0 short sword a curare-tipped dart (24, -1, D:7) a +0 flail (25, -8, D:7) a +0 trident a +0 plate armour (25, -6, D:7) a +0 club (25, 0, D:7) a +0 trident a +0 chain mail (26, -8, D:7) a +0 giant spiked club (33, -6, D:7) a +0 short sword a +0 ring mail a +0 flail 2 boomerangs (33, -4, D:7) a +0 dagger a +0 robe (34, -3, D:7) a +0 club (40, 5, D:7) a +0 long sword (45, -2, D:7) a +0 leather armour (47, -18, D:7) 5 javelins (48, 1, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (8, -50, D:8) a +2 great sword a +0 robe (9, -17, D:8) 2 poisoned darts (10, -48, D:8) a +0 short sword a +0 robe (10, -5, D:8) a staff of fire (10, 6, D:8) a +0 shortbow (12, -48, D:8) a +3 dagger a +0 robe (15, -15, D:8) a +0 trident 2 boomerangs a +0 leather armour (19, -5, D:8) a +0 whip (20, -6, D:8) a +0 dagger a +0 robe (20, -5, D:8) a +0 hand axe a +0 leather armour (20, -4, D:8) a +0 dagger a +0 ring mail (26, -3, D:8) 3 stones (27, -39, D:8) the +4 pair of gloves "Boroa" {rPois} rPois: It protects you from poison. (27, -34, D:8) a +0 shortbow (29, -34, D:8) 6 stones (37, -40, D:8) a +0 dagger a +0 chain mail (37, -6, D:8) a +0 short sword (38, -5, D:8) a +0 dagger 3 poisoned darts (40, -6, D:8) a +0 club 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, 9, D:9) a +0 ring mail (14, 35, D:9) a +0 short sword (14, 36, D:9) an amulet of the acrobat (17, 37, D:9) a +0 whip a curare-tipped dart (19, 36, D:9) a +0 short sword (20, 18, D:9) 6 stones (26, 29, D:9) a +0 dagger (29, -3, D:9) a +0 falchion (34, 44, D:9) 7 stones (35, 27, D:9) a +2 heavy war axe (49, 7, D:9) a +0 shortbow (56, -3, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (13, -26, D:10) a +0 ring mail (20, -22, D:10) a +0 long sword (24, -20, D:10) a scroll of noise (32, -25, D:10) a +0 leather armour (50, 9, D:10) a +0 plate armour (58, 4, D:10) a +0 hand axe a +0 scale mail a +0 whip a +0 leather armour a +0 war axe a +0 leather armour (58, 5, D:10) a +0 club a +0 dagger a +0 robe (58, 11, D:10) a +0 rapier (62, -17, D:10) a +0 dagger a +0 robe a +0 hand axe (62, -7, D:10) a +0 mace (63, -19, D:10) a +0 hand axe (63, -18, D:10) a +0 flail (66, 12, D:10) a +0 robe Level 11 of the Dungeon (2, 6, D:11) a +0 giant club a +0 giant club (10, 10, D:11) a +0 pair of gloves (11, 14, D:11) 2 curare-tipped darts (16, 14, D:11) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Yredelemnul disapproves of the use of such an item. (18, 12, D:11) a +0 giant spiked club a +0 giant club a +0 dagger a +0 dagger a +0 robe (18, 13, D:11) a +0 flail 3 boomerangs (19, 12, D:11) a +0 hand axe (26, 8, D:11) a +0 dagger (29, 26, D:11) a +0 club 6 stones a +0 scale mail (30, 4, D:11) 3 stones (30, 25, D:11) a +0 club a +0 whip (30, 26, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 robe (34, 1, D:11) a +0 short sword a +0 flail a +0 hand axe (35, 1, D:11) a +0 dagger a +0 robe a +0 dagger (35, 7, D:11) the +3 dagger "Soiroxko" {heavy, rElec rF- Int+6 Stlth+} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (36, 32, D:11) a +0 pair of gloves (37, -8, D:11) a scroll of noise (39, -7, D:11) a +0 mace