Zigma Level 1 of the Dungeon (2, 3, D:1) a +0 short sword (20, -6, D:1) a scarf of resistance (20, 10, D:1) a +0 whip (24, 3, D:1) a +0 dagger (26, 25, D:1) a +0 club (33, 13, D:1) a staff of conjuration (34, 11, D:1) a +0 dagger 5 stones (35, 14, D:1) 6 boomerangs of dispersal (36, 17, D:1) a +0 hand axe (38, 17, D:1) a +0 ring mail (41, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 46, D:2) a +0 dagger (11, 28, D:2) 4 stones (11, 57, D:2) a +0 dagger 5 stones (13, 35, D:2) a +0 dagger of freezing (20, 49, D:2) a +0 trident (21, 46, D:2) a +0 short sword (25, 12, D:2) a +0 ring mail (44, 42, D:2) a +0 club (57, 47, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger 2 boomerangs a +0 club a +0 leather armour a +0 flail (1, 0, D:3) a +0 dagger (2, 13, D:3) a +0 short sword (5, -14, D:3) 6 stones (20, -25, D:3) a +0 short sword (25, -34, D:3) a +0 short sword (26, 15, D:3) a +0 mace (27, -17, D:3) 5 stones (27, 28, D:3) a +0 ring mail (29, -19, D:3) a +0 falchion a stone (32, -22, D:3) a +0 spear (42, 19, D:3) a +0 spectral short sword (45, 17, D:3) 7 stones (51, -18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Iteniutt's Magic Scroll Shoppe a scroll of immolation (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:4) a +0 long sword a +0 robe (2, 0, D:4) a +3 falchion of freezing a +0 robe (9, 3, D:4) a +1 whip of flaming 5 stones (10, -3, D:4) 4 poisoned darts (10, 2, D:4) a +0 spear (10, 5, D:4) a +0 hand axe a +0 leather armour (12, -2, D:4) a stone (12, 5, D:4) a +0 whip a +0 dagger (13, -3, D:4) a +0 ring mail (13, 4, D:4) a +0 trident (13, 6, D:4) a +0 hand axe (13, 33, D:4) a +0 robe (24, 1, D:4) a +1 hand axe of venom 4 stones a +0 leather armour (24, 2, D:4) a +0 whip a +0 ring mail a +0 dagger 18 stones (24, 3, D:4) a +0 hand axe a +0 short sword a +0 dagger a +0 robe (26, 4, D:4) a +0 club (27, 20, D:4) a +0 dagger 5 poisoned darts (28, 6, D:4) a +0 dagger (29, 23, D:4) the +5 short sword of the Howling One {flame, Fly Will+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you more stealthy. (35, 16, D:4) a +0 dagger (36, 2, D:4) a +0 short sword 6 poisoned darts (36, 17, D:4) a +2 short sword of protection (39, -1, D:4) a +0 ring mail (41, 22, D:4) a +0 giant club (42, -2, D:4) 3 stones (50, -5, D:4) a +0 club a +0 sling a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (1, 11, D:5) a +0 short sword a +0 leather armour (1, 12, D:5) a +0 flail a +0 leather armour (2, 11, D:5) a +0 trident a +0 scale mail a +1 whip of flaming (4, -22, D:5) a scroll of noise (8, 8, D:5) a stone (29, -12, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 19, D:6) 8 stones (5, 16, D:6) a +0 whip 3 stones (5, 17, D:6) a +0 short sword a +0 dagger 5 stones a +0 club (5, 18, D:6) a +0 club a curare-tipped dart (5, 19, D:6) a +0 dagger (6, 16, D:6) a +0 whip a stone (19, 2, D:6) 2 stones (32, -1, D:6) a +0 flail (34, -6, D:6) a +0 club (35, 27, D:6) 4 stones (40, 4, D:6) 5 large rocks (41, 36, D:6) a +0 plate armour (53, 20, D:6) a +0 quarterstaff (56, 27, D:6) a +0 flail (56, 29, D:6) a +0 mace (61, -9, D:6) a +0 long sword Level 7 of the Dungeon (4, -12, D:7) a potion of degeneration (13, -11, D:7) 5 gold pieces (13, -10, D:7) a +0 falchion (15, -15, D:7) a ring of fire (15, -7, D:7) a +0 robe (17, -12, D:7) 3 poisoned darts (17, -10, D:7) a scroll of fog (18, 10, D:7) a +0 dagger a +0 robe (19, 28, D:7) a +0 long sword (21, 11, D:7) a +0 short sword a +0 leather armour (28, -21, D:7) a +0 club (29, 21, D:7) a potion of degeneration (49, -11, D:7) 3 stones (52, -11, D:7) a +0 short sword a +0 leather armour