Zigma Level 1 of the Dungeon [Shop] Soitweru's Antique Weapon Shop a +0 spear (75 gold) a +3 heavy quarterstaff (605 gold) a +1 dagger of holy wrath (265 gold) a +0 whip (62 gold) a +0 flail (87 gold) a +0 flail (87 gold) a +0 sling (37 gold) a +0 dagger (50 gold) a +2 short sword of venom (390 gold) (0, 0, D:1) a +0 dagger (8, 10, D:1) a +0 whip (12, 26, D:1) a +0 scimitar (13, -5, D:1) a +0 leather armour (14, -7, D:1) a +0 club (20, 5, D:1) a +0 whip (25, 5, D:1) a +0 dagger (38, -15, D:1) a +0 short sword (42, 23, D:1) a +0 buckler (47, 25, D:1) 5 large rocks (50, 17, D:1) a stone a +0 dagger Level 2 of the Dungeon [Shop] Cimmehem's Armour Shoppe a +3 plate armour of cold resistance (585 gold) a +0 leather armour (26 gold) a +3 chain mail of cold resistance (344 gold) a +0 plate armour (299 gold) the +2 leather armour "Irejirha" {rN+++ Slay-2} (410 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rN: It renders you almost immune to negative energy. a +1 leather armour of cold resistance (182 gold) the +0 ring mail "Zareuraf" {rN+ Will+} (270 gold) rN: It protects you from negative energy. Will: It increases your willpower. a +0 pair of gloves (58 gold) a +1 scale mail of fire resistance (208 gold) (0, 0, D:2) a +0 dagger (4, 9, D:2) 5 stones (5, 8, D:2) a +0 club (9, 3, D:2) a +0 dagger (10, 13, D:2) a +0 buckler (17, 11, D:2) a +0 robe (17, 15, D:2) 3 poisoned darts (21, -1, D:2) a +0 club (35, -2, D:2) a +0 hand axe (35, 1, D:2) a +0 flail (40, 5, D:2) a +1 sling of draining Level 3 of the Dungeon [Shop] Birofis's Jewellery Shop a +5 ring of evasion (396 gold) a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) a ring of flight (192 gold) a ring of magical power (220 gold) (0, 0, D:3) a +0 ring mail (0, 6, D:3) a +2 short sword of venom (5, 24, D:3) a +0 dagger 5 stones (9, 14, D:3) a +0 club a +0 leather armour (12, 31, D:3) a +0 troll leather armour {Pargi} (22, -11, D:3) 4 stones (25, -7, D:3) 6 stones (33, -6, D:3) a +0 dagger a stone (35, 13, D:3) a +0 short sword a stone a +0 scale mail (38, -3, D:3) a +0 dagger of venom a +0 robe a +0 club a +0 short sword a +0 hand axe (39, -4, D:3) a +0 trident (46, 22, D:3) a +0 ring mail a +0 dagger of venom a +0 falchion a +0 leather armour a +0 whip (50, 20, D:3) a +0 ring mail (52, 3, D:3) a +0 ring mail Level 4 of the Dungeon (9, 21, D:4) a +0 dagger (12, 0, D:4) a +0 ring mail (13, -17, D:4) a +0 falchion a +0 club a +0 leather armour (13, -16, D:4) a +0 mace (13, -1, D:4) a +0 dagger (20, 0, D:4) a +0 spear (21, 26, D:4) a +0 ring mail (23, 39, D:4) a +0 dagger (23, 40, D:4) a +0 short sword a +0 leather armour (25, -9, D:4) a +0 club (25, 29, D:4) 4 stones (27, 38, D:4) 5 stones (31, 6, D:4) a +0 rapier (32, -1, D:4) a +0 plate armour (35, 12, D:4) a +0 short sword 2 poisoned darts (41, 21, D:4) a potion of degeneration (43, 22, D:4) a +1 scythe of venom a +2 robe of willpower (46, 8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (3, 20, D:5) 4 stones (4, 22, D:5) a +0 club (5, 22, D:5) a +0 club (13, -13, D:5) a +0 leather armour (18, -14, D:5) a +0 chain mail (31, 16, D:5) 5 stones (36, 4, D:5) a stone (40, -4, D:5) a scarf of invisibility (48, 16, D:5) a +0 shortbow (51, 16, D:5) a +0 club a +0 club a +0 dagger a +0 leather armour a +0 club a +3 chain mail a +0 short sword a +0 ring mail Level 6 of the Dungeon [Shop] Panu's Armour Emporium a +0 robe (9 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (520 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). the +5 ring mail "Mysifro" {Dex+5} (604 gold) Dex: It affects your dexterity (+5). a +2 cloak of poison resistance (240 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) the +5 scale mail "Zigieweo" {-Tele rN+++ Int+2 Stlth-} (686 gold) Int: It affects your intelligence (+2). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Stlth: It makes you less stealthy. a +1 leather armour of positive energy (143 gold) a +0 hat (52 gold) a +0 robe (9 gold) (7, -22, D:6) 2 potions of degeneration (13, -29, D:6) 7 stones (14, -1, D:6) a +0 flail a +0 ring mail (17, -29, D:6) 2 scrolls of noise (24, 12, D:6) a +0 shortbow (27, -38, D:6) a +0 club (39, 8, D:6) a +0 short sword a +0 ring mail (39, 9, D:6) a +0 mace a +0 short sword a +0 leather armour (40, 3, D:6) 4 stones (40, 4, D:6) a +0 dagger a +0 robe (41, -37, D:6) a +0 ring mail (41, 5, D:6) a +0 club a +0 leather armour (50, 4, D:6) a stone Level 7 of the Dungeon [Shop] Vumur's Book Emporium a book of Iron (540 gold) a book of Sloth (540 gold) a book of the Sky (660 gold) the Anthology of the Chilly Sphinx (690 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Cause Fear Hexes 4 e - Summon Ice Beast Ice/Summoning 4 a book of Transfigurations (600 gold) a book of Beasts (570 gold) (0, 0, D:7) a +0 club a +0 shortbow (8, -31, D:7) 3 boomerangs (8, -7, D:7) 3 stones (14, 5, D:7) 2 javelins (15, -23, D:7) a +0 robe (15, -15, D:7) a +0 buckler (19, -15, D:7) a +0 flail (20, -26, D:7) a +0 leather armour (23, -16, D:7) 2 curare-tipped darts (36, -32, D:7) a +0 spear (38, -16, D:7) a +2 shortbow of freezing (40, -7, D:7) a +0 trident (45, -11, D:7) a +0 giant club (46, 10, D:7) 4 stones (49, 13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +2 hat (4, -31, D:8) a +0 whip of freezing a +2 robe (6, -33, D:8) a +0 shortbow (6, -23, D:8) a +0 hand axe the Ecumenical Temple