Zigma Level 1 of the Dungeon (12, -4, D:1) a +0 club (31, 28, D:1) a scroll of noise (34, -8, D:1) 5 stones (35, 19, D:1) 5 stones Level 2 of the Dungeon (4, 3, D:2) 4 stones (7, -28, D:2) a +4 mace (13, -4, D:2) a +0 chain mail (16, -11, D:2) a +0 short sword 5 stones (17, -10, D:2) a +0 club (17, -2, D:2) a +0 plate armour (18, -23, D:2) a +0 whip a stone (22, -41, D:2) a +0 plate armour (25, -8, D:2) a +0 whip (32, -17, D:2) a +0 scythe a +2 robe of positive energy (34, -33, D:2) a +0 mace of holy wrath (37, -10, D:2) 4 stones (38, -37, D:2) a +0 club (40, -38, D:2) a stone a +0 short sword (45, -14, D:2) 4 boomerangs (49, -15, D:2) 7 stones (51, -30, D:2) the +1 ring mail "Giusogga" {Will+ Dex+5} Dex: It affects your dexterity (+5). Will: It increases your willpower. (54, -24, D:2) a +0 mace Level 3 of the Dungeon (9, -32, D:3) a +0 robe (14, -16, D:3) a +0 helmet (22, 9, D:3) a +0 ring mail (26, -4, D:3) a +0 dagger (26, 8, D:3) 4 stones (29, -24, D:3) a +0 dagger (35, -1, D:3) 3 stones a +3 short sword (39, -3, D:3) a +0 robe a +0 dagger (43, 0, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) 8 stones (13, 0, D:4) 2 stones (17, -21, D:4) a +0 short sword (25, 2, D:4) a +0 dagger (28, -27, D:4) a +0 leather armour (34, 21, D:4) a +0 short sword a +0 ring mail (38, 22, D:4) a +0 long sword (39, 5, D:4) a +1 vampiric short sword (40, 0, D:4) a +0 club (46, -12, D:4) a +0 dagger (46, -9, D:4) a +0 spectral short sword (52, -33, D:4) a +0 long sword (52, -32, D:4) a +0 leather armour (53, -33, D:4) a +0 helmet (56, -15, D:4) a +0 dagger (57, -15, D:4) a +0 club (58, -29, D:4) a +0 sling (58, -23, D:4) a +0 dagger a +0 leather armour (58, -15, D:4) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 leather armour (59, -23, D:4) a +0 club (59, -21, D:4) a +0 dagger (60, -23, D:4) a +0 sling (60, -22, D:4) a +0 sling (61, -26, D:4) a +0 ring mail (61, -19, D:4) a +0 club a +0 scale mail (62, -26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 15, D:5) a +0 giant club (1, 0, D:5) a +0 hand axe (2, 23, D:5) 6 silver javelins (3, 1, D:5) a +0 dagger a +0 robe (5, 0, D:5) a +2 flail of protection (7, 39, D:5) a +0 mace (10, 27, D:5) a +0 robe a +0 hand axe (40, 25, D:5) a +0 hand axe a +0 leather armour (42, 25, D:5) a +0 flail a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (44, 8, D:5) a +0 quarterstaff (52, 13, D:5) a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 ring mail a +0 short sword Level 6 of the Dungeon [Shop] Hel Sosm's Weapon Shop a +0 dagger (22 gold) 6 stones (6 gold) a +1 dagger of holy wrath (116 gold) a +3 short sword (220 gold) a +0 short sword (33 gold) 2 stones (2 gold) 6 stones (6 gold) a +0 dagger (22 gold) a +0 club (11 gold) [Shop] Kaomal's Antique Weapon Boutique a +0 shortbow (78 gold) a +0 sling (39 gold) a +0 flail (91 gold) a +0 short sword (78 gold) a +0 spear (78 gold) the +11 plutonium sword {Contam Stlth-} (2600 gold) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 war axe (91 gold) a +2 vampiric spear (546 gold) a +0 shortbow (78 gold) (0, 0, D:6) a +0 giant club (5, 20, D:6) a +0 ring mail (11, -15, D:6) a +0 dagger a curare-tipped dart (12, -16, D:6) a +0 short sword a +0 short sword a +0 club 7 stones (12, -8, D:6) 7 stones (12, -7, D:6) 9 stones (13, -16, D:6) a +0 dagger (13, -15, D:6) a +0 whip 4 stones (13, -8, D:6) 4 boomerangs (13, -7, D:6) a +0 heavy spear (14, 30, D:6) a +0 war axe (16, -13, D:6) a +0 ring mail (35, -12, D:6) a +0 ring mail (35, -2, D:6) a +0 spear (47, 12, D:6) a +0 plate armour (48, 20, D:6) a +0 war axe (49, -10, D:6) a +0 sling (55, -6, D:6) a +1 shortbow of freezing a +0 giant club (57, -7, D:6) a +0 robe a +2 dagger (58, -17, D:6) a +0 chain mail (59, 4, D:6) 2 stones (64, -5, D:6) a +2 robe of positive energy a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 6 stones (2, 7, D:7) a +0 robe (10, -8, D:7) a +0 dagger (10, -7, D:7) a +0 club a +0 leather armour (10, -6, D:7) a +0 dagger a +0 trident 2 boomerangs (10, -5, D:7) a +0 mace (26, 18, D:7) a +0 ring mail (27, 12, D:7) a +0 scale mail (32, 5, D:7) a +0 robe a +0 mace (34, 7, D:7) a +0 robe a +4 battleaxe of freezing a +0 robe a +0 morningstar (34, 8, D:7) a +0 robe a +2 heavy spear a +0 robe a +4 mace of freezing (43, -9, D:7) 3 stones (53, 18, D:7) a +0 leather armour (62, -9, D:7) a +0 giant club (66, 2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 8 stones (5, -46, D:8) a scroll of noise (8, -45, D:8) a +0 short sword 5 poisoned darts (12, -47, D:8) a +3 falchion of flaming (16, -54, D:8) a +0 spear (16, -48, D:8) a +0 club a curare-tipped dart a +0 halberd (19, -22, D:8) a +0 giant spiked club a +0 giant spiked club (22, -16, D:8) a +0 dagger a +0 robe (23, -16, D:8) a +0 whip (24, -16, D:8) 2 stones (24, -15, D:8) a +0 dagger (26, -27, D:8) a +0 chain mail (47, -35, D:8) the ring of Xom's Attic {Fire Fly rN+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. (unseen) (49, -35, D:8) a scroll of enchant weapon (49, -34, D:8) 3 stones (50, -55, D:8) a +0 plate armour (53, -18, D:8) a +0 morningstar a +0 robe a +3 morningstar a +0 robe a +1 falchion a +0 robe (56, -36, D:8) a +0 long sword (61, -12, D:8) 2 poisoned darts (62, -5, D:8) a +0 helmet (65, -7, D:8) a +0 dagger (65, -6, D:8) a +0 club (66, -6, D:8) a +0 short sword a curare-tipped dart (66, -5, D:8) a +0 whip (66, -4, D:8) a +0 whip 6 poisoned darts a +0 dagger 2 stones (68, -36, D:8) a +1 spear of flaming Level 9 of the Dungeon (6, -40, D:9) 3 stones (7, -40, D:9) 2 stones (7, -7, D:9) a +0 short sword (8, -15, D:9) a +0 club (9, -10, D:9) a +0 short sword (11, -10, D:9) 2 stones a +0 whip (13, -35, D:9) a stone (15, 1, D:9) a +3 dagger of venom a +0 robe (16, 0, D:9) a +0 falchion a +0 dagger a +0 robe (19, -23, D:9) a +0 robe a +1 dagger of venom (21, -17, D:9) 2 boomerangs a +0 mace (25, -24, D:9) a +0 whip (26, -24, D:9) a +0 dagger (26, -20, D:9) a +0 flail (27, -25, D:9) 5 stones (27, -24, D:9) a +1 trident of protection a +0 ring mail a +0 buckler (28, -28, D:9) a +0 halberd (30, -17, D:9) a +0 whip a +0 chain mail (33, -31, D:9) a +0 dagger a +0 robe (34, -31, D:9) a +0 dire flail a +0 giant club (36, -34, D:9) a +0 falchion (37, -36, D:9) 4 poisoned darts (38, -39, D:9) a scroll of noise (41, -37, D:9) a +0 dagger a +0 robe (43, -37, D:9) a +0 dagger a +0 robe (46, -30, D:9) a +0 dagger a +0 robe (46, -29, D:9) a +0 dagger a +0 robe (47, -27, D:9) a +0 giant spiked club a +1 robe of positive energy (48, -36, D:9) a +0 dagger a +0 robe (48, -35, D:9) a +1 dagger of venom a +0 robe (58, -29, D:9) 6 poisoned darts Level 10 of the Dungeon [Shop] Xeleub's Antique Artefacts the +4 sling of Guile {elec, Int+4} (899 gold) Int: It affects your intelligence (+4). the +0 buckler "Bavar" {Regen+} (264 gold) Regen: It increases your rate of health regeneration. the +4 dagger of Ignis's Esteem {freeze, rC+ rCorr MP+9 Dex+4} (1621 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (0, 0, D:10) a +0 giant spiked club a +0 giant club (9, 33, D:10) a +0 leather armour (15, -4, D:10) a +0 pair of boots (15, -3, D:10) a ring of see invisible the ring "Aquhyomi" {Wiz Int+3 Dex+5} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). (29, 23, D:10) a +0 battleaxe a +0 plate armour (32, -1, D:10) 5 poisoned darts (32, 30, D:10) a +0 giant spiked club a +0 giant club (32, 32, D:10) a +0 giant club a +0 giant spiked club (33, 30, D:10) a +0 giant club a +0 dire flail (34, 25, D:10) a +0 shortbow (34, 26, D:10) a +1 halberd a +0 animal skin (34, 30, D:10) a +0 giant club a +0 giant club (40, -11, D:10) a +0 flail a +0 chain mail a +0 short sword a +0 hand axe a +0 mace a +0 leather armour a +0 mace a +0 mace a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +0 club (40, -9, D:10) a +0 short sword a +0 ring mail (40, -8, D:10) a +0 hand axe (41, -10, D:10) a +0 short sword a +0 hand axe a +0 whip a +0 leather armour (41, -9, D:10) a +0 whip a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (41, -8, D:10) a +0 hand axe (42, -9, D:10) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour (51, 37, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Huiruu Ytiur's General Store the Treatise on Inflammable Spellbinding (420 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Cause Fear Hexes 4 c - Fireball Conjuration/Fire 5 a +1 longbow of flaming (261 gold) the +12 glaive of Prune {freeze, Prune} (1101 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. 3 stones (4 gold) 6 stones (8 gold) (0, 0, D:11) a +0 shortbow a +0 shortbow (2, -1, D:11) a +0 shortbow (2, 0, D:11) a +0 shortbow (5, -30, D:11) a +0 ring mail (15, -7, D:11) a +0 troll leather armour (19, -2, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -1, D:11) a +0 flail a +0 hand axe (24, -7, D:11) a +0 shortbow (27, -11, D:11) a +0 cloak (29, -21, D:11) a scroll of noise (31, -15, D:11) 8 stones (42, -11, D:11) a +0 shortbow (47, -11, D:11) a +0 giant club a +0 dire flail Level 12 of the Dungeon (6, 3, D:12) a +0 battleaxe (17, -34, D:12) a +0 robe (21, -47, D:12) a +0 falchion (24, 2, D:12) a +0 quarterstaff (27, -45, D:12) a +0 dire flail (27, 1, D:12) a +0 flail (29, -16, D:12) a +0 troll leather armour (36, -9, D:12) an amulet of the acrobat (48, -18, D:12) a +0 morningstar (50, -8, D:12) a +0 long sword (56, 4, D:12) a +0 short sword a +0 cloak (65, -12, D:12) 6 poisoned darts (67, -14, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) 8 stones (1, -4, D:13) a +0 shortbow (12, -15, D:13) a +0 giant club a +0 giant club (19, 1, D:13) a +0 giant club a +0 giant club a +2 chain mail of willpower 7 silver javelins a +2 demon trident (20, -10, D:13) a +0 dire flail (32, 6, D:13) a +0 great mace a +0 chain mail (32, 7, D:13) a +2 long sword a +0 chain mail a +2 dire flail of protection a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +2 battleaxe a +0 chain mail a +3 war axe of pain a +0 chain mail a +0 kite shield a +0 long sword a +0 plate armour a +0 kite shield (36, -26, D:13) 4 stones Level 14 of the Dungeon [Shop] Zesiduma's Jewellery Shop a +6 ring of dexterity (648 gold) a +5 ring of evasion (648 gold) a +5 ring of evasion (648 gold) a +4 ring of slaying (1404 gold) a +5 ring of evasion (648 gold) a +6 ring of strength (648 gold) (0, 0, D:14) a +0 longbow (11, -27, D:14) a +0 morningstar (16, -2, D:14) a +0 falchion (19, 0, D:14) 6 stones (19, 1, D:14) 4 stones (20, -18, D:14) a +0 flail (25, -21, D:14) a +0 ring mail (29, 9, D:14) a +1 scimitar of flaming (37, 6, D:14) a +0 dire flail (38, 8, D:14) a +0 robe (still there?) a +0 heavy quarterstaff (still there?) (38, 9, D:14) a +0 ring mail a +0 great mace (39, 7, D:14) 5 large rocks (43, -8, D:14) 4 stones the +0 war axe "Raiveps" {drain, rC- rN+ Int+2 SInv} Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest (2, 0, D:15) 4 large rocks (3, -9, D:15) a +0 ring mail (6, 0, D:15) a +0 arbalest a +0 leather armour (15, -27, D:15) a +3 flail (21, -32, D:15) a potion of degeneration (26, -36, D:15) a +0 long sword 6 stones (27, -34, D:15) 6 large rocks (27, -33, D:15) a +0 battleaxe (27, -20, D:15) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe a +0 war axe of venom a +0 chain mail (28, -43, D:15) a phial of floods (34, -50, D:15) 6 stones (34, -46, D:15) a +0 robe (39, -53, D:15) 5 large rocks (49, -38, D:15) 4 large rocks (50, -22, D:15) a +4 glaive a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a ring of positive energy (3, 4, Orc:1) a +0 war axe (4, 4, Orc:1) a +0 mace a +0 leather armour (5, 3, Orc:1) a +0 dagger (6, 0, Orc:1) a +0 falchion (6, 1, Orc:1) a +0 flail (6, 2, Orc:1) a +0 club a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (6, 3, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -8, Orc:1) a +0 club an orc skeleton (7, -7, Orc:1) a +0 hand axe a +0 plate armour a +0 flail an orc skeleton (7, -6, Orc:1) a +0 short sword a +0 scale mail (7, 1, Orc:1) a +2 heavy falchion an orc skeleton (9, 0, Orc:1) a +0 club an orc skeleton (10, 0, Orc:1) a +0 flail an orc skeleton (23, -14, Orc:1) a +0 dagger a +0 robe (24, -14, Orc:1) a +0 glaive a +1 chain mail of poison resistance (25, -12, Orc:1) a +0 mace a +0 leather armour (31, -1, Orc:1) a +0 flail a +0 dagger a +0 robe (32, -2, Orc:1) a +0 dagger a +0 robe (39, 7, Orc:1) a +0 war axe a +0 ring mail (41, 6, Orc:1) a +0 dire flail a +0 plate armour (42, 4, Orc:1) a +0 dire flail 3 boomerangs of dispersal a +0 chain mail (42, 6, Orc:1) a +0 short sword (43, 6, Orc:1) a +0 giant club (44, 1, Orc:1) a +0 whip (44, 3, Orc:1) a +0 glaive a +0 plate armour (45, 1, Orc:1) a +0 short sword a +0 chain mail (48, -1, Orc:1) a +0 scimitar (49, -2, Orc:1) a +0 flail a +0 leather armour (52, -2, Orc:1) a +0 giant club (55, 14, Orc:1) a +0 dagger a +0 robe (55, 15, Orc:1) a +0 club a +0 dagger (55, 16, Orc:1) a +0 war axe a +0 arbalest a +0 plate armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace an orc corpse (1, 0, Orc:2) a +0 dagger a +0 robe an orc corpse (2, 1, Orc:2) a +0 mace a +3 plate armour an orc corpse (2, 21, Orc:2) a +0 hand axe a +0 mace a +0 chain mail an orc corpse an orc corpse (2, 22, Orc:2) a +0 scimitar a +0 plate armour an orc corpse (3, 0, Orc:2) a +0 dagger a +0 robe (3, 20, Orc:2) a +0 broad axe a +0 chain mail 36 gold pieces an orc corpse (3, 21, Orc:2) a +3 battleaxe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (1, 13, Lair:1) a +0 long sword (8, 39, Lair:1) a +2 war axe of electrocution (19, 36, Lair:1) a +0 shortbow (20, 19, Lair:1) 6 stones (21, 14, Lair:1) a +0 sling (26, 35, Lair:1) 5 stones (54, -8, Lair:1) the +1 mace of World Downfall {antimagic, Fragile Int+3 Dex+4 SInv} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Level 2 of the Lair of Beasts (2, -32, Lair:2) a +0 barding (3, -43, Lair:2) a +0 pair of gloves (7, -41, Lair:2) 3 boomerangs (9, -44, Lair:2) a +0 club (20, -17, Lair:2) a +0 scale mail (21, -2, Lair:2) a +2 pair of boots (26, -34, Lair:2) a condenser vane (inert) (26, -33, Lair:2) the +2 pair of boots of Okawaru's Benevolence {rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (41, 0, Lair:2) 6 stones (49, -47, Lair:2) a +0 halberd (50, -33, Lair:2) a stone Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (2, 22, Lair:3) 2 stones (4, 23, Lair:3) 3 stones (18, 14, Lair:3) 6 boomerangs (24, 2, Lair:3) a +0 buckler (27, 43, Lair:3) a +0 ring mail (42, 18, Lair:3) the amulet "Upun" {RegenMP Harm rF+ Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). rF: It protects you from fire. Harm: It increases damage dealt and taken. a ring of positive energy a +6 ring of intelligence (48, 18, Lair:3) a +0 flail (49, 3, Lair:3) 6 stones (49, 47, Lair:3) a +0 hat (50, 13, Lair:3) 6 silver boomerangs Level 4 of the Lair of Beasts (8, -8, Lair:4) 5 stones (10, 6, Lair:4) a +0 falchion (16, -38, Lair:4) a ring of see invisible (22, 4, Lair:4) a +0 leather armour (29, -23, Lair:4) a +0 halberd (31, -21, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (3, -26, Lair:5) a +0 pair of gloves (3, -14, Lair:5) a book of the Moon (4, 1, Lair:5) a +0 ring mail (24, 11, Lair:5) a potion of degeneration (28, -7, Lair:5) 7 stones (29, -7, Lair:5) a +0 plate armour (36, -9, Lair:5) a +0 mace (37, -11, Lair:5) a +0 morningstar (37, -10, Lair:5) a +0 flail (39, 17, Lair:5) a +4 ring of protection (45, 7, Lair:5) a +0 club