Zigma Level 1 of the Dungeon (1, -7, D:1) 2 javelins (4, -5, D:1) a +0 rapier a +0 hand axe (5, -2, D:1) a +0 ring mail (7, -25, D:1) a +0 short sword (7, -20, D:1) a +0 club (8, -12, D:1) a +0 hand axe (8, -5, D:1) a +0 club (10, -19, D:1) a +2 kite shield (11, -12, D:1) a +0 quarterstaff (47, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (4, 2, D:2) a +0 whip (4, 3, D:2) a +0 dagger (8, -19, D:2) a +0 great sword (14, -1, D:2) 2 boomerangs (16, 11, D:2) a +0 dagger 4 stones (22, -32, D:2) the +1 war axe "Transmigrator" {freeze, rF- rC+ Will+} rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. (30, -28, D:2) a staff of earth (43, -31, D:2) 4 stones (48, -2, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Wishrim's General Store 6 stones (8 gold) a +0 robe (9 gold) a +0 mace (42 gold) a +0 war axe (49 gold) a +0 short sword (42 gold) 3 stones (4 gold) 6 stones (8 gold) (0, 0, D:3) a +0 dagger (4, -38, D:3) a quokka corpse (skeletalised by now) (7, -16, D:3) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour a +0 club a +0 mace a +0 leather armour (16, -39, D:3) a +0 short sword 3 stones (23, -47, D:3) a +0 pair of gloves (27, -43, D:3) a +0 dagger (28, -46, D:3) 3 large rocks (34, -3, D:3) a book of Necromancy (35, -56, D:3) a +0 ring mail (39, 0, D:3) a +0 sling (40, -31, D:3) a +0 dagger (48, -47, D:3) a +0 broad axe (51, -5, D:3) 7 stones (55, -12, D:3) a +0 ring mail (56, -48, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone (0, 2, D:4) a +0 dagger a +0 scale mail (0, 4, D:4) a +0 dagger a +0 club a +0 ring mail a +0 short sword an orc corpse (0, 11, D:4) a +0 club (3, 19, D:4) a ring of resist corrosion